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  1. Mar 01, 2017
    • Eric Dumazet's avatar
      net: solve a NAPI race · 39e6c820
      Eric Dumazet authored
      
      
      While playing with mlx4 hardware timestamping of RX packets, I found
      that some packets were received by TCP stack with a ~200 ms delay...
      
      Since the timestamp was provided by the NIC, and my probe was added
      in tcp_v4_rcv() while in BH handler, I was confident it was not
      a sender issue, or a drop in the network.
      
      This would happen with a very low probability, but hurting RPC
      workloads.
      
      A NAPI driver normally arms the IRQ after the napi_complete_done(),
      after NAPI_STATE_SCHED is cleared, so that the hard irq handler can grab
      it.
      
      Problem is that if another point in the stack grabs NAPI_STATE_SCHED bit
      while IRQ are not disabled, we might have later an IRQ firing and
      finding this bit set, right before napi_complete_done() clears it.
      
      This can happen with busy polling users, or if gro_flush_timeout is
      used. But some other uses of napi_schedule() in drivers can cause this
      as well.
      
      thread 1                                 thread 2 (could be on same cpu, or not)
      
      // busy polling or napi_watchdog()
      napi_schedule();
      ...
      napi->poll()
      
      device polling:
      read 2 packets from ring buffer
                                                Additional 3rd packet is
      available.
                                                device hard irq
      
                                                // does nothing because
      NAPI_STATE_SCHED bit is owned by thread 1
                                                napi_schedule();
      
      napi_complete_done(napi, 2);
      rearm_irq();
      
      Note that rearm_irq() will not force the device to send an additional
      IRQ for the packet it already signaled (3rd packet in my example)
      
      This patch adds a new NAPI_STATE_MISSED bit, that napi_schedule_prep()
      can set if it could not grab NAPI_STATE_SCHED
      
      Then napi_complete_done() properly reschedules the napi to make sure
      we do not miss something.
      
      Since we manipulate multiple bits at once, use cmpxchg() like in
      sk_busy_loop() to provide proper transactions.
      
      In v2, I changed napi_watchdog() to use a relaxed variant of
      napi_schedule_prep() : No need to set NAPI_STATE_MISSED from this point.
      
      In v3, I added more details in the changelog and clears
      NAPI_STATE_MISSED in busy_poll_stop()
      
      In v4, I added the ideas given by Alexander Duyck in v3 review
      
      Signed-off-by: default avatarEric Dumazet <edumazet@google.com>
      Cc: Alexander Duyck <alexander.duyck@gmail.com>
      Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
      39e6c820
    • Dan Carpenter's avatar
      net/mlx4: && vs & typo · b2d0fe35
      Dan Carpenter authored
      
      
      Bitwise & was obviously intended here.
      
      Fixes: 745d8ae4 ("net/mlx4: Spoofcheck and zero MAC can't coexist")
      Signed-off-by: default avatarDan Carpenter <dan.carpenter@oracle.com>
      Reviewed-by: default avatarTariq Toukan <tariqt@mellanox.com>
      Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
      b2d0fe35
    • David Howells's avatar
      rxrpc: Fix deadlock between call creation and sendmsg/recvmsg · 540b1c48
      David Howells authored
      
      
      All the routines by which rxrpc is accessed from the outside are serialised
      by means of the socket lock (sendmsg, recvmsg, bind,
      rxrpc_kernel_begin_call(), ...) and this presents a problem:
      
       (1) If a number of calls on the same socket are in the process of
           connection to the same peer, a maximum of four concurrent live calls
           are permitted before further calls need to wait for a slot.
      
       (2) If a call is waiting for a slot, it is deep inside sendmsg() or
           rxrpc_kernel_begin_call() and the entry function is holding the socket
           lock.
      
       (3) sendmsg() and recvmsg() or the in-kernel equivalents are prevented
           from servicing the other calls as they need to take the socket lock to
           do so.
      
       (4) The socket is stuck until a call is aborted and makes its slot
           available to the waiter.
      
      Fix this by:
      
       (1) Provide each call with a mutex ('user_mutex') that arbitrates access
           by the users of rxrpc separately for each specific call.
      
       (2) Make rxrpc_sendmsg() and rxrpc_recvmsg() unlock the socket as soon as
           they've got a call and taken its mutex.
      
           Note that I'm returning EWOULDBLOCK from recvmsg() if MSG_DONTWAIT is
           set but someone else has the lock.  Should I instead only return
           EWOULDBLOCK if there's nothing currently to be done on a socket, and
           sleep in this particular instance because there is something to be
           done, but we appear to be blocked by the interrupt handler doing its
           ping?
      
       (3) Make rxrpc_new_client_call() unlock the socket after allocating a new
           call, locking its user mutex and adding it to the socket's call tree.
           The call is returned locked so that sendmsg() can add data to it
           immediately.
      
           From the moment the call is in the socket tree, it is subject to
           access by sendmsg() and recvmsg() - even if it isn't connected yet.
      
       (4) Lock new service calls in the UDP data_ready handler (in
           rxrpc_new_incoming_call()) because they may already be in the socket's
           tree and the data_ready handler makes them live immediately if a user
           ID has already been preassigned.
      
           Note that the new call is locked before any notifications are sent
           that it is live, so doing mutex_trylock() *ought* to always succeed.
           Userspace is prevented from doing sendmsg() on calls that are in a
           too-early state in rxrpc_do_sendmsg().
      
       (5) Make rxrpc_new_incoming_call() return the call with the user mutex
           held so that a ping can be scheduled immediately under it.
      
           Note that it might be worth moving the ping call into
           rxrpc_new_incoming_call() and then we can drop the mutex there.
      
       (6) Make rxrpc_accept_call() take the lock on the call it is accepting and
           release the socket after adding the call to the socket's tree.  This
           is slightly tricky as we've dequeued the call by that point and have
           to requeue it.
      
           Note that requeuing emits a trace event.
      
       (7) Make rxrpc_kernel_send_data() and rxrpc_kernel_recv_data() take the
           new mutex immediately and don't bother with the socket mutex at all.
      
      This patch has the nice bonus that calls on the same socket are now to some
      extent parallelisable.
      
      Note that we might want to move rxrpc_service_prealloc() calls out from the
      socket lock and give it its own lock, so that we don't hang progress in
      other calls because we're waiting for the allocator.
      
      We probably also want to avoid calling rxrpc_notify_socket() from within
      the socket lock (rxrpc_accept_call()).
      
      Signed-off-by: default avatarDavid Howells <dhowells@redhat.com>
      Tested-by: default avatarMarc Dionne <marc.c.dionne@auristor.com>
      Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
      540b1c48
  2. Feb 28, 2017
  3. Feb 25, 2017
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