Loading Documentation/DocBook/kernel-api.tmpl +8 −0 Original line number Diff line number Diff line Loading @@ -533,4 +533,12 @@ X!Idrivers/video/console/fonts.c --> </sect1> </chapter> <chapter id="input_subsystem"> <title>Input Subsystem</title> !Iinclude/linux/input.h !Edrivers/input/input.c !Edrivers/input/ff-core.c !Edrivers/input/ff-memless.c </chapter> </book> drivers/input/ff-core.c +2 −2 Original line number Diff line number Diff line Loading @@ -203,7 +203,7 @@ static int erase_effect(struct input_dev *dev, int effect_id, } /** * input_ff_erase - erase an effect from device * input_ff_erase - erase a force-feedback effect from device * @dev: input device to erase effect from * @effect_id: id of the ffect to be erased * @file: purported owner of the request Loading Loading @@ -347,7 +347,7 @@ EXPORT_SYMBOL_GPL(input_ff_create); /** * input_ff_free() - frees force feedback portion of input device * @dev: input device supporintg force feedback * @dev: input device supporting force feedback * * This function is only needed in error path as input core will * automatically free force feedback structures when device is Loading drivers/input/ff-memless.c +1 −1 Original line number Diff line number Diff line Loading @@ -460,7 +460,7 @@ static void ml_ff_destroy(struct ff_device *ff) } /** * input_ff_create_memless() - create memoryless FF device * input_ff_create_memless() - create memoryless force-feedback device * @dev: input device supporting force-feedback * @data: driver-specific data to be passed into @play_effect * @play_effect: driver-specific method for playing FF effect Loading include/linux/input.h +9 −9 Original line number Diff line number Diff line Loading @@ -663,7 +663,7 @@ struct input_absinfo { #define BUS_GSC 0x1A /* * Values describing the status of an effect * Values describing the status of a force-feedback effect */ #define FF_STATUS_STOPPED 0x00 #define FF_STATUS_PLAYING 0x01 Loading @@ -680,7 +680,7 @@ struct input_absinfo { */ /** * struct ff_replay - defines scheduling of the effect * struct ff_replay - defines scheduling of the force-feedback effect * @length: duration of the effect * @delay: delay before effect should start playing */ Loading @@ -690,7 +690,7 @@ struct ff_replay { }; /** * struct ff_trigger - defines what triggers the effect * struct ff_trigger - defines what triggers the force-feedback effect * @button: number of the button triggering the effect * @interval: controls how soon the effect can be re-triggered */ Loading @@ -700,7 +700,7 @@ struct ff_trigger { }; /** * struct ff_envelope - generic effect envelope * struct ff_envelope - generic force-feedback effect envelope * @attack_length: duration of the attack (ms) * @attack_level: level at the beginning of the attack * @fade_length: duration of fade (ms) Loading @@ -719,7 +719,7 @@ struct ff_envelope { }; /** * struct ff_constant_effect - defines parameters of a constant effect * struct ff_constant_effect - defines parameters of a constant force-feedback effect * @level: strength of the effect; may be negative * @envelope: envelope data */ Loading @@ -729,7 +729,7 @@ struct ff_constant_effect { }; /** * struct ff_ramp_effect - defines parameters of a ramp effect * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect * @start_level: beginning strength of the effect; may be negative * @end_level: final strength of the effect; may be negative * @envelope: envelope data Loading @@ -741,7 +741,7 @@ struct ff_ramp_effect { }; /** * struct ff_condition_effect - defines a spring or friction effect * struct ff_condition_effect - defines a spring or friction force-feedback effect * @right_saturation: maximum level when joystick moved all way to the right * @left_saturation: same for the left side * @right_coeff: controls how fast the force grows when the joystick moves Loading @@ -762,7 +762,7 @@ struct ff_condition_effect { }; /** * struct ff_periodic_effect - defines parameters of a periodic effect * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect * @waveform: kind of the effect (wave) * @period: period of the wave (ms) * @magnitude: peak value Loading Loading @@ -793,7 +793,7 @@ struct ff_periodic_effect { }; /** * struct ff_rumble_effect - defines parameters of a periodic effect * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect * @strong_magnitude: magnitude of the heavy motor * @weak_magnitude: magnitude of the light one * Loading Loading
Documentation/DocBook/kernel-api.tmpl +8 −0 Original line number Diff line number Diff line Loading @@ -533,4 +533,12 @@ X!Idrivers/video/console/fonts.c --> </sect1> </chapter> <chapter id="input_subsystem"> <title>Input Subsystem</title> !Iinclude/linux/input.h !Edrivers/input/input.c !Edrivers/input/ff-core.c !Edrivers/input/ff-memless.c </chapter> </book>
drivers/input/ff-core.c +2 −2 Original line number Diff line number Diff line Loading @@ -203,7 +203,7 @@ static int erase_effect(struct input_dev *dev, int effect_id, } /** * input_ff_erase - erase an effect from device * input_ff_erase - erase a force-feedback effect from device * @dev: input device to erase effect from * @effect_id: id of the ffect to be erased * @file: purported owner of the request Loading Loading @@ -347,7 +347,7 @@ EXPORT_SYMBOL_GPL(input_ff_create); /** * input_ff_free() - frees force feedback portion of input device * @dev: input device supporintg force feedback * @dev: input device supporting force feedback * * This function is only needed in error path as input core will * automatically free force feedback structures when device is Loading
drivers/input/ff-memless.c +1 −1 Original line number Diff line number Diff line Loading @@ -460,7 +460,7 @@ static void ml_ff_destroy(struct ff_device *ff) } /** * input_ff_create_memless() - create memoryless FF device * input_ff_create_memless() - create memoryless force-feedback device * @dev: input device supporting force-feedback * @data: driver-specific data to be passed into @play_effect * @play_effect: driver-specific method for playing FF effect Loading
include/linux/input.h +9 −9 Original line number Diff line number Diff line Loading @@ -663,7 +663,7 @@ struct input_absinfo { #define BUS_GSC 0x1A /* * Values describing the status of an effect * Values describing the status of a force-feedback effect */ #define FF_STATUS_STOPPED 0x00 #define FF_STATUS_PLAYING 0x01 Loading @@ -680,7 +680,7 @@ struct input_absinfo { */ /** * struct ff_replay - defines scheduling of the effect * struct ff_replay - defines scheduling of the force-feedback effect * @length: duration of the effect * @delay: delay before effect should start playing */ Loading @@ -690,7 +690,7 @@ struct ff_replay { }; /** * struct ff_trigger - defines what triggers the effect * struct ff_trigger - defines what triggers the force-feedback effect * @button: number of the button triggering the effect * @interval: controls how soon the effect can be re-triggered */ Loading @@ -700,7 +700,7 @@ struct ff_trigger { }; /** * struct ff_envelope - generic effect envelope * struct ff_envelope - generic force-feedback effect envelope * @attack_length: duration of the attack (ms) * @attack_level: level at the beginning of the attack * @fade_length: duration of fade (ms) Loading @@ -719,7 +719,7 @@ struct ff_envelope { }; /** * struct ff_constant_effect - defines parameters of a constant effect * struct ff_constant_effect - defines parameters of a constant force-feedback effect * @level: strength of the effect; may be negative * @envelope: envelope data */ Loading @@ -729,7 +729,7 @@ struct ff_constant_effect { }; /** * struct ff_ramp_effect - defines parameters of a ramp effect * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect * @start_level: beginning strength of the effect; may be negative * @end_level: final strength of the effect; may be negative * @envelope: envelope data Loading @@ -741,7 +741,7 @@ struct ff_ramp_effect { }; /** * struct ff_condition_effect - defines a spring or friction effect * struct ff_condition_effect - defines a spring or friction force-feedback effect * @right_saturation: maximum level when joystick moved all way to the right * @left_saturation: same for the left side * @right_coeff: controls how fast the force grows when the joystick moves Loading @@ -762,7 +762,7 @@ struct ff_condition_effect { }; /** * struct ff_periodic_effect - defines parameters of a periodic effect * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect * @waveform: kind of the effect (wave) * @period: period of the wave (ms) * @magnitude: peak value Loading Loading @@ -793,7 +793,7 @@ struct ff_periodic_effect { }; /** * struct ff_rumble_effect - defines parameters of a periodic effect * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect * @strong_magnitude: magnitude of the heavy motor * @weak_magnitude: magnitude of the light one * Loading