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/*
 * INET		An implementation of the TCP/IP protocol suite for the LINUX
 *		operating system.  INET is implemented using the  BSD Socket
 *		interface as the means of communication with the user level.
 *
 *		Definitions for the AF_INET socket handler.
 *
 * Version:	@(#)sock.h	1.0.4	05/13/93
 *
 * Authors:	Ross Biro
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 *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
 *		Corey Minyard <wf-rch!minyard@relay.EU.net>
 *		Florian La Roche <flla@stud.uni-sb.de>
 *
 * Fixes:
 *		Alan Cox	:	Volatiles in skbuff pointers. See
 *					skbuff comments. May be overdone,
 *					better to prove they can be removed
 *					than the reverse.
 *		Alan Cox	:	Added a zapped field for tcp to note
 *					a socket is reset and must stay shut up
 *		Alan Cox	:	New fields for options
 *	Pauline Middelink	:	identd support
 *		Alan Cox	:	Eliminate low level recv/recvfrom
 *		David S. Miller	:	New socket lookup architecture.
 *              Steve Whitehouse:       Default routines for sock_ops
 *              Arnaldo C. Melo :	removed net_pinfo, tp_pinfo and made
 *              			protinfo be just a void pointer, as the
 *              			protocol specific parts were moved to
 *              			respective headers and ipv4/v6, etc now
 *              			use private slabcaches for its socks
 *              Pedro Hortas	:	New flags field for socket options
 *
 *
 *		This program is free software; you can redistribute it and/or
 *		modify it under the terms of the GNU General Public License
 *		as published by the Free Software Foundation; either version
 *		2 of the License, or (at your option) any later version.
 */
#ifndef _SOCK_H
#define _SOCK_H

#include <linux/kernel.h>
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#include <linux/list.h>
#include <linux/timer.h>
#include <linux/cache.h>
#include <linux/module.h>
#include <linux/lockdep.h>
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#include <linux/netdevice.h>
#include <linux/pcounter.h>
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#include <linux/skbuff.h>	/* struct sk_buff */
#include <linux/mm.h>
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#include <linux/security.h>

#include <linux/filter.h>

#include <asm/atomic.h>
#include <net/dst.h>
#include <net/checksum.h>

/*
 * This structure really needs to be cleaned up.
 * Most of it is for TCP, and not used by any of
 * the other protocols.
 */

/* Define this to get the SOCK_DBG debugging facility. */
#define SOCK_DEBUGGING
#ifdef SOCK_DEBUGGING
#define SOCK_DEBUG(sk, msg...) do { if ((sk) && sock_flag((sk), SOCK_DBG)) \
					printk(KERN_DEBUG msg); } while (0)
#else
#define SOCK_DEBUG(sk, msg...) do { } while (0)
#endif

/* This is the per-socket lock.  The spinlock provides a synchronization
 * between user contexts and software interrupt processing, whereas the
 * mini-semaphore synchronizes multiple users amongst themselves.
 */
typedef struct {
	spinlock_t		slock;
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	wait_queue_head_t	wq;
	/*
	 * We express the mutex-alike socket_lock semantics
	 * to the lock validator by explicitly managing
	 * the slock as a lock variant (in addition to
	 * the slock itself):
	 */
#ifdef CONFIG_DEBUG_LOCK_ALLOC
	struct lockdep_map dep_map;
#endif
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} socket_lock_t;

struct sock;
struct net;
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/**
 *	struct sock_common - minimal network layer representation of sockets
 *	@skc_family: network address family
 *	@skc_state: Connection state
 *	@skc_reuse: %SO_REUSEADDR setting
 *	@skc_bound_dev_if: bound device index if != 0
 *	@skc_node: main hash linkage for various protocol lookup tables
 *	@skc_bind_node: bind hash linkage for various protocol lookup tables
 *	@skc_refcnt: reference count
 *	@skc_hash: hash value used with various protocol lookup tables
 *	@skc_prot: protocol handlers inside a network family
 *	@skc_net: reference to the network namespace of this socket
 *
 *	This is the minimal network layer representation of sockets, the header
 *	for struct sock and struct inet_timewait_sock.
 */
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struct sock_common {
	unsigned short		skc_family;
	volatile unsigned char	skc_state;
	unsigned char		skc_reuse;
	int			skc_bound_dev_if;
	struct hlist_node	skc_node;
	struct hlist_node	skc_bind_node;
	atomic_t		skc_refcnt;
	unsigned int		skc_hash;
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};

/**
  *	struct sock - network layer representation of sockets
  *	@__sk_common: shared layout with inet_timewait_sock
  *	@sk_shutdown: mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN
  *	@sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings
  *	@sk_lock:	synchronizer
  *	@sk_rcvbuf: size of receive buffer in bytes
  *	@sk_sleep: sock wait queue
  *	@sk_dst_cache: destination cache
  *	@sk_dst_lock: destination cache lock
  *	@sk_policy: flow policy
  *	@sk_rmem_alloc: receive queue bytes committed
  *	@sk_receive_queue: incoming packets
  *	@sk_wmem_alloc: transmit queue bytes committed
  *	@sk_write_queue: Packet sending queue
  *	@sk_async_wait_queue: DMA copied packets
  *	@sk_omem_alloc: "o" is "option" or "other"
  *	@sk_wmem_queued: persistent queue size
  *	@sk_forward_alloc: space allocated forward
  *	@sk_allocation: allocation mode
  *	@sk_sndbuf: size of send buffer in bytes
  *	@sk_flags: %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE,
  *		   %SO_OOBINLINE settings
  *	@sk_no_check: %SO_NO_CHECK setting, wether or not checkup packets
  *	@sk_route_caps: route capabilities (e.g. %NETIF_F_TSO)
  *	@sk_gso_type: GSO type (e.g. %SKB_GSO_TCPV4)
  *	@sk_lingertime: %SO_LINGER l_linger setting
  *	@sk_backlog: always used with the per-socket spinlock held
  *	@sk_callback_lock: used with the callbacks in the end of this struct
  *	@sk_error_queue: rarely used
  *	@sk_prot_creator: sk_prot of original sock creator (see ipv6_setsockopt,
  *			  IPV6_ADDRFORM for instance)
  *	@sk_err_soft: errors that don't cause failure but are the cause of a
  *		      persistent failure not just 'timed out'
  *	@sk_drops: raw drops counter
  *	@sk_ack_backlog: current listen backlog
  *	@sk_max_ack_backlog: listen backlog set in listen()
  *	@sk_priority: %SO_PRIORITY setting
  *	@sk_type: socket type (%SOCK_STREAM, etc)
  *	@sk_protocol: which protocol this socket belongs in this network family
  *	@sk_peercred: %SO_PEERCRED setting
  *	@sk_rcvlowat: %SO_RCVLOWAT setting
  *	@sk_rcvtimeo: %SO_RCVTIMEO setting
  *	@sk_sndtimeo: %SO_SNDTIMEO setting
  *	@sk_filter: socket filtering instructions
  *	@sk_protinfo: private area, net family specific, when not using slab
  *	@sk_timer: sock cleanup timer
  *	@sk_stamp: time stamp of last packet received
  *	@sk_socket: Identd and reporting IO signals
  *	@sk_user_data: RPC layer private data
  *	@sk_sndmsg_page: cached page for sendmsg
  *	@sk_sndmsg_off: cached offset for sendmsg
  *	@sk_send_head: front of stuff to transmit
  *	@sk_security: used by security modules
  *	@sk_mark: generic packet mark
  *	@sk_write_pending: a write to stream socket waits to start
  *	@sk_state_change: callback to indicate change in the state of the sock
  *	@sk_data_ready: callback to indicate there is data to be processed
  *	@sk_write_space: callback to indicate there is bf sending space available
  *	@sk_error_report: callback to indicate errors (e.g. %MSG_ERRQUEUE)
  *	@sk_backlog_rcv: callback to process the backlog
  *	@sk_destruct: called at sock freeing time, i.e. when all refcnt == 0
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 */
struct sock {
	/*
	 * Now struct inet_timewait_sock also uses sock_common, so please just
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	 * don't add nothing before this first member (__sk_common) --acme
	 */
	struct sock_common	__sk_common;
#define sk_family		__sk_common.skc_family
#define sk_state		__sk_common.skc_state
#define sk_reuse		__sk_common.skc_reuse
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