Commit eb0ed2cd authored by jan.koester's avatar jan.koester
Browse files

test

parent 8249214f
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+83 −25
Changes for src/httpd.cpp: 83 added lines, 25 removed lines.
Original line number Diff line number Diff line
@@ -290,7 +290,10 @@ static std::vector<uint8_t> h3BuildResponse(uint16_t status_code,
    return out;
}

libhttppp::HttpEvent::HttpEvent(std::vector<netplus::socket*> serversocket, int timeout) : netplus::event(serversocket, timeout) {
libhttppp::HttpEvent::HttpEvent(std::vector<netplus::socket*> serversocket, int timeout, size_t h2OffloadThreads)
    : netplus::event(serversocket, timeout) {
    if (h2OffloadThreads > 0)
        _h2DispatchPool = std::make_unique<netplus::ThreadPool>(h2OffloadThreads);
    // Set the HTTP/3 stream callback on QUIC server sockets so that
    // child connections created by accept() inherit it.  The event loop
    // never creates a con / calls ConnectEvent for QUIC children,
@@ -406,8 +409,57 @@ void libhttppp::HttpEvent::_dispatchH2Stream(HttpRequest &cureq,
        tempreq.setHeaderData("content-length")->push_back(std::to_string(reqBody.size()));
    }

    if (_h2DispatchPool && shouldOffloadH2Dispatch(tempreq, sid)) {
        int connFd = cureq.slots[0].csock ? cureq.slots[0].csock->fd() : -1;
        std::shared_ptr<netplus::con> connOwner =
            connFd >= 0 ? netplus::lookupConnection(connFd) : nullptr;
        if (connOwner) {
            // std::function (what ThreadPool::submit takes) requires its
            // target to be copy-constructible even though it's only ever
            // moved/invoked here — a bare move-captured unique_ptr fails
            // that static check. Box it in a shared_ptr (copy-constructible
            // regardless of the pointee) purely to satisfy that; ownership
            // stays effectively unique since nothing else ever sees this
            // particular shared_ptr.
            auto trBox = std::make_shared<std::unique_ptr<HttpRequest>>(std::move(tempreq_ptr));
            _h2DispatchPool->submit(
                [this, connOwner, trBox, sid, tid, args]() mutable {
                    // The ONLY blocking call in this task — touches
                    // *trBox (private to this task) only, never
                    // cureq/h2state().
                    RequestEvent(**trBox, tid, args);

                    HttpRequest &cureq2 = static_cast<HttpRequest&>(*connOwner);
                    std::lock_guard<std::recursive_mutex> lk(cureq2.event_mutex);
                    if (!cureq2.slots[0].csock)
                        return; // connection torn down while we were blocked

                    std::string out2;
                    _finishH2Dispatch(cureq2, out2, sid, std::move(*trBox), tid, args);
                    if (!out2.empty())
                        cureq2.SendData.append(out2.data(), out2.size());
                    _flushSendDataNow(cureq2);
                    if (cureq2.SendData.pos < cureq2.SendData.size())
                        netplus::requestWritablePoll(cureq2);
                });
            return;
        }
        // Connection lookup failed (shouldn't happen while we're still
        // holding event_mutex for this call) — fall through to the
        // synchronous path rather than silently dropping the request.
    }

    // Dispatch to user's virtual RequestEvent
    RequestEvent(tempreq, tid, args);
    _finishH2Dispatch(cureq, out, sid, std::move(tempreq_ptr), tid, args);
}

void libhttppp::HttpEvent::_finishH2Dispatch(HttpRequest &cureq,
                                             std::string &out,
                                             uint32_t sid,
                                             std::unique_ptr<HttpRequest> tempreq_ptr,
                                             const int tid, ULONG_PTR args) {
    HttpRequest &tempreq = *tempreq_ptr;

    // Read structured response info from :res-* pseudo-headers
    auto *resValid = tempreq.getHeaderData(":res-valid");
@@ -629,6 +681,35 @@ void libhttppp::HttpEvent::_dispatchH2Stream(HttpRequest &cureq,
    }
}

bool libhttppp::HttpEvent::_flushSendDataNow(HttpRequest &cureq) {
    if (!(cureq.SendData.pos < cureq.SendData.size() && cureq.slots[0].csock))
        return cureq.SendData.pos >= cureq.SendData.size();

    try {
        while (cureq.SendData.pos < cureq.SendData.size()) {
            size_t remaining = cureq.SendData.size() - cureq.SendData.pos;
            size_t sendlen = std::min(remaining, static_cast<size_t>(16384));
            netplus::buffer buf(cureq.SendData.data() + cureq.SendData.pos, sendlen);
            size_t sent = cureq.slots[0].csock->sendData(buf, 0);
            if (sent > 0) {
                cureq.SendData.pos += sent;
                if (cureq.slots[0].csock->hasPendingWrite())
                    cureq.slots[0].csock->flush_out();
            } else {
                break;
            }
        }
    } catch (...) {
        // Socket busy or error — remaining data will be flushed
        // by IoEventHandler's send loop after we return.
    }
    if (cureq.SendData.pos >= cureq.SendData.size()) {
        cureq.SendData.clear();
        cureq.SendData.pos = 0;
    }
    return cureq.SendData.pos >= cureq.SendData.size();
}

void libhttppp::HttpEvent::_resumeH2Streams(HttpRequest &cureq,
                                             std::string &out,
                                             const int /*tid*/, ULONG_PTR /*args*/) {
@@ -1145,30 +1226,7 @@ done:
    // all remaining dispatches.  Without this, a slow RequestEvent
    // (e.g. on-demand preview rendering) serialises all streams and the
    // client may time out before later streams are served.
    if (cureq.SendData.pos < cureq.SendData.size() && cureq.slots[0].csock) {
        try {
            while (cureq.SendData.pos < cureq.SendData.size()) {
                size_t remaining = cureq.SendData.size() - cureq.SendData.pos;
                size_t sendlen = std::min(remaining, static_cast<size_t>(16384));
                netplus::buffer buf(cureq.SendData.data() + cureq.SendData.pos, sendlen);
                size_t sent = cureq.slots[0].csock->sendData(buf, 0);
                if (sent > 0) {
                    cureq.SendData.pos += sent;
                    if (cureq.slots[0].csock->hasPendingWrite())
                        cureq.slots[0].csock->flush_out();
                } else {
                    break;
                }
            }
        } catch (...) {
            // Socket busy or error — remaining data will be flushed
            // by IoEventHandler's send loop after we return.
        }
        if (cureq.SendData.pos >= cureq.SendData.size()) {
            cureq.SendData.clear();
            cureq.SendData.pos = 0;
        }
    }
    _flushSendDataNow(cureq);

    if (off > 0) {
        cureq.RecvData.erase(cureq.RecvData.begin(), cureq.RecvData.begin() + off);
+39 −1
Changes for src/httpd.h: 39 added lines, 1 removed line.
Original line number Diff line number Diff line
@@ -27,6 +27,7 @@

#include <netplus/socket.h>
#include <netplus/eventapi.h>
#include <netplus/threadpool.h>
#include <atomic>
#include <cstdint>
#include <map>
@@ -49,7 +50,25 @@ namespace cmdplus {
namespace libhttppp {
    class HttpEvent : public netplus::event {
    public:
        HttpEvent(std::vector<netplus::socket*> serversocket,int timeout = 1000);
        // h2OffloadThreads: when non-zero, spins up a background thread pool
        // (see shouldOffloadH2Dispatch) that lets HTTP/2 streams whose
        // RequestEvent does slow, blocking work (e.g. a backend network
        // round-trip) run without blocking every other stream multiplexed
        // on the same connection. Zero (the default) preserves the original
        // fully-synchronous H2 dispatch behavior for every existing caller.
        HttpEvent(std::vector<netplus::socket*> serversocket,int timeout = 1000,
                  size_t h2OffloadThreads = 0);

        // Return true to have this stream's RequestEvent run on the H2
        // offload thread pool instead of inline in the frame-processing
        // loop. Called right after the per-stream request's headers have
        // been parsed (so :path/:method are already available), before
        // RequestEvent runs. Defaults to false — every route stays on the
        // original synchronous path unless a subclass opts a specific
        // route in. Has no effect if h2OffloadThreads is 0.
        virtual bool shouldOffloadH2Dispatch(HttpRequest &tempreq, uint32_t streamId) const {
            return false;
        }

        virtual void RequestEvent(HttpRequest &curreq,const int tid,ULONG_PTR args);
        virtual void ResponseEvent(HttpRequest &curreq,const int tid,ULONG_PTR args);
@@ -115,11 +134,30 @@ namespace libhttppp {
        std::mutex                            _h3BufferMutex;
        std::map<uint64_t, H3StreamState>     _h3StreamStates;
        std::atomic<int>                      _h3NextTid{0};

        // Non-null only when h2OffloadThreads > 0 was passed to the
        // constructor. See shouldOffloadH2Dispatch / _dispatchH2Stream.
        std::unique_ptr<netplus::ThreadPool>  _h2DispatchPool;

        void _dispatchH2Stream(HttpRequest &cureq, std::string &out,
                               uint32_t sid,
                               const std::vector<hpack::HeaderField> &decoded,
                               const std::string &reqBody,
                               const int tid, ULONG_PTR args);
        // The part of stream dispatch that must run on the connection's
        // owning thread: extracts the plugin's :res-* response headers off
        // an already-completed tempreq, HPACK-encodes them, and frames the
        // response (or sets up activeStreams for a streaming response).
        // Shared by both the synchronous path and the offload-completion
        // path so they behave identically once RequestEvent has returned.
        void _finishH2Dispatch(HttpRequest &cureq, std::string &out,
                               uint32_t sid,
                               std::unique_ptr<HttpRequest> tempreq,
                               const int tid, ULONG_PTR args);
        // Factored out of the synchronous dispatch loop's immediate-flush
        // step so the offload-completion path (which has no "loop" to fall
        // through to) can reuse the exact same send behavior.
        bool _flushSendDataNow(HttpRequest &cureq);
        void _resumeH2Streams(HttpRequest &cureq, std::string &out,
                              const int tid, ULONG_PTR args);
        void _reapStalledH2Streams(HttpRequest &cureq, std::string &out);