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* Socket reference counting postulates.
*
* * Each user of socket SHOULD hold a reference count.
* * Each access point to socket (an hash table bucket, reference from a list,
* running timer, skb in flight MUST hold a reference count.
* * When reference count hits 0, it means it will never increase back.
* * When reference count hits 0, it means that no references from
* outside exist to this socket and current process on current CPU
* is last user and may/should destroy this socket.
* * sk_free is called from any context: process, BH, IRQ. When
* it is called, socket has no references from outside -> sk_free
* may release descendant resources allocated by the socket, but
* to the time when it is called, socket is NOT referenced by any
* hash tables, lists etc.
* * Packets, delivered from outside (from network or from another process)
* and enqueued on receive/error queues SHOULD NOT grab reference count,
* when they sit in queue. Otherwise, packets will leak to hole, when
* socket is looked up by one cpu and unhasing is made by another CPU.
* It is true for udp/raw, netlink (leak to receive and error queues), tcp
* (leak to backlog). Packet socket does all the processing inside
* BR_NETPROTO_LOCK, so that it has not this race condition. UNIX sockets
* use separate SMP lock, so that they are prone too.
*/
/* Ungrab socket and destroy it, if it was the last reference. */
static inline void sock_put(struct sock *sk)
{
if (atomic_dec_and_test(&sk->sk_refcnt))
sk_free(sk);
}
extern int sk_receive_skb(struct sock *sk, struct sk_buff *skb,
const int nested);
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/* Detach socket from process context.
* Announce socket dead, detach it from wait queue and inode.
* Note that parent inode held reference count on this struct sock,
* we do not release it in this function, because protocol
* probably wants some additional cleanups or even continuing
* to work with this socket (TCP).
*/
static inline void sock_orphan(struct sock *sk)
{
write_lock_bh(&sk->sk_callback_lock);
sock_set_flag(sk, SOCK_DEAD);
sk->sk_socket = NULL;
sk->sk_sleep = NULL;
write_unlock_bh(&sk->sk_callback_lock);
}
static inline void sock_graft(struct sock *sk, struct socket *parent)
{
write_lock_bh(&sk->sk_callback_lock);
sk->sk_sleep = &parent->wait;
parent->sk = sk;
sk->sk_socket = parent;
security_sock_graft(sk, parent);
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write_unlock_bh(&sk->sk_callback_lock);
}
extern int sock_i_uid(struct sock *sk);
extern unsigned long sock_i_ino(struct sock *sk);
static inline struct dst_entry *
__sk_dst_get(struct sock *sk)
{
return sk->sk_dst_cache;
}
static inline struct dst_entry *
sk_dst_get(struct sock *sk)
{
struct dst_entry *dst;
read_lock(&sk->sk_dst_lock);
dst = sk->sk_dst_cache;
if (dst)
dst_hold(dst);
read_unlock(&sk->sk_dst_lock);
return dst;
}
static inline void
__sk_dst_set(struct sock *sk, struct dst_entry *dst)
{
struct dst_entry *old_dst;
old_dst = sk->sk_dst_cache;
sk->sk_dst_cache = dst;
dst_release(old_dst);
}
static inline void
sk_dst_set(struct sock *sk, struct dst_entry *dst)
{
write_lock(&sk->sk_dst_lock);
__sk_dst_set(sk, dst);
write_unlock(&sk->sk_dst_lock);
}
static inline void
__sk_dst_reset(struct sock *sk)
{
struct dst_entry *old_dst;
old_dst = sk->sk_dst_cache;
sk->sk_dst_cache = NULL;
dst_release(old_dst);
}
static inline void
sk_dst_reset(struct sock *sk)
{
write_lock(&sk->sk_dst_lock);
__sk_dst_reset(sk);
write_unlock(&sk->sk_dst_lock);
}
extern struct dst_entry *__sk_dst_check(struct sock *sk, u32 cookie);
extern struct dst_entry *sk_dst_check(struct sock *sk, u32 cookie);
static inline int sk_can_gso(const struct sock *sk)
{
return net_gso_ok(sk->sk_route_caps, sk->sk_gso_type);
}
extern void sk_setup_caps(struct sock *sk, struct dst_entry *dst);
static inline int skb_copy_to_page(struct sock *sk, char __user *from,
struct sk_buff *skb, struct page *page,
int off, int copy)
{
if (skb->ip_summed == CHECKSUM_NONE) {
int err = 0;
Al Viro
committed
__wsum csum = csum_and_copy_from_user(from,
page_address(page) + off,
copy, 0, &err);
if (err)
return err;
skb->csum = csum_block_add(skb->csum, csum, skb->len);
} else if (copy_from_user(page_address(page) + off, from, copy))
return -EFAULT;
skb->len += copy;
skb->data_len += copy;
skb->truesize += copy;
sk->sk_wmem_queued += copy;
sk_mem_charge(sk, copy);
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return 0;
}
/*
* Queue a received datagram if it will fit. Stream and sequenced
* protocols can't normally use this as they need to fit buffers in
* and play with them.
*
* Inlined as it's very short and called for pretty much every
* packet ever received.
*/
static inline void skb_set_owner_w(struct sk_buff *skb, struct sock *sk)
{
sock_hold(sk);
skb->sk = sk;
skb->destructor = sock_wfree;
atomic_add(skb->truesize, &sk->sk_wmem_alloc);
}
static inline void skb_set_owner_r(struct sk_buff *skb, struct sock *sk)
{
skb->sk = sk;
skb->destructor = sock_rfree;
atomic_add(skb->truesize, &sk->sk_rmem_alloc);
sk_mem_charge(sk, skb->truesize);
}
extern void sk_reset_timer(struct sock *sk, struct timer_list* timer,
unsigned long expires);
extern void sk_stop_timer(struct sock *sk, struct timer_list* timer);
extern int sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb);
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static inline int sock_queue_err_skb(struct sock *sk, struct sk_buff *skb)
{
/* Cast skb->rcvbuf to unsigned... It's pointless, but reduces
number of warnings when compiling with -W --ANK
*/
if (atomic_read(&sk->sk_rmem_alloc) + skb->truesize >=
(unsigned)sk->sk_rcvbuf)
return -ENOMEM;
skb_set_owner_r(skb, sk);
skb_queue_tail(&sk->sk_error_queue, skb);
if (!sock_flag(sk, SOCK_DEAD))
sk->sk_data_ready(sk, skb->len);
return 0;
}
/*
* Recover an error report and clear atomically
*/
static inline int sock_error(struct sock *sk)
{
int err;
if (likely(!sk->sk_err))
return 0;
err = xchg(&sk->sk_err, 0);
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return -err;
}
static inline unsigned long sock_wspace(struct sock *sk)
{
int amt = 0;
if (!(sk->sk_shutdown & SEND_SHUTDOWN)) {
amt = sk->sk_sndbuf - atomic_read(&sk->sk_wmem_alloc);
if (amt < 0)
amt = 0;
}
return amt;
}
static inline void sk_wake_async(struct sock *sk, int how, int band)
{
if (sk->sk_socket && sk->sk_socket->fasync_list)
sock_wake_async(sk->sk_socket, how, band);
}
#define SOCK_MIN_SNDBUF 2048
#define SOCK_MIN_RCVBUF 256
static inline void sk_stream_moderate_sndbuf(struct sock *sk)
{
if (!(sk->sk_userlocks & SOCK_SNDBUF_LOCK)) {
sk->sk_sndbuf = min(sk->sk_sndbuf, sk->sk_wmem_queued >> 1);
sk->sk_sndbuf = max(sk->sk_sndbuf, SOCK_MIN_SNDBUF);
}
}
struct sk_buff *sk_stream_alloc_skb(struct sock *sk, int size, gfp_t gfp);
static inline struct page *sk_stream_alloc_page(struct sock *sk)
{
struct page *page = NULL;
page = alloc_pages(sk->sk_allocation, 0);
if (!page) {
sk->sk_prot->enter_memory_pressure();
sk_stream_moderate_sndbuf(sk);
}
return page;
}
/*
* Default write policy as shown to user space via poll/select/SIGIO
*/
static inline int sock_writeable(const struct sock *sk)
{
return atomic_read(&sk->sk_wmem_alloc) < (sk->sk_sndbuf >> 1);
return in_atomic() ? GFP_ATOMIC : GFP_KERNEL;
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}
static inline long sock_rcvtimeo(const struct sock *sk, int noblock)
{
return noblock ? 0 : sk->sk_rcvtimeo;
}
static inline long sock_sndtimeo(const struct sock *sk, int noblock)
{
return noblock ? 0 : sk->sk_sndtimeo;
}
static inline int sock_rcvlowat(const struct sock *sk, int waitall, int len)
{
return (waitall ? len : min_t(int, sk->sk_rcvlowat, len)) ? : 1;
}
/* Alas, with timeout socket operations are not restartable.
* Compare this to poll().
*/
static inline int sock_intr_errno(long timeo)
{
return timeo == MAX_SCHEDULE_TIMEOUT ? -ERESTARTSYS : -EINTR;
}
extern void __sock_recv_timestamp(struct msghdr *msg, struct sock *sk,
struct sk_buff *skb);
static __inline__ void
sock_recv_timestamp(struct msghdr *msg, struct sock *sk, struct sk_buff *skb)
{
if (sock_flag(sk, SOCK_RCVTSTAMP))
__sock_recv_timestamp(msg, sk, skb);
else
}
/**
* sk_eat_skb - Release a skb if it is no longer needed
* @sk: socket to eat this skb from
* @skb: socket buffer to eat
* @copied_early: flag indicating whether DMA operations copied this data early
*
* This routine must be called with interrupts disabled or with the socket
* locked so that the sk_buff queue operation is ok.
*/
#ifdef CONFIG_NET_DMA
static inline void sk_eat_skb(struct sock *sk, struct sk_buff *skb, int copied_early)
{
__skb_unlink(skb, &sk->sk_receive_queue);
if (!copied_early)
__kfree_skb(skb);
else
__skb_queue_tail(&sk->sk_async_wait_queue, skb);
}
#else
static inline void sk_eat_skb(struct sock *sk, struct sk_buff *skb, int copied_early)
{
__skb_unlink(skb, &sk->sk_receive_queue);
__kfree_skb(skb);
}
extern void sock_enable_timestamp(struct sock *sk);
extern int sock_get_timestamp(struct sock *, struct timeval __user *);
Eric Dumazet
committed
extern int sock_get_timestampns(struct sock *, struct timespec __user *);
extern int net_msg_warn;
#define NETDEBUG(fmt, args...) \
do { if (net_msg_warn) printk(fmt,##args); } while (0)
#define LIMIT_NETDEBUG(fmt, args...) \
do { if (net_msg_warn && net_ratelimit()) printk(fmt,##args); } while(0)
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/*
* Macros for sleeping on a socket. Use them like this:
*
* SOCK_SLEEP_PRE(sk)
* if (condition)
* schedule();
* SOCK_SLEEP_POST(sk)
*
* N.B. These are now obsolete and were, afaik, only ever used in DECnet
* and when the last use of them in DECnet has gone, I'm intending to
* remove them.
*/
#define SOCK_SLEEP_PRE(sk) { struct task_struct *tsk = current; \
DECLARE_WAITQUEUE(wait, tsk); \
tsk->state = TASK_INTERRUPTIBLE; \
add_wait_queue((sk)->sk_sleep, &wait); \
release_sock(sk);
#define SOCK_SLEEP_POST(sk) tsk->state = TASK_RUNNING; \
remove_wait_queue((sk)->sk_sleep, &wait); \
lock_sock(sk); \
}
extern __u32 sysctl_wmem_max;
extern __u32 sysctl_rmem_max;
extern int sysctl_optmem_max;
extern __u32 sysctl_wmem_default;
extern __u32 sysctl_rmem_default;