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Commit 773af77f authored by Thierry Reding's avatar Thierry Reding Committed by Thierry Reding
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drm/tegra: Add support for tiled buffer objects



The gr2d and gr3d engines work more efficiently on buffers with a tiled
memory layout. Allow created buffers to be marked as tiled so that the
display controller can scan them out properly.

Signed-off-by: default avatarThierry Reding <thierry.reding@avionic-design.de>
Signed-off-by: default avatarThierry Reding <treding@nvidia.com>
parent 5f60ed0d
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