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Christophe JAILLET authored
Use bitmap_zalloc()/bitmap_free() instead of hand-writing them.

It is less verbose and it improves the semantic.

While at it, remove a useless bitmap_zero() call. The bitmap is already
zero'ed when allocated.

Signed-off-by: default avatarChristophe JAILLET <christophe.jaillet@wanadoo.fr>
Signed-off-by: default avatarThierry Reding <treding@nvidia.com>
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