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Commit 14c95fc8 authored by Thierry Reding's avatar Thierry Reding
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gpu: host1x: Consistently use unsigned int for counts



The number of channels, syncpoints, bases and mlocks can never be
negative, so use unsigned int instead of int. Also make loop variables
the same type for consistency.

Signed-off-by: default avatarThierry Reding <treding@nvidia.com>
parent 57574bd7
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