Commit 3eacb602 authored by Ricardo Ribalda's avatar Ricardo Ribalda Committed by Mauro Carvalho Chehab
Browse files

media: ipu3-imgu: Refactor bytesperpixel calculation



Move the calculation to an inline function, to it can be used by other
parts of the driver.

Signed-off-by: default avatarRicardo Ribalda <ribalda@chromium.org>
Signed-off-by: default avatarSakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab+huawei@kernel.org>
parent 37b198ee
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+3 −16
Original line number Diff line number Diff line
@@ -5,6 +5,7 @@
#include <linux/iopoll.h>
#include <linux/slab.h>

#include "ipu3.h"
#include "ipu3-css.h"
#include "ipu3-css-fw.h"
#include "ipu3-css-params.h"
@@ -53,7 +54,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
		.frame_format = IMGU_ABI_FRAME_FORMAT_NV12,
		.osys_format = IMGU_ABI_OSYS_FORMAT_NV12,
		.osys_tiling = IMGU_ABI_OSYS_TILING_NONE,
		.bytesperpixel_num = 1 * IPU3_CSS_FORMAT_BPP_DEN,
		.chroma_decim = 4,
		.width_align = IPU3_UAPI_ISP_VEC_ELEMS,
		.flags = IPU3_CSS_FORMAT_FL_OUT | IPU3_CSS_FORMAT_FL_VF,
@@ -64,7 +64,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
		.frame_format = IMGU_ABI_FRAME_FORMAT_RAW_PACKED,
		.bayer_order = IMGU_ABI_BAYER_ORDER_BGGR,
		.bit_depth = 10,
		.bytesperpixel_num = 64,
		.width_align = 2 * IPU3_UAPI_ISP_VEC_ELEMS,
		.flags = IPU3_CSS_FORMAT_FL_IN,
	}, {
@@ -73,7 +72,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
		.frame_format = IMGU_ABI_FRAME_FORMAT_RAW_PACKED,
		.bayer_order = IMGU_ABI_BAYER_ORDER_GBRG,
		.bit_depth = 10,
		.bytesperpixel_num = 64,
		.width_align = 2 * IPU3_UAPI_ISP_VEC_ELEMS,
		.flags = IPU3_CSS_FORMAT_FL_IN,
	}, {
@@ -82,7 +80,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
		.frame_format = IMGU_ABI_FRAME_FORMAT_RAW_PACKED,
		.bayer_order = IMGU_ABI_BAYER_ORDER_GRBG,
		.bit_depth = 10,
		.bytesperpixel_num = 64,
		.width_align = 2 * IPU3_UAPI_ISP_VEC_ELEMS,
		.flags = IPU3_CSS_FORMAT_FL_IN,
	}, {
@@ -91,7 +88,6 @@ static const struct imgu_css_format imgu_css_formats[] = {
		.frame_format = IMGU_ABI_FRAME_FORMAT_RAW_PACKED,
		.bayer_order = IMGU_ABI_BAYER_ORDER_RGGB,
		.bit_depth = 10,
		.bytesperpixel_num = 64,
		.width_align = 2 * IPU3_UAPI_ISP_VEC_ELEMS,
		.flags = IPU3_CSS_FORMAT_FL_IN,
	},
@@ -150,17 +146,8 @@ static int imgu_css_queue_init(struct imgu_css_queue *queue,
	f->height = ALIGN(clamp_t(u32, f->height,
				  IPU3_CSS_MIN_RES, IPU3_CSS_MAX_H), 2);
	queue->width_pad = ALIGN(f->width, queue->css_fmt->width_align);
	if (queue->css_fmt->frame_format != IMGU_ABI_FRAME_FORMAT_RAW_PACKED)
		f->plane_fmt[0].bytesperline = DIV_ROUND_UP(queue->width_pad *
					queue->css_fmt->bytesperpixel_num,
					IPU3_CSS_FORMAT_BPP_DEN);
	else
		/* For packed raw, alignment for bpl is by 50 to the width */
	f->plane_fmt[0].bytesperline =
				DIV_ROUND_UP(f->width,
					     IPU3_CSS_FORMAT_BPP_DEN) *
					     queue->css_fmt->bytesperpixel_num;

		imgu_bytesperline(f->width, queue->css_fmt->frame_format);
	sizeimage = f->height * f->plane_fmt[0].bytesperline;
	if (queue->css_fmt->chroma_decim)
		sizeimage += 2 * sizeimage / queue->css_fmt->chroma_decim;
+0 −1
Original line number Diff line number Diff line
@@ -82,7 +82,6 @@ struct imgu_css_format {
	enum imgu_abi_bayer_order bayer_order;
	enum imgu_abi_osys_format osys_format;
	enum imgu_abi_osys_tiling osys_tiling;
	u32 bytesperpixel_num;	/* Bytes per pixel in first plane * 50 */
	u8 bit_depth;		/* Effective bits per pixel */
	u8 chroma_decim;	/* Chroma plane decimation, 0=no chroma plane */
	u8 width_align;		/* Alignment requirement for width_pad */
+12 −0
Original line number Diff line number Diff line
@@ -164,4 +164,16 @@ void imgu_v4l2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state);

int imgu_s_stream(struct imgu_device *imgu, int enable);

static inline u32 imgu_bytesperline(const unsigned int width,
				    enum imgu_abi_frame_format frame_format)
{
	if (frame_format == IMGU_ABI_FRAME_FORMAT_NV12)
		return ALIGN(width, IPU3_UAPI_ISP_VEC_ELEMS);
	/*
	 * 64 bytes for every 50 pixels, the line length
	 * in bytes is multiple of 64 (line end alignment).
	 */
	return DIV_ROUND_UP(width, 50) * 64;
}

#endif