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/*
* linux/drivers/video/fbmem.c
*
* Copyright (C) 1994 Martin Schaller
*
* 2001 - Documented with DocBook
* - Brad Douglas <brad@neruo.com>
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive
* for more details.
*/
#include <linux/config.h>
#include <linux/module.h>
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#include <linux/types.h>
#include <linux/errno.h>
#include <linux/sched.h>
#include <linux/smp_lock.h>
#include <linux/kernel.h>
#include <linux/major.h>
#include <linux/slab.h>
#include <linux/mm.h>
#include <linux/mman.h>
#include <linux/tty.h>
#include <linux/init.h>
#include <linux/linux_logo.h>
#include <linux/proc_fs.h>
#include <linux/console.h>
#ifdef CONFIG_KMOD
#include <linux/kmod.h>
#endif
#include <linux/devfs_fs_kernel.h>
#include <linux/err.h>
#include <linux/device.h>
#include <linux/efi.h>
#if defined(__mc68000__) || defined(CONFIG_APUS)
#include <asm/setup.h>
#endif
#include <asm/io.h>
#include <asm/uaccess.h>
#include <asm/page.h>
#include <asm/pgtable.h>
#include <linux/fb.h>
/*
* Frame buffer device initialization and setup routines
*/
#define FBPIXMAPSIZE (1024 * 8)
static BLOCKING_NOTIFIER_HEAD(fb_notifier_list);
struct fb_info *registered_fb[FB_MAX];
int num_registered_fb;
/*
* Helpers
*/
int fb_get_color_depth(struct fb_var_screeninfo *var,
struct fb_fix_screeninfo *fix)
int depth = 0;
if (fix->visual == FB_VISUAL_MONO01 ||
fix->visual == FB_VISUAL_MONO10)
depth = 1;
else {
if (var->green.length == var->blue.length &&
var->green.length == var->red.length &&
var->green.offset == var->blue.offset &&
var->green.offset == var->red.offset)
depth = var->green.length;
else
depth = var->green.length + var->red.length +
var->blue.length;
}
return depth;
void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height)
__fb_pad_aligned_buffer(dst, d_pitch, src, s_pitch, height);
void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx, u32 height,
u32 shift_high, u32 shift_low, u32 mod)
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{
u8 mask = (u8) (0xfff << shift_high), tmp;
int i, j;
for (i = height; i--; ) {
for (j = 0; j < idx; j++) {
tmp = dst[j];
tmp &= mask;
tmp |= *src >> shift_low;
dst[j] = tmp;
tmp = *src << shift_high;
dst[j+1] = tmp;
src++;
}
tmp = dst[idx];
tmp &= mask;
tmp |= *src >> shift_low;
dst[idx] = tmp;
if (shift_high < mod) {
tmp = *src << shift_high;
dst[idx+1] = tmp;
}
src++;
dst += d_pitch;
}
}
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/*
* we need to lock this section since fb_cursor
* may use fb_imageblit()
*/
char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size)
{
u32 align = buf->buf_align - 1, offset;
char *addr = buf->addr;
/* If IO mapped, we need to sync before access, no sharing of
* the pixmap is done
*/
if (buf->flags & FB_PIXMAP_IO) {
if (info->fbops->fb_sync && (buf->flags & FB_PIXMAP_SYNC))
info->fbops->fb_sync(info);
return addr;
}
/* See if we fit in the remaining pixmap space */
offset = buf->offset + align;
offset &= ~align;
if (offset + size > buf->size) {
/* We do not fit. In order to be able to re-use the buffer,
* we must ensure no asynchronous DMA'ing or whatever operation
* is in progress, we sync for that.
*/
if (info->fbops->fb_sync && (buf->flags & FB_PIXMAP_SYNC))
info->fbops->fb_sync(info);
offset = 0;
}
buf->offset = offset + size;
addr += offset;
return addr;
}
#ifdef CONFIG_LOGO
static inline unsigned safe_shift(unsigned d, int n)
{
return n < 0 ? d >> -n : d << n;
}
static void fb_set_logocmap(struct fb_info *info,
const struct linux_logo *logo)
{
struct fb_cmap palette_cmap;
u16 palette_green[16];
u16 palette_blue[16];
u16 palette_red[16];
int i, j, n;
const unsigned char *clut = logo->clut;
palette_cmap.start = 0;
palette_cmap.len = 16;
palette_cmap.red = palette_red;
palette_cmap.green = palette_green;
palette_cmap.blue = palette_blue;
palette_cmap.transp = NULL;
for (i = 0; i < logo->clutsize; i += n) {
n = logo->clutsize - i;
/* palette_cmap provides space for only 16 colors at once */
if (n > 16)
n = 16;
palette_cmap.start = 32 + i;
palette_cmap.len = n;
for (j = 0; j < n; ++j) {
palette_cmap.red[j] = clut[0] << 8 | clut[0];
palette_cmap.green[j] = clut[1] << 8 | clut[1];
palette_cmap.blue[j] = clut[2] << 8 | clut[2];
clut += 3;
}
fb_set_cmap(&palette_cmap, info);
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