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Commit abdfd18f authored by Rob Clark's avatar Rob Clark
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drm/msm: always dump buffer base/size



Even if we are not dumping the buffer's contents, it is useful to log
their base address and size.  This makes it easier to see when different
gpu pointers point to a single buffer, for example higher mipmap levels
of a single texture.

Signed-off-by: default avatarRob Clark <robdclark@chromium.org>
parent c4b0222e
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