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drm/sched: Avoid infinite waits in the drm_sched_entity_destroy() path
If we don't initialize the entity to idle and the entity is never scheduled before being destroyed we end up with an infinite wait in the destroy path. v2: - Add Steven's R-b Signed-off-by:Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by:
Steven Price <steven.price@arm.com> Reviewed-by:
Christian König <christian.koenig@amd.com> Signed-off-by:
Christian König <christian.koenig@amd.com> Link: https://patchwork.freedesktop.org/patch/393486/
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