Newer
Older
clear_bit(CGRP_RELEASABLE, &cgrp->flags);
if (val)
set_bit(CGRP_NOTIFY_ON_RELEASE, &cgrp->flags);
else
clear_bit(CGRP_NOTIFY_ON_RELEASE, &cgrp->flags);
return 0;
}
/*
* Unregister event and free resources.
*
* Gets called from workqueue.
*/
static void cgroup_event_remove(struct work_struct *work)
{
struct cgroup_event *event = container_of(work, struct cgroup_event,
remove);
struct cgroup *cgrp = event->cgrp;
event->cft->unregister_event(cgrp, event->cft, event->eventfd);
eventfd_ctx_put(event->eventfd);
kfree(event);
dput(cgrp->dentry);
}
/*
* Gets called on POLLHUP on eventfd when user closes it.
*
* Called with wqh->lock held and interrupts disabled.
*/
static int cgroup_event_wake(wait_queue_t *wait, unsigned mode,
int sync, void *key)
{
struct cgroup_event *event = container_of(wait,
struct cgroup_event, wait);
struct cgroup *cgrp = event->cgrp;
unsigned long flags = (unsigned long)key;
if (flags & POLLHUP) {
__remove_wait_queue(event->wqh, &event->wait);
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spin_lock(&cgrp->event_list_lock);
list_del(&event->list);
spin_unlock(&cgrp->event_list_lock);
/*
* We are in atomic context, but cgroup_event_remove() may
* sleep, so we have to call it in workqueue.
*/
schedule_work(&event->remove);
}
return 0;
}
static void cgroup_event_ptable_queue_proc(struct file *file,
wait_queue_head_t *wqh, poll_table *pt)
{
struct cgroup_event *event = container_of(pt,
struct cgroup_event, pt);
event->wqh = wqh;
add_wait_queue(wqh, &event->wait);
}
/*
* Parse input and register new cgroup event handler.
*
* Input must be in format '<event_fd> <control_fd> <args>'.
* Interpretation of args is defined by control file implementation.
*/
static int cgroup_write_event_control(struct cgroup *cgrp, struct cftype *cft,
const char *buffer)
{
struct cgroup_event *event = NULL;
unsigned int efd, cfd;
struct file *efile = NULL;
struct file *cfile = NULL;
char *endp;
int ret;
efd = simple_strtoul(buffer, &endp, 10);
if (*endp != ' ')
return -EINVAL;
buffer = endp + 1;
cfd = simple_strtoul(buffer, &endp, 10);
if ((*endp != ' ') && (*endp != '\0'))
return -EINVAL;
buffer = endp + 1;
event = kzalloc(sizeof(*event), GFP_KERNEL);
if (!event)
return -ENOMEM;
event->cgrp = cgrp;
INIT_LIST_HEAD(&event->list);
init_poll_funcptr(&event->pt, cgroup_event_ptable_queue_proc);
init_waitqueue_func_entry(&event->wait, cgroup_event_wake);
INIT_WORK(&event->remove, cgroup_event_remove);
efile = eventfd_fget(efd);
if (IS_ERR(efile)) {
ret = PTR_ERR(efile);
goto fail;
}
event->eventfd = eventfd_ctx_fileget(efile);
if (IS_ERR(event->eventfd)) {
ret = PTR_ERR(event->eventfd);
goto fail;
}
cfile = fget(cfd);
if (!cfile) {
ret = -EBADF;
goto fail;
}
/* the process need read permission on control file */
ret = file_permission(cfile, MAY_READ);
if (ret < 0)
goto fail;
event->cft = __file_cft(cfile);
if (IS_ERR(event->cft)) {
ret = PTR_ERR(event->cft);
goto fail;
}
if (!event->cft->register_event || !event->cft->unregister_event) {
ret = -EINVAL;
goto fail;
}
ret = event->cft->register_event(cgrp, event->cft,
event->eventfd, buffer);
if (ret)
goto fail;
if (efile->f_op->poll(efile, &event->pt) & POLLHUP) {
event->cft->unregister_event(cgrp, event->cft, event->eventfd);
ret = 0;
goto fail;
}
/*
* Events should be removed after rmdir of cgroup directory, but before
* destroying subsystem state objects. Let's take reference to cgroup
* directory dentry to do that.
*/
dget(cgrp->dentry);
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spin_lock(&cgrp->event_list_lock);
list_add(&event->list, &cgrp->event_list);
spin_unlock(&cgrp->event_list_lock);
fput(cfile);
fput(efile);
return 0;
fail:
if (cfile)
fput(cfile);
if (event && event->eventfd && !IS_ERR(event->eventfd))
eventfd_ctx_put(event->eventfd);
if (!IS_ERR_OR_NULL(efile))
fput(efile);
kfree(event);
return ret;
}
/*
* for the common functions, 'private' gives the type of file
*/
Ben Blum
committed
/* for hysterical raisins, we can't put this on the older files */
#define CGROUP_FILE_GENERIC_PREFIX "cgroup."
static struct cftype files[] = {
{
.name = "tasks",
.open = cgroup_tasks_open,
.write_u64 = cgroup_tasks_write,
Ben Blum
committed
.release = cgroup_pidlist_release,
Ben Blum
committed
{
.name = CGROUP_FILE_GENERIC_PREFIX "procs",
.open = cgroup_procs_open,
/* .write_u64 = cgroup_procs_write, TODO */
.release = cgroup_pidlist_release,
.mode = S_IRUGO,
},
{
.name = "notify_on_release",
.read_u64 = cgroup_read_notify_on_release,
.write_u64 = cgroup_write_notify_on_release,
{
.name = CGROUP_FILE_GENERIC_PREFIX "event_control",
.write_string = cgroup_write_event_control,
.mode = S_IWUGO,
},
};
static struct cftype cft_release_agent = {
.name = "release_agent",
.read_seq_string = cgroup_release_agent_show,
.write_string = cgroup_release_agent_write,
.max_write_len = PATH_MAX,
static int cgroup_populate_dir(struct cgroup *cgrp)
{
int err;
struct cgroup_subsys *ss;
/* First clear out any existing files */
cgroup_clear_directory(cgrp->dentry);
err = cgroup_add_files(cgrp, NULL, files, ARRAY_SIZE(files));
if (err < 0)
return err;
if (cgrp == cgrp->top_cgroup) {
if ((err = cgroup_add_file(cgrp, NULL, &cft_release_agent)) < 0)
return err;
}
for_each_subsys(cgrp->root, ss) {
if (ss->populate && (err = ss->populate(ss, cgrp)) < 0)
/* This cgroup is ready now */
for_each_subsys(cgrp->root, ss) {
struct cgroup_subsys_state *css = cgrp->subsys[ss->subsys_id];
/*
* Update id->css pointer and make this css visible from
* CSS ID functions. This pointer will be dereferened
* from RCU-read-side without locks.
*/
if (css->id)
rcu_assign_pointer(css->id->css, css);
}
return 0;
}
static void init_cgroup_css(struct cgroup_subsys_state *css,
struct cgroup_subsys *ss,
struct cgroup *cgrp)
css->cgroup = cgrp;
if (cgrp == dummytop)
set_bit(CSS_ROOT, &css->flags);
BUG_ON(cgrp->subsys[ss->subsys_id]);
cgrp->subsys[ss->subsys_id] = css;
static void cgroup_lock_hierarchy(struct cgroupfs_root *root)
{
/* We need to take each hierarchy_mutex in a consistent order */
int i;
/*
* No worry about a race with rebind_subsystems that might mess up the
* locking order, since both parties are under cgroup_mutex.
*/
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
struct cgroup_subsys *ss = subsys[i];
}
}
static void cgroup_unlock_hierarchy(struct cgroupfs_root *root)
{
int i;
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
struct cgroup_subsys *ss = subsys[i];
if (ss->root == root)
mutex_unlock(&ss->hierarchy_mutex);
}
}
* cgroup_create - create a cgroup
* @parent: cgroup that will be parent of the new cgroup
* @dentry: dentry of the new cgroup
* @mode: mode to set on new inode
* Must be called with the mutex on the parent inode held
*/
static long cgroup_create(struct cgroup *parent, struct dentry *dentry,
struct cgroup *cgrp;
struct cgroupfs_root *root = parent->root;
int err = 0;
struct cgroup_subsys *ss;
struct super_block *sb = root->sb;
cgrp = kzalloc(sizeof(*cgrp), GFP_KERNEL);
if (!cgrp)
return -ENOMEM;
/* Grab a reference on the superblock so the hierarchy doesn't
* get deleted on unmount if there are child cgroups. This
* can be done outside cgroup_mutex, since the sb can't
* disappear while someone has an open control file on the
* fs */
atomic_inc(&sb->s_active);
mutex_lock(&cgroup_mutex);
init_cgroup_housekeeping(cgrp);
cgrp->parent = parent;
cgrp->root = parent->root;
cgrp->top_cgroup = parent->top_cgroup;
if (notify_on_release(parent))
set_bit(CGRP_NOTIFY_ON_RELEASE, &cgrp->flags);
for_each_subsys(root, ss) {
struct cgroup_subsys_state *css = ss->create(ss, cgrp);
if (IS_ERR(css)) {
err = PTR_ERR(css);
goto err_destroy;
}
init_cgroup_css(css, ss, cgrp);
if (ss->use_id) {
err = alloc_css_id(ss, parent, cgrp);
if (err)
/* At error, ->destroy() callback has to free assigned ID. */
cgroup_lock_hierarchy(root);
list_add(&cgrp->sibling, &cgrp->parent->children);
cgroup_unlock_hierarchy(root);
root->number_of_cgroups++;
err = cgroup_create_dir(cgrp, dentry, mode);
if (err < 0)
goto err_remove;
/* The cgroup directory was pre-locked for us */
BUG_ON(!mutex_is_locked(&cgrp->dentry->d_inode->i_mutex));
err = cgroup_populate_dir(cgrp);
/* If err < 0, we have a half-filled directory - oh well ;) */
mutex_unlock(&cgroup_mutex);
mutex_unlock(&cgrp->dentry->d_inode->i_mutex);
return 0;
err_remove:
cgroup_lock_hierarchy(root);
list_del(&cgrp->sibling);
cgroup_unlock_hierarchy(root);
root->number_of_cgroups--;
err_destroy:
for_each_subsys(root, ss) {
if (cgrp->subsys[ss->subsys_id])
ss->destroy(ss, cgrp);
}
mutex_unlock(&cgroup_mutex);
/* Release the reference count that we took on the superblock */
deactivate_super(sb);
kfree(cgrp);
return err;
}
static int cgroup_mkdir(struct inode *dir, struct dentry *dentry, int mode)
{
struct cgroup *c_parent = dentry->d_parent->d_fsdata;
/* the vfs holds inode->i_mutex already */
return cgroup_create(c_parent, dentry, mode | S_IFDIR);
}
static int cgroup_has_css_refs(struct cgroup *cgrp)
{
/* Check the reference count on each subsystem. Since we
* already established that there are no tasks in the
* cgroup, if the css refcount is also 1, then there should
* be no outstanding references, so the subsystem is safe to
* destroy. We scan across all subsystems rather than using
* the per-hierarchy linked list of mounted subsystems since
* we can be called via check_for_release() with no
* synchronization other than RCU, and the subsystem linked
* list isn't RCU-safe */
int i;
/*
* We won't need to lock the subsys array, because the subsystems
* we're concerned about aren't going anywhere since our cgroup root
* has a reference on them.
*/
for (i = 0; i < CGROUP_SUBSYS_COUNT; i++) {
struct cgroup_subsys *ss = subsys[i];
struct cgroup_subsys_state *css;
/* Skip subsystems not present or not in this hierarchy */
if (ss == NULL || ss->root != cgrp->root)
continue;
css = cgrp->subsys[ss->subsys_id];
/* When called from check_for_release() it's possible
* that by this point the cgroup has been removed
* and the css deleted. But a false-positive doesn't
* matter, since it can only happen if the cgroup
* has been deleted and hence no longer needs the
* release agent to be called anyway. */
return 1;
}
return 0;
}
/*
* Atomically mark all (or else none) of the cgroup's CSS objects as
* CSS_REMOVED. Return true on success, or false if the cgroup has
* busy subsystems. Call with cgroup_mutex held
*/
static int cgroup_clear_css_refs(struct cgroup *cgrp)
{
struct cgroup_subsys *ss;
unsigned long flags;
bool failed = false;
local_irq_save(flags);
for_each_subsys(cgrp->root, ss) {
struct cgroup_subsys_state *css = cgrp->subsys[ss->subsys_id];
int refcnt;
while (1) {
/* We can only remove a CSS with a refcnt==1 */
refcnt = atomic_read(&css->refcnt);
if (refcnt > 1) {
failed = true;
goto done;
}
BUG_ON(!refcnt);
/*
* Drop the refcnt to 0 while we check other
* subsystems. This will cause any racing
* css_tryget() to spin until we set the
* CSS_REMOVED bits or abort
*/
if (atomic_cmpxchg(&css->refcnt, refcnt, 0) == refcnt)
break;
cpu_relax();
}
}
done:
for_each_subsys(cgrp->root, ss) {
struct cgroup_subsys_state *css = cgrp->subsys[ss->subsys_id];
if (failed) {
/*
* Restore old refcnt if we previously managed
* to clear it from 1 to 0
*/
if (!atomic_read(&css->refcnt))
atomic_set(&css->refcnt, 1);
} else {
/* Commit the fact that the CSS is removed */
set_bit(CSS_REMOVED, &css->flags);
}
}
local_irq_restore(flags);
return !failed;
}
static int cgroup_rmdir(struct inode *unused_dir, struct dentry *dentry)
{
struct cgroup *cgrp = dentry->d_fsdata;
struct dentry *d;
struct cgroup *parent;
struct cgroup_event *event, *tmp;
/* the vfs holds both inode->i_mutex already */
mutex_lock(&cgroup_mutex);
if (atomic_read(&cgrp->count) != 0) {
mutex_unlock(&cgroup_mutex);
return -EBUSY;
}
if (!list_empty(&cgrp->children)) {
mutex_unlock(&cgroup_mutex);
return -EBUSY;
}
mutex_unlock(&cgroup_mutex);
/*
* In general, subsystem has no css->refcnt after pre_destroy(). But
* in racy cases, subsystem may have to get css->refcnt after
* pre_destroy() and it makes rmdir return with -EBUSY. This sometimes
* make rmdir return -EBUSY too often. To avoid that, we use waitqueue
* for cgroup's rmdir. CGRP_WAIT_ON_RMDIR is for synchronizing rmdir
* and subsystem's reference count handling. Please see css_get/put
* and css_tryget() and cgroup_wakeup_rmdir_waiter() implementation.
*/
set_bit(CGRP_WAIT_ON_RMDIR, &cgrp->flags);
* Call pre_destroy handlers of subsys. Notify subsystems
* that rmdir() request comes.
ret = cgroup_call_pre_destroy(cgrp);
if (ret) {
clear_bit(CGRP_WAIT_ON_RMDIR, &cgrp->flags);
mutex_lock(&cgroup_mutex);
parent = cgrp->parent;
if (atomic_read(&cgrp->count) || !list_empty(&cgrp->children)) {
clear_bit(CGRP_WAIT_ON_RMDIR, &cgrp->flags);
mutex_unlock(&cgroup_mutex);
return -EBUSY;
}
prepare_to_wait(&cgroup_rmdir_waitq, &wait, TASK_INTERRUPTIBLE);
if (!cgroup_clear_css_refs(cgrp)) {
mutex_unlock(&cgroup_mutex);
/*
* Because someone may call cgroup_wakeup_rmdir_waiter() before
* prepare_to_wait(), we need to check this flag.
*/
if (test_bit(CGRP_WAIT_ON_RMDIR, &cgrp->flags))
schedule();
finish_wait(&cgroup_rmdir_waitq, &wait);
clear_bit(CGRP_WAIT_ON_RMDIR, &cgrp->flags);
if (signal_pending(current))
return -EINTR;
goto again;
}
/* NO css_tryget() can success after here. */
finish_wait(&cgroup_rmdir_waitq, &wait);
clear_bit(CGRP_WAIT_ON_RMDIR, &cgrp->flags);
spin_lock(&release_list_lock);
set_bit(CGRP_REMOVED, &cgrp->flags);
if (!list_empty(&cgrp->release_list))
list_del(&cgrp->release_list);
spin_unlock(&release_list_lock);
cgroup_lock_hierarchy(cgrp->root);
/* delete this cgroup from parent->children */
list_del(&cgrp->sibling);
cgroup_unlock_hierarchy(cgrp->root);
spin_lock(&cgrp->dentry->d_lock);
d = dget(cgrp->dentry);
spin_unlock(&d->d_lock);
cgroup_d_remove_dir(d);
dput(d);
set_bit(CGRP_RELEASABLE, &parent->flags);
check_for_release(parent);
/*
* Unregister events and notify userspace.
* Notify userspace about cgroup removing only after rmdir of cgroup
* directory to avoid race between userspace and kernelspace
*/
spin_lock(&cgrp->event_list_lock);
list_for_each_entry_safe(event, tmp, &cgrp->event_list, list) {
list_del(&event->list);
remove_wait_queue(event->wqh, &event->wait);
eventfd_signal(event->eventfd, 1);
schedule_work(&event->remove);
}
spin_unlock(&cgrp->event_list_lock);
mutex_unlock(&cgroup_mutex);
return 0;
}
static void __init cgroup_init_subsys(struct cgroup_subsys *ss)
{
struct cgroup_subsys_state *css;
printk(KERN_INFO "Initializing cgroup subsys %s\n", ss->name);
/* Create the top cgroup state for this subsystem */
list_add(&ss->sibling, &rootnode.subsys_list);
ss->root = &rootnode;
css = ss->create(ss, dummytop);
/* We don't handle early failures gracefully */
BUG_ON(IS_ERR(css));
init_cgroup_css(css, ss, dummytop);
/* Update the init_css_set to contain a subsys
* pointer to this state - since the subsystem is
* newly registered, all tasks and hence the
* init_css_set is in the subsystem's top cgroup. */
init_css_set.subsys[ss->subsys_id] = dummytop->subsys[ss->subsys_id];
need_forkexit_callback |= ss->fork || ss->exit;
/* At system boot, before all subsystems have been
* registered, no tasks have been forked, so we don't
* need to invoke fork callbacks here. */
BUG_ON(!list_empty(&init_task.tasks));
mutex_init(&ss->hierarchy_mutex);
lockdep_set_class(&ss->hierarchy_mutex, &ss->subsys_key);
/* this function shouldn't be used with modular subsystems, since they
* need to register a subsys_id, among other things */
BUG_ON(ss->module);
}
/**
* cgroup_load_subsys: load and register a modular subsystem at runtime
* @ss: the subsystem to load
*
* This function should be called in a modular subsystem's initcall. If the
* subsystem is built as a module, it will be assigned a new subsys_id and set
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* up for use. If the subsystem is built-in anyway, work is delegated to the
* simpler cgroup_init_subsys.
*/
int __init_or_module cgroup_load_subsys(struct cgroup_subsys *ss)
{
int i;
struct cgroup_subsys_state *css;
/* check name and function validity */
if (ss->name == NULL || strlen(ss->name) > MAX_CGROUP_TYPE_NAMELEN ||
ss->create == NULL || ss->destroy == NULL)
return -EINVAL;
/*
* we don't support callbacks in modular subsystems. this check is
* before the ss->module check for consistency; a subsystem that could
* be a module should still have no callbacks even if the user isn't
* compiling it as one.
*/
if (ss->fork || ss->exit)
return -EINVAL;
/*
* an optionally modular subsystem is built-in: we want to do nothing,
* since cgroup_init_subsys will have already taken care of it.
*/
if (ss->module == NULL) {
/* a few sanity checks */
BUG_ON(ss->subsys_id >= CGROUP_BUILTIN_SUBSYS_COUNT);
BUG_ON(subsys[ss->subsys_id] != ss);
return 0;
}
/*
* need to register a subsys id before anything else - for example,
* init_cgroup_css needs it.
*/
mutex_lock(&cgroup_mutex);
/* find the first empty slot in the array */
for (i = CGROUP_BUILTIN_SUBSYS_COUNT; i < CGROUP_SUBSYS_COUNT; i++) {
if (subsys[i] == NULL)
break;
}
if (i == CGROUP_SUBSYS_COUNT) {
/* maximum number of subsystems already registered! */
mutex_unlock(&cgroup_mutex);
return -EBUSY;
}
/* assign ourselves the subsys_id */
ss->subsys_id = i;
subsys[i] = ss;
/*
* no ss->create seems to need anything important in the ss struct, so
* this can happen first (i.e. before the rootnode attachment).
*/
css = ss->create(ss, dummytop);
if (IS_ERR(css)) {
/* failure case - need to deassign the subsys[] slot. */
subsys[i] = NULL;
mutex_unlock(&cgroup_mutex);
return PTR_ERR(css);
}
list_add(&ss->sibling, &rootnode.subsys_list);
ss->root = &rootnode;
/* our new subsystem will be attached to the dummy hierarchy. */
init_cgroup_css(css, ss, dummytop);
/* init_idr must be after init_cgroup_css because it sets css->id. */
if (ss->use_id) {
int ret = cgroup_init_idr(ss, css);
if (ret) {
dummytop->subsys[ss->subsys_id] = NULL;
ss->destroy(ss, dummytop);
subsys[i] = NULL;
mutex_unlock(&cgroup_mutex);
return ret;
}
}
/*
* Now we need to entangle the css into the existing css_sets. unlike
* in cgroup_init_subsys, there are now multiple css_sets, so each one
* will need a new pointer to it; done by iterating the css_set_table.
* furthermore, modifying the existing css_sets will corrupt the hash
* table state, so each changed css_set will need its hash recomputed.
* this is all done under the css_set_lock.
*/
write_lock(&css_set_lock);
for (i = 0; i < CSS_SET_TABLE_SIZE; i++) {
struct css_set *cg;
struct hlist_node *node, *tmp;
struct hlist_head *bucket = &css_set_table[i], *new_bucket;
hlist_for_each_entry_safe(cg, node, tmp, bucket, hlist) {
/* skip entries that we already rehashed */
if (cg->subsys[ss->subsys_id])
continue;
/* remove existing entry */
hlist_del(&cg->hlist);
/* set new value */
cg->subsys[ss->subsys_id] = css;
/* recompute hash and restore entry */
new_bucket = css_set_hash(cg->subsys);
hlist_add_head(&cg->hlist, new_bucket);
}
}
write_unlock(&css_set_lock);
mutex_init(&ss->hierarchy_mutex);
lockdep_set_class(&ss->hierarchy_mutex, &ss->subsys_key);
ss->active = 1;
/* success! */
mutex_unlock(&cgroup_mutex);
return 0;
EXPORT_SYMBOL_GPL(cgroup_load_subsys);
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/**
* cgroup_unload_subsys: unload a modular subsystem
* @ss: the subsystem to unload
*
* This function should be called in a modular subsystem's exitcall. When this
* function is invoked, the refcount on the subsystem's module will be 0, so
* the subsystem will not be attached to any hierarchy.
*/
void cgroup_unload_subsys(struct cgroup_subsys *ss)
{
struct cg_cgroup_link *link;
struct hlist_head *hhead;
BUG_ON(ss->module == NULL);
/*
* we shouldn't be called if the subsystem is in use, and the use of
* try_module_get in parse_cgroupfs_options should ensure that it
* doesn't start being used while we're killing it off.
*/
BUG_ON(ss->root != &rootnode);
mutex_lock(&cgroup_mutex);
/* deassign the subsys_id */
BUG_ON(ss->subsys_id < CGROUP_BUILTIN_SUBSYS_COUNT);
subsys[ss->subsys_id] = NULL;
/* remove subsystem from rootnode's list of subsystems */
list_del(&ss->sibling);
/*
* disentangle the css from all css_sets attached to the dummytop. as
* in loading, we need to pay our respects to the hashtable gods.
*/
write_lock(&css_set_lock);
list_for_each_entry(link, &dummytop->css_sets, cgrp_link_list) {
struct css_set *cg = link->cg;
hlist_del(&cg->hlist);
BUG_ON(!cg->subsys[ss->subsys_id]);
cg->subsys[ss->subsys_id] = NULL;
hhead = css_set_hash(cg->subsys);
hlist_add_head(&cg->hlist, hhead);
}
write_unlock(&css_set_lock);
/*
* remove subsystem's css from the dummytop and free it - need to free
* before marking as null because ss->destroy needs the cgrp->subsys
* pointer to find their state. note that this also takes care of
* freeing the css_id.
*/
ss->destroy(ss, dummytop);
dummytop->subsys[ss->subsys_id] = NULL;
mutex_unlock(&cgroup_mutex);
}
EXPORT_SYMBOL_GPL(cgroup_unload_subsys);
* cgroup_init_early - cgroup initialization at system boot
*
* Initialize cgroups at system boot, and initialize any
* subsystems that request early init.
*/
int __init cgroup_init_early(void)
{
int i;
atomic_set(&init_css_set.refcount, 1);
INIT_LIST_HEAD(&init_css_set.cg_links);
INIT_LIST_HEAD(&init_css_set.tasks);
INIT_HLIST_NODE(&init_css_set.hlist);
css_set_count = 1;
init_cgroup_root(&rootnode);
root_count = 1;
init_task.cgroups = &init_css_set;
init_css_set_link.cg = &init_css_set;
init_css_set_link.cgrp = dummytop;
list_add(&init_css_set_link.cgrp_link_list,
&rootnode.top_cgroup.css_sets);
list_add(&init_css_set_link.cg_link_list,
&init_css_set.cg_links);
for (i = 0; i < CSS_SET_TABLE_SIZE; i++)
INIT_HLIST_HEAD(&css_set_table[i]);
/* at bootup time, we don't worry about modular subsystems */
for (i = 0; i < CGROUP_BUILTIN_SUBSYS_COUNT; i++) {
struct cgroup_subsys *ss = subsys[i];
BUG_ON(!ss->name);
BUG_ON(strlen(ss->name) > MAX_CGROUP_TYPE_NAMELEN);
BUG_ON(!ss->create);
BUG_ON(!ss->destroy);
if (ss->subsys_id != i) {
ss->name, ss->subsys_id);
BUG();
}
if (ss->early_init)
cgroup_init_subsys(ss);
}
return 0;
}
/**
* cgroup_init - cgroup initialization
*
* Register cgroup filesystem and /proc file, and initialize
* any subsystems that didn't request early init.
*/
int __init cgroup_init(void)
{
int err;
int i;
err = bdi_init(&cgroup_backing_dev_info);
if (err)
return err;
/* at bootup time, we don't worry about modular subsystems */
for (i = 0; i < CGROUP_BUILTIN_SUBSYS_COUNT; i++) {
struct cgroup_subsys *ss = subsys[i];
if (!ss->early_init)
cgroup_init_subsys(ss);
cgroup_init_idr(ss, init_css_set.subsys[ss->subsys_id]);
/* Add init_css_set to the hash table */
hhead = css_set_hash(init_css_set.subsys);
hlist_add_head(&init_css_set.hlist, hhead);
BUG_ON(!init_root_id(&rootnode));
cgroup_kobj = kobject_create_and_add("cgroup", fs_kobj);
if (!cgroup_kobj) {
err = -ENOMEM;
goto out;
}
err = register_filesystem(&cgroup_fs_type);
if (err < 0) {
kobject_put(cgroup_kobj);
proc_create("cgroups", 0, NULL, &proc_cgroupstats_operations);
if (err)
bdi_destroy(&cgroup_backing_dev_info);
/*
* proc_cgroup_show()
* - Print task's cgroup paths into seq_file, one line for each hierarchy
* - Used for /proc/<pid>/cgroup.
* - No need to task_lock(tsk) on this tsk->cgroup reference, as it
* doesn't really matter if tsk->cgroup changes after we read it,
* and we take cgroup_mutex, keeping cgroup_attach_task() from changing it
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* anyway. No need to check that tsk->cgroup != NULL, thanks to
* the_top_cgroup_hack in cgroup_exit(), which sets an exiting tasks
* cgroup to top_cgroup.
*/
/* TODO: Use a proper seq_file iterator */
static int proc_cgroup_show(struct seq_file *m, void *v)
{
struct pid *pid;
struct task_struct *tsk;
char *buf;
int retval;
struct cgroupfs_root *root;
retval = -ENOMEM;
buf = kmalloc(PAGE_SIZE, GFP_KERNEL);
if (!buf)
goto out;
retval = -ESRCH;
pid = m->private;
tsk = get_pid_task(pid, PIDTYPE_PID);
if (!tsk)
goto out_free;
retval = 0;
mutex_lock(&cgroup_mutex);
for_each_active_root(root) {
struct cgroup *cgrp;
seq_printf(m, "%d:", root->hierarchy_id);
for_each_subsys(root, ss)
seq_printf(m, "%s%s", count++ ? "," : "", ss->name);
if (strlen(root->name))
seq_printf(m, "%sname=%s", count ? "," : "",
root->name);
cgrp = task_cgroup_from_root(tsk, root);
retval = cgroup_path(cgrp, buf, PAGE_SIZE);
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if (retval < 0)
goto out_unlock;
seq_puts(m, buf);
seq_putc(m, '\n');
}
out_unlock:
mutex_unlock(&cgroup_mutex);
put_task_struct(tsk);
out_free:
kfree(buf);
out:
return retval;
}
static int cgroup_open(struct inode *inode, struct file *file)
{
struct pid *pid = PROC_I(inode)->pid;
return single_open(file, proc_cgroup_show, pid);
}
const struct file_operations proc_cgroup_operations = {
.open = cgroup_open,
.read = seq_read,
.llseek = seq_lseek,
.release = single_release,
};
/* Display information about each subsystem and each hierarchy */
static int proc_cgroupstats_show(struct seq_file *m, void *v)
{
int i;