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/*
 *  Generic process-grouping system.
 *
 *  Based originally on the cpuset system, extracted by Paul Menage
 *  Copyright (C) 2006 Google, Inc
 *
 *  Notifications support
 *  Copyright (C) 2009 Nokia Corporation
 *  Author: Kirill A. Shutemov
 *
 *  Copyright notices from the original cpuset code:
 *  --------------------------------------------------
 *  Copyright (C) 2003 BULL SA.
 *  Copyright (C) 2004-2006 Silicon Graphics, Inc.
 *
 *  Portions derived from Patrick Mochel's sysfs code.
 *  sysfs is Copyright (c) 2001-3 Patrick Mochel
 *
 *  2003-10-10 Written by Simon Derr.
 *  2003-10-22 Updates by Stephen Hemminger.
 *  2004 May-July Rework by Paul Jackson.
 *  ---------------------------------------------------
 *
 *  This file is subject to the terms and conditions of the GNU General Public
 *  License.  See the file COPYING in the main directory of the Linux
 *  distribution for more details.
 */

#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt

#include <linux/cgroup.h>
#include <linux/ctype.h>
#include <linux/errno.h>
#include <linux/init_task.h>
#include <linux/kernel.h>
#include <linux/list.h>
#include <linux/magic.h>
#include <linux/mm.h>
#include <linux/mutex.h>
#include <linux/mount.h>
#include <linux/pagemap.h>
#include <linux/proc_fs.h>
#include <linux/rcupdate.h>
#include <linux/sched.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/string.h>
#include <linux/sort.h>
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#include <linux/delayacct.h>
#include <linux/cgroupstats.h>
#include <linux/hashtable.h>
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#include <linux/pid_namespace.h>
#include <linux/vmalloc.h> /* TODO: replace with more sophisticated array */
#include <linux/delay.h>
#include <linux/atomic.h>
#include <linux/cpuset.h>
#include <net/sock.h>
/*
 * pidlists linger the following amount before being destroyed.  The goal
 * is avoiding frequent destruction in the middle of consecutive read calls
 * Expiring in the middle is a performance problem not a correctness one.
 * 1 sec should be enough.
 */
#define CGROUP_PIDLIST_DESTROY_DELAY	HZ

#define CGROUP_FILE_NAME_MAX		(MAX_CGROUP_TYPE_NAMELEN +	\
					 MAX_CFTYPE_NAME + 2)

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/*
 * cgroup_mutex is the master lock.  Any modification to cgroup or its
 * hierarchy must be performed while holding it.
 *
 * css_set_lock protects task->cgroups pointer, the list of css_set
 * objects, and the chain of tasks off each css_set.
 * These locks are exported if CONFIG_PROVE_RCU so that accessors in
 * cgroup.h can use them for lockdep annotations.
#ifdef CONFIG_PROVE_RCU
DEFINE_MUTEX(cgroup_mutex);
DEFINE_SPINLOCK(css_set_lock);
EXPORT_SYMBOL_GPL(cgroup_mutex);
EXPORT_SYMBOL_GPL(css_set_lock);
static DEFINE_MUTEX(cgroup_mutex);
static DEFINE_SPINLOCK(css_set_lock);
 * Protects cgroup_idr and css_idr so that IDs can be released without
 * grabbing cgroup_mutex.
 */
static DEFINE_SPINLOCK(cgroup_idr_lock);

/*
 * Protects cgroup_file->kn for !self csses.  It synchronizes notifications
 * against file removal/re-creation across css hiding.
 */
static DEFINE_SPINLOCK(cgroup_file_kn_lock);

/*
 * Protects cgroup_subsys->release_agent_path.  Modifying it also requires
 * cgroup_mutex.  Reading requires either cgroup_mutex or this spinlock.
 */
static DEFINE_SPINLOCK(release_agent_path_lock);
struct percpu_rw_semaphore cgroup_threadgroup_rwsem;

#define cgroup_assert_mutex_or_rcu_locked()				\
	RCU_LOCKDEP_WARN(!rcu_read_lock_held() &&			\
			   !lockdep_is_held(&cgroup_mutex),		\
			   "cgroup_mutex or RCU read lock required");
/*
 * cgroup destruction makes heavy use of work items and there can be a lot
 * of concurrent destructions.  Use a separate workqueue so that cgroup
 * destruction work items don't end up filling up max_active of system_wq
 * which may lead to deadlock.
 */
static struct workqueue_struct *cgroup_destroy_wq;

/*
 * pidlist destructions need to be flushed on cgroup destruction.  Use a
 * separate workqueue as flush domain.
 */
static struct workqueue_struct *cgroup_pidlist_destroy_wq;

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/* generate an array of cgroup subsystem pointers */
#define SUBSYS(_x) [_x ## _cgrp_id] = &_x ## _cgrp_subsys,
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static struct cgroup_subsys *cgroup_subsys[] = {
#include <linux/cgroup_subsys.h>
};
#undef SUBSYS

/* array of cgroup subsystem names */
#define SUBSYS(_x) [_x ## _cgrp_id] = #_x,
static const char *cgroup_subsys_name[] = {
#include <linux/cgroup_subsys.h>
};
/* array of static_keys for cgroup_subsys_enabled() and cgroup_subsys_on_dfl() */
#define SUBSYS(_x)								\
	DEFINE_STATIC_KEY_TRUE(_x ## _cgrp_subsys_enabled_key);			\
	DEFINE_STATIC_KEY_TRUE(_x ## _cgrp_subsys_on_dfl_key);			\
	EXPORT_SYMBOL_GPL(_x ## _cgrp_subsys_enabled_key);			\
	EXPORT_SYMBOL_GPL(_x ## _cgrp_subsys_on_dfl_key);
#include <linux/cgroup_subsys.h>
#undef SUBSYS

#define SUBSYS(_x) [_x ## _cgrp_id] = &_x ## _cgrp_subsys_enabled_key,
static struct static_key_true *cgroup_subsys_enabled_key[] = {
#include <linux/cgroup_subsys.h>
};
#undef SUBSYS

#define SUBSYS(_x) [_x ## _cgrp_id] = &_x ## _cgrp_subsys_on_dfl_key,
static struct static_key_true *cgroup_subsys_on_dfl_key[] = {
#include <linux/cgroup_subsys.h>
};
#undef SUBSYS

 * The default hierarchy, reserved for the subsystems that are otherwise
 * unattached - it never has more than a single cgroup, and all tasks are
 * part of that cgroup.
struct cgroup_root cgrp_dfl_root;
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EXPORT_SYMBOL_GPL(cgrp_dfl_root);
/*
 * The default hierarchy always exists but is hidden until mounted for the
 * first time.  This is for backward compatibility.
 */
static bool cgrp_dfl_visible;
/* Controllers blocked by the commandline in v1 */
static u16 cgroup_no_v1_mask;
/* some controllers are not supported in the default hierarchy */
static u16 cgrp_dfl_inhibit_ss_mask;
/* The list of hierarchy roots */

static LIST_HEAD(cgroup_roots);
static int cgroup_root_count;
/* hierarchy ID allocation and mapping, protected by cgroup_mutex */
static DEFINE_IDR(cgroup_hierarchy_idr);
 * Assign a monotonically increasing serial number to csses.  It guarantees
 * cgroups with bigger numbers are newer than those with smaller numbers.
 * Also, as csses are always appended to the parent's ->children list, it
 * guarantees that sibling csses are always sorted in the ascending serial
 * number order on the list.  Protected by cgroup_mutex.
static u64 css_serial_nr_next = 1;
/*
 * These bitmask flags indicate whether tasks in the fork and exit paths have
 * fork/exit handlers to call. This avoids us having to do extra work in the
 * fork/exit path to check which subsystems have fork/exit callbacks.
static u16 have_fork_callback __read_mostly;
static u16 have_exit_callback __read_mostly;
static u16 have_free_callback __read_mostly;
/* Ditto for the can_fork callback. */
static u16 have_canfork_callback __read_mostly;
static struct file_system_type cgroup2_fs_type;
static struct cftype cgroup_dfl_base_files[];
static struct cftype cgroup_legacy_base_files[];
static int rebind_subsystems(struct cgroup_root *dst_root, u16 ss_mask);
static void css_task_iter_advance(struct css_task_iter *it);
static int cgroup_destroy_locked(struct cgroup *cgrp);
static int create_css(struct cgroup *cgrp, struct cgroup_subsys *ss,
		      bool visible);
static void css_release(struct percpu_ref *ref);
static void kill_css(struct cgroup_subsys_state *css);
static int cgroup_addrm_files(struct cgroup_subsys_state *css,
			      struct cgroup *cgrp, struct cftype cfts[],
/**
 * cgroup_ssid_enabled - cgroup subsys enabled test by subsys ID
 * @ssid: subsys ID of interest
 *
 * cgroup_subsys_enabled() can only be used with literal subsys names which
 * is fine for individual subsystems but unsuitable for cgroup core.  This
 * is slower static_key_enabled() based test indexed by @ssid.
 */
static bool cgroup_ssid_enabled(int ssid)
{
	return static_key_enabled(cgroup_subsys_enabled_key[ssid]);
}

static bool cgroup_ssid_no_v1(int ssid)
{
	return cgroup_no_v1_mask & (1 << ssid);
}

/**
 * cgroup_on_dfl - test whether a cgroup is on the default hierarchy
 * @cgrp: the cgroup of interest
 *
 * The default hierarchy is the v2 interface of cgroup and this function
 * can be used to test whether a cgroup is on the default hierarchy for
 * cases where a subsystem should behave differnetly depending on the
 * interface version.
 *
 * The set of behaviors which change on the default hierarchy are still
 * being determined and the mount option is prefixed with __DEVEL__.
 *
 * List of changed behaviors:
 *
 * - Mount options "noprefix", "xattr", "clone_children", "release_agent"
 *   and "name" are disallowed.
 *
 * - When mounting an existing superblock, mount options should match.
 *
 * - Remount is disallowed.
 *
 * - rename(2) is disallowed.
 *
 * - "tasks" is removed.  Everything should be at process granularity.  Use
 *   "cgroup.procs" instead.
 *
 * - "cgroup.procs" is not sorted.  pids will be unique unless they got
 *   recycled inbetween reads.
 *
 * - "release_agent" and "notify_on_release" are removed.  Replacement
 *   notification mechanism will be implemented.
 *
 * - "cgroup.clone_children" is removed.
 *
 * - "cgroup.subtree_populated" is available.  Its value is 0 if the cgroup
 *   and its descendants contain no task; otherwise, 1.  The file also
 *   generates kernfs notification which can be monitored through poll and
 *   [di]notify when the value of the file changes.
 *
 * - cpuset: tasks will be kept in empty cpusets when hotplug happens and
 *   take masks of ancestors with non-empty cpus/mems, instead of being
 *   moved to an ancestor.
 *
 * - cpuset: a task can be moved into an empty cpuset, and again it takes
 *   masks of ancestors.
 *
 * - memcg: use_hierarchy is on by default and the cgroup file for the flag
 *   is not created.
 *
 * - blkcg: blk-throttle becomes properly hierarchical.
 *
 * - debug: disallowed on the default hierarchy.
 */
static bool cgroup_on_dfl(const struct cgroup *cgrp)
{
	return cgrp->root == &cgrp_dfl_root;
}

/* IDR wrappers which synchronize using cgroup_idr_lock */
static int cgroup_idr_alloc(struct idr *idr, void *ptr, int start, int end,
			    gfp_t gfp_mask)
{
	int ret;

	idr_preload(gfp_mask);
	spin_lock_bh(&cgroup_idr_lock);
	ret = idr_alloc(idr, ptr, start, end, gfp_mask & ~__GFP_DIRECT_RECLAIM);
	spin_unlock_bh(&cgroup_idr_lock);
	idr_preload_end();
	return ret;
}

static void *cgroup_idr_replace(struct idr *idr, void *ptr, int id)
{
	void *ret;

	spin_lock_bh(&cgroup_idr_lock);
	ret = idr_replace(idr, ptr, id);
	spin_unlock_bh(&cgroup_idr_lock);
	return ret;
}

static void cgroup_idr_remove(struct idr *idr, int id)
{
	spin_lock_bh(&cgroup_idr_lock);
	spin_unlock_bh(&cgroup_idr_lock);
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static struct cgroup *cgroup_parent(struct cgroup *cgrp)
{
	struct cgroup_subsys_state *parent_css = cgrp->self.parent;

	if (parent_css)
		return container_of(parent_css, struct cgroup, self);
	return NULL;
}

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/**
 * cgroup_css - obtain a cgroup's css for the specified subsystem
 * @cgrp: the cgroup of interest
 * @ss: the subsystem of interest (%NULL returns @cgrp->self)
 * Return @cgrp's css (cgroup_subsys_state) associated with @ss.  This
 * function must be called either under cgroup_mutex or rcu_read_lock() and
 * the caller is responsible for pinning the returned css if it wants to
 * keep accessing it outside the said locks.  This function may return
 * %NULL if @cgrp doesn't have @subsys_id enabled.
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 */
static struct cgroup_subsys_state *cgroup_css(struct cgroup *cgrp,
		return rcu_dereference_check(cgrp->subsys[ss->id],
					lockdep_is_held(&cgroup_mutex));
/**
 * cgroup_e_css - obtain a cgroup's effective css for the specified subsystem
 * @cgrp: the cgroup of interest
 * @ss: the subsystem of interest (%NULL returns @cgrp->self)
 * Similar to cgroup_css() but returns the effective css, which is defined
 * as the matching css of the nearest ancestor including self which has @ss
 * enabled.  If @ss is associated with the hierarchy @cgrp is on, this
 * function is guaranteed to return non-NULL css.
 */
static struct cgroup_subsys_state *cgroup_e_css(struct cgroup *cgrp,
						struct cgroup_subsys *ss)
{
	lockdep_assert_held(&cgroup_mutex);

	if (!ss)

	if (!(cgrp->root->subsys_mask & (1 << ss->id)))
		return NULL;

	/*
	 * This function is used while updating css associations and thus
	 * can't test the csses directly.  Use ->subtree_ss_mask.
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	while (cgroup_parent(cgrp) &&
	       !(cgroup_parent(cgrp)->subtree_ss_mask & (1 << ss->id)))
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		cgrp = cgroup_parent(cgrp);

	return cgroup_css(cgrp, ss);
/**
 * cgroup_get_e_css - get a cgroup's effective css for the specified subsystem
 * @cgrp: the cgroup of interest
 * @ss: the subsystem of interest
 *
 * Find and get the effective css of @cgrp for @ss.  The effective css is
 * defined as the matching css of the nearest ancestor including self which
 * has @ss enabled.  If @ss is not mounted on the hierarchy @cgrp is on,
 * the root css is returned, so this function always returns a valid css.
 * The returned css must be put using css_put().
 */
struct cgroup_subsys_state *cgroup_get_e_css(struct cgroup *cgrp,
					     struct cgroup_subsys *ss)
{
	struct cgroup_subsys_state *css;

	rcu_read_lock();

	do {
		css = cgroup_css(cgrp, ss);

		if (css && css_tryget_online(css))
			goto out_unlock;
		cgrp = cgroup_parent(cgrp);
	} while (cgrp);

	css = init_css_set.subsys[ss->id];
	css_get(css);
out_unlock:
	rcu_read_unlock();
	return css;
}

/* convenient tests for these bits */
static inline bool cgroup_is_dead(const struct cgroup *cgrp)
	return !(cgrp->self.flags & CSS_ONLINE);
static void cgroup_get(struct cgroup *cgrp)
{
	WARN_ON_ONCE(cgroup_is_dead(cgrp));
	css_get(&cgrp->self);
}

static bool cgroup_tryget(struct cgroup *cgrp)
{
	return css_tryget(&cgrp->self);
}

struct cgroup_subsys_state *of_css(struct kernfs_open_file *of)
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	struct cgroup *cgrp = of->kn->parent->priv;
	struct cftype *cft = of_cft(of);
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	/*
	 * This is open and unprotected implementation of cgroup_css().
	 * seq_css() is only called from a kernfs file operation which has
	 * an active reference on the file.  Because all the subsystem
	 * files are drained before a css is disassociated with a cgroup,
	 * the matching css from the cgroup's subsys table is guaranteed to
	 * be and stay valid until the enclosing operation is complete.
	 */
	if (cft->ss)
		return rcu_dereference_raw(cgrp->subsys[cft->ss->id]);
	else
EXPORT_SYMBOL_GPL(of_css);
static int notify_on_release(const struct cgroup *cgrp)
	return test_bit(CGRP_NOTIFY_ON_RELEASE, &cgrp->flags);
/**
 * for_each_css - iterate all css's of a cgroup
 * @css: the iteration cursor
 * @ssid: the index of the subsystem, CGROUP_SUBSYS_COUNT after reaching the end
 * @cgrp: the target cgroup to iterate css's of
 *
 * Should be called under cgroup_[tree_]mutex.
 */
#define for_each_css(css, ssid, cgrp)					\
	for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT; (ssid)++)	\
		if (!((css) = rcu_dereference_check(			\
				(cgrp)->subsys[(ssid)],			\
				lockdep_is_held(&cgroup_mutex)))) { }	\
		else

/**
 * for_each_e_css - iterate all effective css's of a cgroup
 * @css: the iteration cursor
 * @ssid: the index of the subsystem, CGROUP_SUBSYS_COUNT after reaching the end
 * @cgrp: the target cgroup to iterate css's of
 *
 * Should be called under cgroup_[tree_]mutex.
 */
#define for_each_e_css(css, ssid, cgrp)					\
	for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT; (ssid)++)	\
		if (!((css) = cgroup_e_css(cgrp, cgroup_subsys[(ssid)]))) \
			;						\
		else

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 * for_each_subsys - iterate all enabled cgroup subsystems
 * @ss: the iteration cursor
 * @ssid: the index of @ss, CGROUP_SUBSYS_COUNT after reaching the end
#define for_each_subsys(ss, ssid)					\
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	for ((ssid) = 0; (ssid) < CGROUP_SUBSYS_COUNT &&		\
	     (((ss) = cgroup_subsys[ssid]) || true); (ssid)++)
 * do_each_subsys_mask - filter for_each_subsys with a bitmask
 * @ss: the iteration cursor
 * @ssid: the index of @ss, CGROUP_SUBSYS_COUNT after reaching the end
 * @ss_mask: the bitmask
 *
 * The block will only run for cases where the ssid-th bit (1 << ssid) of
#define do_each_subsys_mask(ss, ssid, ss_mask) do {			\
	unsigned long __ss_mask = (ss_mask);				\
	if (!CGROUP_SUBSYS_COUNT) { /* to avoid spurious gcc warning */	\
		break;							\
	}								\
	for_each_set_bit(ssid, &__ss_mask, CGROUP_SUBSYS_COUNT) {	\
		(ss) = cgroup_subsys[ssid];				\
		{

#define while_each_subsys_mask()					\
		}							\
	}								\
} while (false)
/* iterate across the hierarchies */
#define for_each_root(root)						\
	list_for_each_entry((root), &cgroup_roots, root_list)
/* iterate over child cgrps, lock should be held throughout iteration */
#define cgroup_for_each_live_child(child, cgrp)				\
	list_for_each_entry((child), &(cgrp)->self.children, self.sibling) \
		if (({ lockdep_assert_held(&cgroup_mutex);		\
static void cgroup_release_agent(struct work_struct *work);
static void check_for_release(struct cgroup *cgrp);
/*
 * A cgroup can be associated with multiple css_sets as different tasks may
 * belong to different cgroups on different hierarchies.  In the other
 * direction, a css_set is naturally associated with multiple cgroups.
 * This M:N relationship is represented by the following link structure
 * which exists for each association and allows traversing the associations
 * from both sides.
 */
struct cgrp_cset_link {
	/* the cgroup and css_set this link associates */
	struct cgroup		*cgrp;
	struct css_set		*cset;

	/* list of cgrp_cset_links anchored at cgrp->cset_links */
	struct list_head	cset_link;

	/* list of cgrp_cset_links anchored at css_set->cgrp_links */
	struct list_head	cgrp_link;
/*
 * The default css_set - used by init and its children prior to any
 * hierarchies being mounted. It contains a pointer to the root state
 * for each subsystem. Also used to anchor the list of css_sets. Not
 * reference-counted, to improve performance when child cgroups
 * haven't been created.
 */
struct css_set init_css_set = {
	.refcount		= ATOMIC_INIT(1),
	.cgrp_links		= LIST_HEAD_INIT(init_css_set.cgrp_links),
	.tasks			= LIST_HEAD_INIT(init_css_set.tasks),
	.mg_tasks		= LIST_HEAD_INIT(init_css_set.mg_tasks),
	.mg_preload_node	= LIST_HEAD_INIT(init_css_set.mg_preload_node),
	.mg_node		= LIST_HEAD_INIT(init_css_set.mg_node),
	.task_iters		= LIST_HEAD_INIT(init_css_set.task_iters),
static int css_set_count	= 1;	/* 1 for init_css_set */
/**
 * css_set_populated - does a css_set contain any tasks?
 * @cset: target css_set
 */
static bool css_set_populated(struct css_set *cset)
{
	lockdep_assert_held(&css_set_lock);

	return !list_empty(&cset->tasks) || !list_empty(&cset->mg_tasks);
}

/**
 * cgroup_update_populated - updated populated count of a cgroup
 * @cgrp: the target cgroup
 * @populated: inc or dec populated count
 *
 * One of the css_sets associated with @cgrp is either getting its first
 * task or losing the last.  Update @cgrp->populated_cnt accordingly.  The
 * count is propagated towards root so that a given cgroup's populated_cnt
 * is zero iff the cgroup and all its descendants don't contain any tasks.
 *
 * @cgrp's interface file "cgroup.populated" is zero if
 * @cgrp->populated_cnt is zero and 1 otherwise.  When @cgrp->populated_cnt
 * changes from or to zero, userland is notified that the content of the
 * interface file has changed.  This can be used to detect when @cgrp and
 * its descendants become populated or empty.
 */
static void cgroup_update_populated(struct cgroup *cgrp, bool populated)
{
	lockdep_assert_held(&css_set_lock);

	do {
		bool trigger;

		if (populated)
			trigger = !cgrp->populated_cnt++;
		else
			trigger = !--cgrp->populated_cnt;

		if (!trigger)
			break;

		check_for_release(cgrp);
		cgroup_file_notify(&cgrp->events_file);

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		cgrp = cgroup_parent(cgrp);
/**
 * css_set_update_populated - update populated state of a css_set
 * @cset: target css_set
 * @populated: whether @cset is populated or depopulated
 *
 * @cset is either getting the first task or losing the last.  Update the
 * ->populated_cnt of all associated cgroups accordingly.
 */
static void css_set_update_populated(struct css_set *cset, bool populated)
{
	struct cgrp_cset_link *link;

	lockdep_assert_held(&css_set_lock);

	list_for_each_entry(link, &cset->cgrp_links, cgrp_link)
		cgroup_update_populated(link->cgrp, populated);
}

/**
 * css_set_move_task - move a task from one css_set to another
 * @task: task being moved
 * @from_cset: css_set @task currently belongs to (may be NULL)
 * @to_cset: new css_set @task is being moved to (may be NULL)
 * @use_mg_tasks: move to @to_cset->mg_tasks instead of ->tasks
 *
 * Move @task from @from_cset to @to_cset.  If @task didn't belong to any
 * css_set, @from_cset can be NULL.  If @task is being disassociated
 * instead of moved, @to_cset can be NULL.
 *
 * This function automatically handles populated_cnt updates and
 * css_task_iter adjustments but the caller is responsible for managing
 * @from_cset and @to_cset's reference counts.
 */
static void css_set_move_task(struct task_struct *task,
			      struct css_set *from_cset, struct css_set *to_cset,
			      bool use_mg_tasks)
{
	lockdep_assert_held(&css_set_lock);

	if (from_cset) {
		struct css_task_iter *it, *pos;

		WARN_ON_ONCE(list_empty(&task->cg_list));

		/*
		 * @task is leaving, advance task iterators which are
		 * pointing to it so that they can resume at the next
		 * position.  Advancing an iterator might remove it from
		 * the list, use safe walk.  See css_task_iter_advance*()
		 * for details.
		 */
		list_for_each_entry_safe(it, pos, &from_cset->task_iters,
					 iters_node)
			if (it->task_pos == &task->cg_list)
				css_task_iter_advance(it);

		list_del_init(&task->cg_list);
		if (!css_set_populated(from_cset))
			css_set_update_populated(from_cset, false);
	} else {
		WARN_ON_ONCE(!list_empty(&task->cg_list));
	}

	if (to_cset) {
		/*
		 * We are synchronized through cgroup_threadgroup_rwsem
		 * against PF_EXITING setting such that we can't race
		 * against cgroup_exit() changing the css_set to
		 * init_css_set and dropping the old one.
		 */
		WARN_ON_ONCE(task->flags & PF_EXITING);

		if (!css_set_populated(to_cset))
			css_set_update_populated(to_cset, true);
		rcu_assign_pointer(task->cgroups, to_cset);
		list_add_tail(&task->cg_list, use_mg_tasks ? &to_cset->mg_tasks :
							     &to_cset->tasks);
	}
}

/*
 * hash table for cgroup groups. This improves the performance to find
 * an existing css_set. This hash doesn't (currently) take into
 * account cgroups in empty hierarchies.
 */
#define CSS_SET_HASH_BITS	7
static DEFINE_HASHTABLE(css_set_table, CSS_SET_HASH_BITS);
static unsigned long css_set_hash(struct cgroup_subsys_state *css[])
	unsigned long key = 0UL;
	struct cgroup_subsys *ss;
	int i;
	for_each_subsys(ss, i)
		key += (unsigned long)css[i];
	key = (key >> 16) ^ key;
	return key;
static void put_css_set_locked(struct css_set *cset)
	struct cgrp_cset_link *link, *tmp_link;
	struct cgroup_subsys *ss;
	int ssid;
	lockdep_assert_held(&css_set_lock);

	if (!atomic_dec_and_test(&cset->refcount))
	/* This css_set is dead. unlink it and release cgroup and css refs */
	for_each_subsys(ss, ssid) {
		list_del(&cset->e_cset_node[ssid]);
		css_put(cset->subsys[ssid]);
	}
	hash_del(&cset->hlist);
	list_for_each_entry_safe(link, tmp_link, &cset->cgrp_links, cgrp_link) {
		list_del(&link->cset_link);
		list_del(&link->cgrp_link);
		if (cgroup_parent(link->cgrp))
			cgroup_put(link->cgrp);
	kfree_rcu(cset, rcu_head);
static void put_css_set(struct css_set *cset)
{
	/*
	 * Ensure that the refcount doesn't hit zero while any readers
	 * can see it. Similar to atomic_dec_and_lock(), but for an
	 * rwlock
	 */
	if (atomic_add_unless(&cset->refcount, -1, 1))
		return;

	put_css_set_locked(cset);
	spin_unlock_bh(&css_set_lock);
/*
 * refcounted get/put for css_set objects
 */
static inline void get_css_set(struct css_set *cset)
	atomic_inc(&cset->refcount);
 * compare_css_sets - helper function for find_existing_css_set().
 * @cset: candidate css_set being tested
 * @old_cset: existing css_set for a task
 * @new_cgrp: cgroup that's being entered by the task
 * @template: desired set of css pointers in css_set (pre-calculated)
 *
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 * Returns true if "cset" matches "old_cset" except for the hierarchy
 * which "new_cgrp" belongs to, for which it should match "new_cgrp".
 */
static bool compare_css_sets(struct css_set *cset,
			     struct css_set *old_cset,
			     struct cgroup *new_cgrp,
			     struct cgroup_subsys_state *template[])
{
	struct list_head *l1, *l2;

	/*
	 * On the default hierarchy, there can be csets which are
	 * associated with the same set of cgroups but different csses.
	 * Let's first ensure that csses match.
	 */
	if (memcmp(template, cset->subsys, sizeof(cset->subsys)))
		return false;

	/*
	 * Compare cgroup pointers in order to distinguish between
	 * different cgroups in hierarchies.  As different cgroups may
	 * share the same effective css, this comparison is always
	 * necessary.
	l1 = &cset->cgrp_links;
	l2 = &old_cset->cgrp_links;
		struct cgrp_cset_link *link1, *link2;
		struct cgroup *cgrp1, *cgrp2;

		l1 = l1->next;
		l2 = l2->next;
		/* See if we reached the end - both lists are equal length. */
		if (l1 == &cset->cgrp_links) {
			BUG_ON(l2 != &old_cset->cgrp_links);
			BUG_ON(l2 == &old_cset->cgrp_links);
		}
		/* Locate the cgroups associated with these links. */
		link1 = list_entry(l1, struct cgrp_cset_link, cgrp_link);
		link2 = list_entry(l2, struct cgrp_cset_link, cgrp_link);
		cgrp1 = link1->cgrp;
		cgrp2 = link2->cgrp;
		/* Hierarchies should be linked in the same order. */
		BUG_ON(cgrp1->root != cgrp2->root);

		/*
		 * If this hierarchy is the hierarchy of the cgroup
		 * that's changing, then we need to check that this
		 * css_set points to the new cgroup; if it's any other
		 * hierarchy, then this css_set should point to the
		 * same cgroup as the old css_set.
		 */
		if (cgrp1->root == new_cgrp->root) {
			if (cgrp1 != new_cgrp)
/**
 * find_existing_css_set - init css array and find the matching css_set
 * @old_cset: the css_set that we're using before the cgroup transition
 * @cgrp: the cgroup that we're moving into
 * @template: out param for the new set of csses, should be clear on entry
static struct css_set *find_existing_css_set(struct css_set *old_cset,
					struct cgroup *cgrp,
					struct cgroup_subsys_state *template[])
	struct cgroup_root *root = cgrp->root;
	struct cgroup_subsys *ss;
	unsigned long key;
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	/*
	 * Build the set of subsystem state objects that we want to see in the
	 * new css_set. while subsystems can change globally, the entries here
	 * won't change, so no need for locking.
	 */
	for_each_subsys(ss, i) {
			/*
			 * @ss is in this hierarchy, so we want the
			 * effective css from @cgrp.
			 */
			template[i] = cgroup_e_css(cgrp, ss);
			/*
			 * @ss is not in this hierarchy, so we don't want
			 * to change the css.
			 */
			template[i] = old_cset->subsys[i];
	key = css_set_hash(template);
	hash_for_each_possible(css_set_table, cset, hlist, key) {
		if (!compare_css_sets(cset, old_cset, cgrp, template))
			continue;

		/* This css_set matches what we need */

	/* No existing cgroup group matched */
	return NULL;
}

static void free_cgrp_cset_links(struct list_head *links_to_free)
	struct cgrp_cset_link *link, *tmp_link;
	list_for_each_entry_safe(link, tmp_link, links_to_free, cset_link) {
		list_del(&link->cset_link);
/**
 * allocate_cgrp_cset_links - allocate cgrp_cset_links
 * @count: the number of links to allocate
 * @tmp_links: list_head the allocated links are put on
 *
 * Allocate @count cgrp_cset_link structures and chain them on @tmp_links
 * through ->cset_link.  Returns 0 on success or -errno.
static int allocate_cgrp_cset_links(int count, struct list_head *tmp_links)
	struct cgrp_cset_link *link;
	for (i = 0; i < count; i++) {
		link = kzalloc(sizeof(*link), GFP_KERNEL);
			free_cgrp_cset_links(tmp_links);
		list_add(&link->cset_link, tmp_links);
/**
 * link_css_set - a helper function to link a css_set to a cgroup
 * @tmp_links: cgrp_cset_link objects allocated by allocate_cgrp_cset_links()
 * @cset: the css_set to be linked
 * @cgrp: the destination cgroup
 */
static void link_css_set(struct list_head *tmp_links, struct css_set *cset,
			 struct cgroup *cgrp)
	struct cgrp_cset_link *link;
	BUG_ON(list_empty(tmp_links));
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	if (cgroup_on_dfl(cgrp))
		cset->dfl_cgrp = cgrp;

	link = list_first_entry(tmp_links, struct cgrp_cset_link, cset_link);
	link->cset = cset;
	 * Always add links to the tail of the lists so that the lists are
	 * in choronological order.
	list_move_tail(&link->cset_link, &cgrp->cset_links);
	list_add_tail(&link->cgrp_link, &cset->cgrp_links);

	if (cgroup_parent(cgrp))
		cgroup_get(cgrp);
/**
 * find_css_set - return a new css_set with one cgroup updated
 * @old_cset: the baseline css_set
 * @cgrp: the cgroup to be updated
 *
 * Return a new css_set that's equivalent to @old_cset, but with @cgrp
 * substituted into the appropriate hierarchy.
static struct css_set *find_css_set(struct css_set *old_cset,
				    struct cgroup *cgrp)
	struct cgroup_subsys_state *template[CGROUP_SUBSYS_COUNT] = { };
	struct list_head tmp_links;
	struct cgrp_cset_link *link;
	struct cgroup_subsys *ss;