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* mm/percpu.c - percpu memory allocator
*
* Copyright (C) 2009 SUSE Linux Products GmbH
* Copyright (C) 2009 Tejun Heo <tj@kernel.org>
*
* This file is released under the GPLv2.
*
* This is percpu allocator which can handle both static and dynamic
* areas. Percpu areas are allocated in chunks. Each chunk is
* consisted of boot-time determined number of units and the first
* chunk is used for static percpu variables in the kernel image
* (special boot time alloc/init handling necessary as these areas
* need to be brought up before allocation services are running).
* Unit grows as necessary and all units grow or shrink in unison.
* When a chunk is filled up, another chunk is allocated.
*
* c0 c1 c2
* ------------------- ------------------- ------------
* | u0 | u1 | u2 | u3 | | u0 | u1 | u2 | u3 | | u0 | u1 | u
* ------------------- ...... ------------------- .... ------------
*
* Allocation is done in offset-size areas of single unit space. Ie,
* an area of 512 bytes at 6k in c1 occupies 512 bytes at 6k of c1:u0,
* c1:u1, c1:u2 and c1:u3. On UMA, units corresponds directly to
* cpus. On NUMA, the mapping can be non-linear and even sparse.
* Percpu access can be done by configuring percpu base registers
* according to cpu to unit mapping and pcpu_unit_size.
* There are usually many small percpu allocations many of them being
* as small as 4 bytes. The allocator organizes chunks into lists
* according to free size and tries to allocate from the fullest one.
* Each chunk keeps the maximum contiguous area size hint which is
* guaranteed to be equal to or larger than the maximum contiguous
* area in the chunk. This helps the allocator not to iterate the
* chunk maps unnecessarily.
*
* Allocation state in each chunk is kept using an array of integers
* on chunk->map. A positive value in the map represents a free
* region and negative allocated. Allocation inside a chunk is done
* by scanning this map sequentially and serving the first matching
* entry. This is mostly copied from the percpu_modalloc() allocator.
* Chunks can be determined from the address using the index field
* in the page struct. The index field contains a pointer to the chunk.
*
* To use this allocator, arch code should do the followings.
*
* - define __addr_to_pcpu_ptr() and __pcpu_ptr_to_addr() to translate
* regular address to percpu pointer and back if they need to be
* different from the default
* - use pcpu_setup_first_chunk() during percpu area initialization to
* setup the first chunk containing the kernel static percpu area
*/
#include <linux/bitmap.h>
#include <linux/bootmem.h>
#include <linux/mm.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/percpu.h>
#include <linux/pfn.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/workqueue.h>
#include <asm/cacheflush.h>
#include <asm/sections.h>
#include <asm/io.h>
#define PCPU_SLOT_BASE_SHIFT 5 /* 1-31 shares the same slot */
#define PCPU_DFL_MAP_ALLOC 16 /* start a map with 16 ents */
#define PCPU_ATOMIC_MAP_MARGIN_LOW 32
#define PCPU_ATOMIC_MAP_MARGIN_HIGH 64
#define PCPU_EMPTY_POP_PAGES_LOW 2
#define PCPU_EMPTY_POP_PAGES_HIGH 4
/* default addr <-> pcpu_ptr mapping, override in asm/percpu.h if necessary */
#ifndef __addr_to_pcpu_ptr
#define __addr_to_pcpu_ptr(addr) \
(void __percpu *)((unsigned long)(addr) - \
(unsigned long)pcpu_base_addr + \
(unsigned long)__per_cpu_start)
#endif
#ifndef __pcpu_ptr_to_addr
#define __pcpu_ptr_to_addr(ptr) \
(void __force *)((unsigned long)(ptr) + \
(unsigned long)pcpu_base_addr - \
(unsigned long)__per_cpu_start)
#else /* CONFIG_SMP */
/* on UP, it's always identity mapped */
#define __addr_to_pcpu_ptr(addr) (void __percpu *)(addr)
#define __pcpu_ptr_to_addr(ptr) (void __force *)(ptr)
#endif /* CONFIG_SMP */
struct pcpu_chunk {
struct list_head list; /* linked to pcpu_slot lists */
int free_size; /* free bytes in the chunk */
int contig_hint; /* max contiguous size hint */
void *base_addr; /* base address of this chunk */
int map_used; /* # of map entries used before the sentry */
int map_alloc; /* # of map entries allocated */
int *map; /* allocation map */
struct work_struct map_extend_work;/* async ->map[] extension */
bool immutable; /* no [de]population allowed */
int nr_populated; /* # of populated pages */
unsigned long populated[]; /* populated bitmap */
static int pcpu_unit_pages __read_mostly;
static int pcpu_unit_size __read_mostly;
static int pcpu_nr_units __read_mostly;
static int pcpu_atom_size __read_mostly;
static int pcpu_nr_slots __read_mostly;
static size_t pcpu_chunk_struct_size __read_mostly;
/* cpus with the lowest and highest unit addresses */
static unsigned int pcpu_low_unit_cpu __read_mostly;
static unsigned int pcpu_high_unit_cpu __read_mostly;
/* the address of the first chunk which starts with the kernel static area */
void *pcpu_base_addr __read_mostly;
EXPORT_SYMBOL_GPL(pcpu_base_addr);
static const int *pcpu_unit_map __read_mostly; /* cpu -> unit */
const unsigned long *pcpu_unit_offsets __read_mostly; /* cpu -> unit offset */
/* group information, used for vm allocation */
static int pcpu_nr_groups __read_mostly;
static const unsigned long *pcpu_group_offsets __read_mostly;
static const size_t *pcpu_group_sizes __read_mostly;
/*
* The first chunk which always exists. Note that unlike other
* chunks, this one can be allocated and mapped in several different
* ways and thus often doesn't live in the vmalloc area.
*/
static struct pcpu_chunk *pcpu_first_chunk;
/*
* Optional reserved chunk. This chunk reserves part of the first
* chunk and serves it for reserved allocations. The amount of
* reserved offset is in pcpu_reserved_chunk_limit. When reserved
* area doesn't exist, the following variables contain NULL and 0
* respectively.
*/
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static struct pcpu_chunk *pcpu_reserved_chunk;
static int pcpu_reserved_chunk_limit;
static DEFINE_SPINLOCK(pcpu_lock); /* all internal data structures */
static DEFINE_MUTEX(pcpu_alloc_mutex); /* chunk create/destroy, [de]pop */
static struct list_head *pcpu_slot __read_mostly; /* chunk list slots */
/*
* The number of empty populated pages, protected by pcpu_lock. The
* reserved chunk doesn't contribute to the count.
*/
static int pcpu_nr_empty_pop_pages;
/*
* Balance work is used to populate or destroy chunks asynchronously. We
* try to keep the number of populated free pages between
* PCPU_EMPTY_POP_PAGES_LOW and HIGH for atomic allocations and at most one
* empty chunk.
*/
static void pcpu_balance_workfn(struct work_struct *work);
static DECLARE_WORK(pcpu_balance_work, pcpu_balance_workfn);
static bool pcpu_async_enabled __read_mostly;
static bool pcpu_atomic_alloc_failed;
static void pcpu_schedule_balance_work(void)
{
if (pcpu_async_enabled)
schedule_work(&pcpu_balance_work);
}
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static bool pcpu_addr_in_first_chunk(void *addr)
{
void *first_start = pcpu_first_chunk->base_addr;
return addr >= first_start && addr < first_start + pcpu_unit_size;
}
static bool pcpu_addr_in_reserved_chunk(void *addr)
{
void *first_start = pcpu_first_chunk->base_addr;
return addr >= first_start &&
addr < first_start + pcpu_reserved_chunk_limit;
}
static int __pcpu_size_to_slot(int size)
return max(highbit - PCPU_SLOT_BASE_SHIFT + 2, 1);
}
static int pcpu_size_to_slot(int size)
{
if (size == pcpu_unit_size)
return pcpu_nr_slots - 1;
return __pcpu_size_to_slot(size);
}
static int pcpu_chunk_slot(const struct pcpu_chunk *chunk)
{
if (chunk->free_size < sizeof(int) || chunk->contig_hint < sizeof(int))
return 0;
return pcpu_size_to_slot(chunk->free_size);
}
/* set the pointer to a chunk in a page struct */
static void pcpu_set_page_chunk(struct page *page, struct pcpu_chunk *pcpu)
{
page->index = (unsigned long)pcpu;
}
/* obtain pointer to a chunk from a page struct */
static struct pcpu_chunk *pcpu_get_page_chunk(struct page *page)
{
return (struct pcpu_chunk *)page->index;
}
static int __maybe_unused pcpu_page_idx(unsigned int cpu, int page_idx)
return pcpu_unit_map[cpu] * pcpu_unit_pages + page_idx;
static unsigned long pcpu_chunk_addr(struct pcpu_chunk *chunk,
unsigned int cpu, int page_idx)
return (unsigned long)chunk->base_addr + pcpu_unit_offsets[cpu] +
static void __maybe_unused pcpu_next_unpop(struct pcpu_chunk *chunk,
int *rs, int *re, int end)
{
*rs = find_next_zero_bit(chunk->populated, end, *rs);
*re = find_next_bit(chunk->populated, end, *rs + 1);
}
static void __maybe_unused pcpu_next_pop(struct pcpu_chunk *chunk,
int *rs, int *re, int end)
{
*rs = find_next_bit(chunk->populated, end, *rs);
*re = find_next_zero_bit(chunk->populated, end, *rs + 1);
}
/*
* (Un)populated page region iterators. Iterate over (un)populated
* page regions between @start and @end in @chunk. @rs and @re should
* be integer variables and will be set to start and end page index of
* the current region.
*/
#define pcpu_for_each_unpop_region(chunk, rs, re, start, end) \
for ((rs) = (start), pcpu_next_unpop((chunk), &(rs), &(re), (end)); \
(rs) < (re); \
(rs) = (re) + 1, pcpu_next_unpop((chunk), &(rs), &(re), (end)))
#define pcpu_for_each_pop_region(chunk, rs, re, start, end) \
for ((rs) = (start), pcpu_next_pop((chunk), &(rs), &(re), (end)); \
(rs) < (re); \
(rs) = (re) + 1, pcpu_next_pop((chunk), &(rs), &(re), (end)))
* pcpu_mem_zalloc - allocate memory
* @size: bytes to allocate
* Allocate @size bytes. If @size is smaller than PAGE_SIZE,
* kzalloc() is used; otherwise, vzalloc() is used. The returned
* memory is always zeroed.
* CONTEXT:
* Does GFP_KERNEL allocation.
*
* Pointer to the allocated area on success, NULL on failure.
static void *pcpu_mem_zalloc(size_t size)
if (WARN_ON_ONCE(!slab_is_available()))
return NULL;
if (size <= PAGE_SIZE)
return kzalloc(size, GFP_KERNEL);
else
return vzalloc(size);
/**
* pcpu_mem_free - free memory
* @ptr: memory to free
* @size: size of the area
*
* Free @ptr. @ptr should have been allocated using pcpu_mem_zalloc().
*/
static void pcpu_mem_free(void *ptr, size_t size)
{
kfree(ptr);
vfree(ptr);
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/**
* pcpu_count_occupied_pages - count the number of pages an area occupies
* @chunk: chunk of interest
* @i: index of the area in question
*
* Count the number of pages chunk's @i'th area occupies. When the area's
* start and/or end address isn't aligned to page boundary, the straddled
* page is included in the count iff the rest of the page is free.
*/
static int pcpu_count_occupied_pages(struct pcpu_chunk *chunk, int i)
{
int off = chunk->map[i] & ~1;
int end = chunk->map[i + 1] & ~1;
if (!PAGE_ALIGNED(off) && i > 0) {
int prev = chunk->map[i - 1];
if (!(prev & 1) && prev <= round_down(off, PAGE_SIZE))
off = round_down(off, PAGE_SIZE);
}
if (!PAGE_ALIGNED(end) && i + 1 < chunk->map_used) {
int next = chunk->map[i + 1];
int nend = chunk->map[i + 2] & ~1;
if (!(next & 1) && nend >= round_up(end, PAGE_SIZE))
end = round_up(end, PAGE_SIZE);
}
return max_t(int, PFN_DOWN(end) - PFN_UP(off), 0);
}
/**
* pcpu_chunk_relocate - put chunk in the appropriate chunk slot
* @chunk: chunk of interest
* @oslot: the previous slot it was on
*
* This function is called after an allocation or free changed @chunk.
* New slot according to the changed state is determined and @chunk is
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* moved to the slot. Note that the reserved chunk is never put on
* chunk slots.
*
* CONTEXT:
* pcpu_lock.
*/
static void pcpu_chunk_relocate(struct pcpu_chunk *chunk, int oslot)
{
int nslot = pcpu_chunk_slot(chunk);
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if (chunk != pcpu_reserved_chunk && oslot != nslot) {
if (oslot < nslot)
list_move(&chunk->list, &pcpu_slot[nslot]);
else
list_move_tail(&chunk->list, &pcpu_slot[nslot]);
}
}
* pcpu_need_to_extend - determine whether chunk area map needs to be extended
* @chunk: chunk of interest
* @is_atomic: the allocation context
* Determine whether area map of @chunk needs to be extended. If
* @is_atomic, only the amount necessary for a new allocation is
* considered; however, async extension is scheduled if the left amount is
* low. If !@is_atomic, it aims for more empty space. Combined, this
* ensures that the map is likely to have enough available space to
* accomodate atomic allocations which can't extend maps directly.
* CONTEXT:
* pcpu_lock.
* New target map allocation length if extension is necessary, 0
* otherwise.
static int pcpu_need_to_extend(struct pcpu_chunk *chunk, bool is_atomic)
int margin, new_alloc;
if (is_atomic) {
margin = 3;
if (chunk->map_alloc <
chunk->map_used + PCPU_ATOMIC_MAP_MARGIN_LOW &&
pcpu_async_enabled)
schedule_work(&chunk->map_extend_work);
} else {
margin = PCPU_ATOMIC_MAP_MARGIN_HIGH;
}
if (chunk->map_alloc >= chunk->map_used + margin)
return 0;
new_alloc = PCPU_DFL_MAP_ALLOC;
while (new_alloc < chunk->map_used + margin)
new_alloc *= 2;
return new_alloc;
}
/**
* pcpu_extend_area_map - extend area map of a chunk
* @chunk: chunk of interest
* @new_alloc: new target allocation length of the area map
*
* Extend area map of @chunk to have @new_alloc entries.
*
* CONTEXT:
* Does GFP_KERNEL allocation. Grabs and releases pcpu_lock.
*
* RETURNS:
* 0 on success, -errno on failure.
*/
static int pcpu_extend_area_map(struct pcpu_chunk *chunk, int new_alloc)
{
int *old = NULL, *new = NULL;
size_t old_size = 0, new_size = new_alloc * sizeof(new[0]);
unsigned long flags;
new = pcpu_mem_zalloc(new_size);
if (!new)
return -ENOMEM;
/* acquire pcpu_lock and switch to new area map */
spin_lock_irqsave(&pcpu_lock, flags);
if (new_alloc <= chunk->map_alloc)
goto out_unlock;
old_size = chunk->map_alloc * sizeof(chunk->map[0]);
old = chunk->map;
memcpy(new, old, old_size);
chunk->map_alloc = new_alloc;
chunk->map = new;
new = NULL;
out_unlock:
spin_unlock_irqrestore(&pcpu_lock, flags);
/*
* pcpu_mem_free() might end up calling vfree() which uses
* IRQ-unsafe lock and thus can't be called under pcpu_lock.
*/
pcpu_mem_free(old, old_size);
pcpu_mem_free(new, new_size);
return 0;
}
static void pcpu_map_extend_workfn(struct work_struct *work)
{
struct pcpu_chunk *chunk = container_of(work, struct pcpu_chunk,
map_extend_work);
int new_alloc;
spin_lock_irq(&pcpu_lock);
new_alloc = pcpu_need_to_extend(chunk, false);
spin_unlock_irq(&pcpu_lock);
if (new_alloc)
pcpu_extend_area_map(chunk, new_alloc);
}
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/**
* pcpu_fit_in_area - try to fit the requested allocation in a candidate area
* @chunk: chunk the candidate area belongs to
* @off: the offset to the start of the candidate area
* @this_size: the size of the candidate area
* @size: the size of the target allocation
* @align: the alignment of the target allocation
* @pop_only: only allocate from already populated region
*
* We're trying to allocate @size bytes aligned at @align. @chunk's area
* at @off sized @this_size is a candidate. This function determines
* whether the target allocation fits in the candidate area and returns the
* number of bytes to pad after @off. If the target area doesn't fit, -1
* is returned.
*
* If @pop_only is %true, this function only considers the already
* populated part of the candidate area.
*/
static int pcpu_fit_in_area(struct pcpu_chunk *chunk, int off, int this_size,
int size, int align, bool pop_only)
{
int cand_off = off;
while (true) {
int head = ALIGN(cand_off, align) - off;
int page_start, page_end, rs, re;
if (this_size < head + size)
return -1;
if (!pop_only)
return head;
/*
* If the first unpopulated page is beyond the end of the
* allocation, the whole allocation is populated;
* otherwise, retry from the end of the unpopulated area.
*/
page_start = PFN_DOWN(head + off);
page_end = PFN_UP(head + off + size);
rs = page_start;
pcpu_next_unpop(chunk, &rs, &re, PFN_UP(off + this_size));
if (rs >= page_end)
return head;
cand_off = re * PAGE_SIZE;
}
}
/**
* pcpu_alloc_area - allocate area from a pcpu_chunk
* @chunk: chunk of interest
* @pop_only: allocate only from the populated area
* @occ_pages_p: out param for the number of pages the area occupies
*
* Try to allocate @size bytes area aligned at @align from @chunk.
* Note that this function only allocates the offset. It doesn't
* populate or map the area.
*
* @chunk->map must have at least two free slots.
*
* CONTEXT:
* pcpu_lock.
*
* Allocated offset in @chunk on success, -1 if no matching area is
* found.
static int pcpu_alloc_area(struct pcpu_chunk *chunk, int size, int align,
bool pop_only, int *occ_pages_p)
{
int oslot = pcpu_chunk_slot(chunk);
int max_contig = 0;
int i, off;
for (i = chunk->first_free, p = chunk->map + i; i < chunk->map_used; i++, p++) {
int this_size;
off = *p;
if (off & 1)
continue;
this_size = (p[1] & ~1) - off;
head = pcpu_fit_in_area(chunk, off, this_size, size, align,
pop_only);
if (head < 0) {
if (!seen_free) {
chunk->first_free = i;
seen_free = true;
}
max_contig = max(this_size, max_contig);
continue;
}
/*
* If head is small or the previous block is free,
* merge'em. Note that 'small' is defined as smaller
* than sizeof(int), which is very small but isn't too
* uncommon for percpu allocations.
*/
if (head && (head < sizeof(int) || !(p[-1] & 1))) {
*p = off += head;
else
max_contig = max(*p - p[-1], max_contig);
head = 0;
}
/* if tail is small, just keep it around */
tail = this_size - head - size;
if (tail < sizeof(int)) {
size = this_size - head;
}
/* split if warranted */
if (head || tail) {
int nr_extra = !!head + !!tail;
/* insert new subblocks */
memmove(p + nr_extra + 1, p + 1,
sizeof(chunk->map[0]) * (chunk->map_used - i));
chunk->map_used += nr_extra;
if (!seen_free) {
chunk->first_free = i;
seen_free = true;
}
*++p = off += head;
++i;
max_contig = max(head, max_contig);
}
if (tail) {
max_contig = max(tail, max_contig);
if (!seen_free)
chunk->first_free = i + 1;
/* update hint and mark allocated */
if (i + 1 == chunk->map_used)
chunk->contig_hint = max_contig; /* fully scanned */
else
chunk->contig_hint = max(chunk->contig_hint,
max_contig);
chunk->free_size -= size;
*p |= 1;
*occ_pages_p = pcpu_count_occupied_pages(chunk, i);
pcpu_chunk_relocate(chunk, oslot);
return off;
}
chunk->contig_hint = max_contig; /* fully scanned */
pcpu_chunk_relocate(chunk, oslot);
/* tell the upper layer that this chunk has no matching area */
return -1;
}
/**
* pcpu_free_area - free area to a pcpu_chunk
* @chunk: chunk of interest
* @freeme: offset of area to free
* @occ_pages_p: out param for the number of pages the area occupies
*
* Free area starting from @freeme to @chunk. Note that this function
* only modifies the allocation map. It doesn't depopulate or unmap
* the area.
*
* CONTEXT:
* pcpu_lock.
static void pcpu_free_area(struct pcpu_chunk *chunk, int freeme,
int *occ_pages_p)
{
int oslot = pcpu_chunk_slot(chunk);
int off = 0;
unsigned i, j;
int to_free = 0;
int *p;
freeme |= 1; /* we are searching for <given offset, in use> pair */
i = 0;
j = chunk->map_used;
while (i != j) {
unsigned k = (i + j) / 2;
off = chunk->map[k];
if (off < freeme)
i = k + 1;
else if (off > freeme)
j = k;
else
i = j = k;
}
if (i < chunk->first_free)
chunk->first_free = i;
p = chunk->map + i;
*p = off &= ~1;
chunk->free_size += (p[1] & ~1) - off;
*occ_pages_p = pcpu_count_occupied_pages(chunk, i);
/* merge with next? */
if (!(p[1] & 1))
to_free++;
if (i > 0 && !(p[-1] & 1)) {
to_free++;
if (to_free) {
chunk->map_used -= to_free;
memmove(p + 1, p + 1 + to_free,
(chunk->map_used - i) * sizeof(chunk->map[0]));
chunk->contig_hint = max(chunk->map[i + 1] - chunk->map[i] - 1, chunk->contig_hint);
pcpu_chunk_relocate(chunk, oslot);
}
static struct pcpu_chunk *pcpu_alloc_chunk(void)
{
struct pcpu_chunk *chunk;
chunk = pcpu_mem_zalloc(pcpu_chunk_struct_size);
if (!chunk)
return NULL;
chunk->map = pcpu_mem_zalloc(PCPU_DFL_MAP_ALLOC *
sizeof(chunk->map[0]));
pcpu_mem_free(chunk, pcpu_chunk_struct_size);
return NULL;
}
chunk->map_alloc = PCPU_DFL_MAP_ALLOC;
chunk->map[0] = 0;
chunk->map[1] = pcpu_unit_size | 1;
chunk->map_used = 1;
INIT_LIST_HEAD(&chunk->list);
INIT_WORK(&chunk->map_extend_work, pcpu_map_extend_workfn);
chunk->free_size = pcpu_unit_size;
chunk->contig_hint = pcpu_unit_size;
return chunk;
}
static void pcpu_free_chunk(struct pcpu_chunk *chunk)
{
if (!chunk)
return;
pcpu_mem_free(chunk->map, chunk->map_alloc * sizeof(chunk->map[0]));
pcpu_mem_free(chunk, pcpu_chunk_struct_size);
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/**
* pcpu_chunk_populated - post-population bookkeeping
* @chunk: pcpu_chunk which got populated
* @page_start: the start page
* @page_end: the end page
*
* Pages in [@page_start,@page_end) have been populated to @chunk. Update
* the bookkeeping information accordingly. Must be called after each
* successful population.
*/
static void pcpu_chunk_populated(struct pcpu_chunk *chunk,
int page_start, int page_end)
{
int nr = page_end - page_start;
lockdep_assert_held(&pcpu_lock);
bitmap_set(chunk->populated, page_start, nr);
chunk->nr_populated += nr;
pcpu_nr_empty_pop_pages += nr;
}
/**
* pcpu_chunk_depopulated - post-depopulation bookkeeping
* @chunk: pcpu_chunk which got depopulated
* @page_start: the start page
* @page_end: the end page
*
* Pages in [@page_start,@page_end) have been depopulated from @chunk.
* Update the bookkeeping information accordingly. Must be called after
* each successful depopulation.
*/
static void pcpu_chunk_depopulated(struct pcpu_chunk *chunk,
int page_start, int page_end)
{
int nr = page_end - page_start;
lockdep_assert_held(&pcpu_lock);
bitmap_clear(chunk->populated, page_start, nr);
chunk->nr_populated -= nr;
pcpu_nr_empty_pop_pages -= nr;
}
/*
* Chunk management implementation.
*
* To allow different implementations, chunk alloc/free and
* [de]population are implemented in a separate file which is pulled
* into this file and compiled together. The following functions
* should be implemented.
*
* pcpu_populate_chunk - populate the specified range of a chunk
* pcpu_depopulate_chunk - depopulate the specified range of a chunk
* pcpu_create_chunk - create a new chunk
* pcpu_destroy_chunk - destroy a chunk, always preceded by full depop
* pcpu_addr_to_page - translate address to physical address
* pcpu_verify_alloc_info - check alloc_info is acceptable during init
static int pcpu_populate_chunk(struct pcpu_chunk *chunk, int off, int size);
static void pcpu_depopulate_chunk(struct pcpu_chunk *chunk, int off, int size);
static struct pcpu_chunk *pcpu_create_chunk(void);
static void pcpu_destroy_chunk(struct pcpu_chunk *chunk);
static struct page *pcpu_addr_to_page(void *addr);
static int __init pcpu_verify_alloc_info(const struct pcpu_alloc_info *ai);
#ifdef CONFIG_NEED_PER_CPU_KM
#include "percpu-km.c"
#else
#include "percpu-vm.c"
/**
* pcpu_chunk_addr_search - determine chunk containing specified address
* @addr: address for which the chunk needs to be determined.
*
* RETURNS:
* The address of the found chunk.
*/
static struct pcpu_chunk *pcpu_chunk_addr_search(void *addr)
{
/* is it in the first chunk? */
if (pcpu_addr_in_first_chunk(addr)) {
/* is it in the reserved area? */
if (pcpu_addr_in_reserved_chunk(addr))
return pcpu_reserved_chunk;
return pcpu_first_chunk;
}
/*
* The address is relative to unit0 which might be unused and
* thus unmapped. Offset the address to the unit space of the
* current processor before looking it up in the vmalloc
* space. Note that any possible cpu id can be used here, so
* there's no need to worry about preemption or cpu hotplug.
*/
addr += pcpu_unit_offsets[raw_smp_processor_id()];
return pcpu_get_page_chunk(pcpu_addr_to_page(addr));
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* pcpu_alloc - the percpu allocator
* @align: alignment of area (max PAGE_SIZE)
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* @reserved: allocate from the reserved chunk if available
* Allocate percpu area of @size bytes aligned at @align. If @gfp doesn't
* contain %GFP_KERNEL, the allocation is atomic.
*
* RETURNS:
* Percpu pointer to the allocated area on success, NULL on failure.
*/
static void __percpu *pcpu_alloc(size_t size, size_t align, bool reserved,
gfp_t gfp)
bool is_atomic = (gfp & GFP_KERNEL) != GFP_KERNEL;
int occ_pages = 0;
unsigned long flags;
/*
* We want the lowest bit of offset available for in-use/free
* indicator, so force >= 16bit alignment and make size even.
*/
if (unlikely(align < 2))
align = 2;
size = ALIGN(size, 2);
if (unlikely(!size || size > PCPU_MIN_UNIT_SIZE || align > PAGE_SIZE)) {
WARN(true, "illegal size (%zu) or align (%zu) for "
"percpu allocation\n", size, align);
return NULL;
}
spin_lock_irqsave(&pcpu_lock, flags);
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/* serve reserved allocations from the reserved chunk if available */
if (reserved && pcpu_reserved_chunk) {
chunk = pcpu_reserved_chunk;
if (size > chunk->contig_hint) {
err = "alloc from reserved chunk failed";
goto fail_unlock;
while ((new_alloc = pcpu_need_to_extend(chunk, is_atomic))) {
spin_unlock_irqrestore(&pcpu_lock, flags);
if (is_atomic ||
pcpu_extend_area_map(chunk, new_alloc) < 0) {
err = "failed to extend area map of reserved chunk";
}
spin_lock_irqsave(&pcpu_lock, flags);
}
off = pcpu_alloc_area(chunk, size, align, is_atomic,
&occ_pages);
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if (off >= 0)
goto area_found;
err = "alloc from reserved chunk failed";
goto fail_unlock;
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}
restart:
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/* search through normal chunks */
for (slot = pcpu_size_to_slot(size); slot < pcpu_nr_slots; slot++) {
list_for_each_entry(chunk, &pcpu_slot[slot], list) {
if (size > chunk->contig_hint)
continue;
new_alloc = pcpu_need_to_extend(chunk, is_atomic);
if (new_alloc) {
spin_unlock_irqrestore(&pcpu_lock, flags);
if (pcpu_extend_area_map(chunk,
new_alloc) < 0) {
err = "failed to extend area map";
}
spin_lock_irqsave(&pcpu_lock, flags);
/*
* pcpu_lock has been dropped, need to
* restart cpu_slot list walking.
*/
goto restart;
off = pcpu_alloc_area(chunk, size, align, is_atomic,
&occ_pages);
if (off >= 0)
goto area_found;
}
}
spin_unlock_irqrestore(&pcpu_lock, flags);
/*
* No space left. Create a new chunk. We don't want multiple
* tasks to create chunks simultaneously. Serialize and create iff
* there's still no empty chunk after grabbing the mutex.
*/
mutex_lock(&pcpu_alloc_mutex);
if (list_empty(&pcpu_slot[pcpu_nr_slots - 1])) {
chunk = pcpu_create_chunk();
if (!chunk) {
mutex_unlock(&pcpu_alloc_mutex);
err = "failed to allocate new chunk";
goto fail;
}
spin_lock_irqsave(&pcpu_lock, flags);
pcpu_chunk_relocate(chunk, -1);
} else {
spin_lock_irqsave(&pcpu_lock, flags);
goto restart;
spin_unlock_irqrestore(&pcpu_lock, flags);
/* populate if not all pages are already there */
int page_start, page_end, rs, re;
mutex_lock(&pcpu_alloc_mutex);
page_start = PFN_DOWN(off);