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If we're going to ever support multiple types of resources we need shared rsrc nodes to not bloat requests, that is implemented in this patch. It also gives a nicer API and saves one pointer dereference in io_req_set_rsrc_node(). We may say that all requests bound to a resource belong to one and only one rsrc node, and considering that nodes are removed and recycled strictly in-order, this separates requests into generations, where generation are changed on each node switch (i.e. io_rsrc_node_switch()). The API is simple, io_rsrc_node_switch() switches to a new generation if needed, and also optionally kills a passed in io_rsrc_data. Each call to io_rsrc_node_switch() have to be preceded with io_rsrc_node_switch_start(). The start function is idempotent and should not necessarily be followed by switch. One difference is that once a node was set it will always retain a valid rsrc node, even on unregister. It may be a nuisance at the moment, but makes much sense for multiple types of resources. Another thing changed is that nodes are bound to/associated with a io_rsrc_data later just before killing (i.e. switching). Signed-off-by:Pavel Begunkov <asml.silence@gmail.com> Link: https://lore.kernel.org/r/7e9c693b4b9a2f47aa784b616ce29843021bb65a.1617287883.git.asml.silence@gmail.com Signed-off-by:
Jens Axboe <axboe@kernel.dk>