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	 * Except for the root, subtree_control must be zero for a cgroup
	 * with tasks so that child cgroups don't compete against tasks.
	 */
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	if (enable && cgroup_parent(cgrp) && !list_empty(&cgrp->cset_links)) {
	 * Update subsys masks and calculate what needs to be done.  More
	 * subsystems than specified may need to be enabled or disabled
	 * depending on subsystem dependencies.
	 */
	old_sc = cgrp->subtree_control;
	old_ss = cgrp->child_subsys_mask;
	new_sc = (old_sc | enable) & ~disable;
	new_ss = cgroup_calc_child_subsys_mask(cgrp, new_sc);
	css_enable = ~old_ss & new_ss;
	css_disable = old_ss & ~new_ss;
	enable |= css_enable;
	disable |= css_disable;
	/*
	 * Because css offlining is asynchronous, userland might try to
	 * re-enable the same controller while the previous instance is
	 * still around.  In such cases, wait till it's gone using
	 * offline_waitq.
	 */
	for_each_subsys_which(ss, ssid, &css_enable) {
		cgroup_for_each_live_child(child, cgrp) {
			DEFINE_WAIT(wait);

			if (!cgroup_css(child, ss))
				continue;

			cgroup_get(child);
			prepare_to_wait(&child->offline_waitq, &wait,
					TASK_UNINTERRUPTIBLE);
			cgroup_kn_unlock(of->kn);
			schedule();
			finish_wait(&child->offline_waitq, &wait);
			cgroup_put(child);

			return restart_syscall();
		}
	}

	cgrp->subtree_control = new_sc;
	cgrp->child_subsys_mask = new_ss;

	/*
	 * Create new csses or make the existing ones visible.  A css is
	 * created invisible if it's being implicitly enabled through
	 * dependency.  An invisible css is made visible when the userland
	 * explicitly enables it.
	 */
	for_each_subsys(ss, ssid) {
		if (!(enable & (1 << ssid)))
			continue;

		cgroup_for_each_live_child(child, cgrp) {
			if (css_enable & (1 << ssid))
				ret = create_css(child, ss,
					cgrp->subtree_control & (1 << ssid));
			else
				ret = css_populate_dir(cgroup_css(child, ss),
						       NULL);
	/*
	 * At this point, cgroup_e_css() results reflect the new csses
	 * making the following cgroup_update_dfl_csses() properly update
	 * css associations of all tasks in the subtree.
	 */
	ret = cgroup_update_dfl_csses(cgrp);
	if (ret)
		goto err_undo_css;

	/*
	 * All tasks are migrated out of disabled csses.  Kill or hide
	 * them.  A css is hidden when the userland requests it to be
	 * disabled while other subsystems are still depending on it.  The
	 * css must not actively control resources and be in the vanilla
	 * state if it's made visible again later.  Controllers which may
	 * be depended upon should provide ->css_reset() for this purpose.
	for_each_subsys(ss, ssid) {
		if (!(disable & (1 << ssid)))
			continue;

		cgroup_for_each_live_child(child, cgrp) {
			struct cgroup_subsys_state *css = cgroup_css(child, ss);

			if (css_disable & (1 << ssid)) {
				kill_css(css);
			} else {
				css_clear_dir(css, NULL);
				if (ss->css_reset)
					ss->css_reset(css);
			}
	/*
	 * The effective csses of all the descendants (excluding @cgrp) may
	 * have changed.  Subsystems can optionally subscribe to this event
	 * by implementing ->css_e_css_changed() which is invoked if any of
	 * the effective csses seen from the css's cgroup may have changed.
	 */
	for_each_subsys(ss, ssid) {
		struct cgroup_subsys_state *this_css = cgroup_css(cgrp, ss);
		struct cgroup_subsys_state *css;

		if (!ss->css_e_css_changed || !this_css)
			continue;

		css_for_each_descendant_pre(css, this_css)
			if (css != this_css)
				ss->css_e_css_changed(css);
	}

	cgrp->subtree_control = old_sc;
	cgrp->child_subsys_mask = old_ss;

	for_each_subsys(ss, ssid) {
		if (!(enable & (1 << ssid)))
			continue;

		cgroup_for_each_live_child(child, cgrp) {
			struct cgroup_subsys_state *css = cgroup_css(child, ss);
				css_clear_dir(css, NULL);
static int cgroup_events_show(struct seq_file *seq, void *v)
	seq_printf(seq, "populated %d\n",
		   cgroup_is_populated(seq_css(seq)->cgroup));
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static ssize_t cgroup_file_write(struct kernfs_open_file *of, char *buf,
				 size_t nbytes, loff_t off)
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	struct cgroup *cgrp = of->kn->parent->priv;
	struct cftype *cft = of->kn->priv;
	struct cgroup_subsys_state *css;
	if (cft->write)
		return cft->write(of, buf, nbytes, off);

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	/*
	 * kernfs guarantees that a file isn't deleted with operations in
	 * flight, which means that the matching css is and stays alive and
	 * doesn't need to be pinned.  The RCU locking is not necessary
	 * either.  It's just for the convenience of using cgroup_css().
	 */
	rcu_read_lock();
	css = cgroup_css(cgrp, cft->ss);
	rcu_read_unlock();
		unsigned long long v;
		ret = kstrtoull(buf, 0, &v);
		if (!ret)
			ret = cft->write_u64(css, cft, v);
	} else if (cft->write_s64) {
		long long v;
		ret = kstrtoll(buf, 0, &v);
		if (!ret)
			ret = cft->write_s64(css, cft, v);
static void *cgroup_seqfile_start(struct seq_file *seq, loff_t *ppos)
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	return seq_cft(seq)->seq_start(seq, ppos);
static void *cgroup_seqfile_next(struct seq_file *seq, void *v, loff_t *ppos)
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	return seq_cft(seq)->seq_next(seq, v, ppos);
static void cgroup_seqfile_stop(struct seq_file *seq, void *v)
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	seq_cft(seq)->seq_stop(seq, v);
static int cgroup_seqfile_show(struct seq_file *m, void *arg)
	struct cftype *cft = seq_cft(m);
	struct cgroup_subsys_state *css = seq_css(m);
	if (cft->seq_show)
		return cft->seq_show(m, arg);
		seq_printf(m, "%llu\n", cft->read_u64(css, cft));
	else if (cft->read_s64)
		seq_printf(m, "%lld\n", cft->read_s64(css, cft));
	else
		return -EINVAL;
	return 0;
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static struct kernfs_ops cgroup_kf_single_ops = {
	.atomic_write_len	= PAGE_SIZE,
	.write			= cgroup_file_write,
	.seq_show		= cgroup_seqfile_show,
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static struct kernfs_ops cgroup_kf_ops = {
	.atomic_write_len	= PAGE_SIZE,
	.write			= cgroup_file_write,
	.seq_start		= cgroup_seqfile_start,
	.seq_next		= cgroup_seqfile_next,
	.seq_stop		= cgroup_seqfile_stop,
	.seq_show		= cgroup_seqfile_show,
};

/*
 * cgroup_rename - Only allow simple rename of directories in place.
 */
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static int cgroup_rename(struct kernfs_node *kn, struct kernfs_node *new_parent,
			 const char *new_name_str)
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	struct cgroup *cgrp = kn->priv;
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	if (kernfs_type(kn) != KERNFS_DIR)
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	if (kn->parent != new_parent)
	/*
	 * This isn't a proper migration and its usefulness is very
	 * limited.  Disallow on the default hierarchy.
		return -EPERM;
	 * We're gonna grab cgroup_mutex which nests outside kernfs
	 * active_ref.  kernfs_rename() doesn't require active_ref
	 * protection.  Break them before grabbing cgroup_mutex.
	 */
	kernfs_break_active_protection(new_parent);
	kernfs_break_active_protection(kn);
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	mutex_lock(&cgroup_mutex);
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	ret = kernfs_rename(kn, new_parent, new_name_str);
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	mutex_unlock(&cgroup_mutex);

	kernfs_unbreak_active_protection(kn);
	kernfs_unbreak_active_protection(new_parent);
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	return ret;
/* set uid and gid of cgroup dirs and files to that of the creator */
static int cgroup_kn_set_ugid(struct kernfs_node *kn)
{
	struct iattr iattr = { .ia_valid = ATTR_UID | ATTR_GID,
			       .ia_uid = current_fsuid(),
			       .ia_gid = current_fsgid(), };

	if (uid_eq(iattr.ia_uid, GLOBAL_ROOT_UID) &&
	    gid_eq(iattr.ia_gid, GLOBAL_ROOT_GID))
		return 0;

	return kernfs_setattr(kn, &iattr);
}

static int cgroup_add_file(struct cgroup_subsys_state *css, struct cgroup *cgrp,
			   struct cftype *cft)
	char name[CGROUP_FILE_NAME_MAX];
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	struct kernfs_node *kn;
	struct lock_class_key *key = NULL;
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#ifdef CONFIG_DEBUG_LOCK_ALLOC
	key = &cft->lockdep_key;
#endif
	kn = __kernfs_create_file(cgrp->kn, cgroup_file_name(cgrp, cft, name),
				  cgroup_file_mode(cft), 0, cft->kf_ops, cft,
				  NULL, key);
	if (IS_ERR(kn))
		return PTR_ERR(kn);

	ret = cgroup_kn_set_ugid(kn);
	if (cft->file_offset) {
		struct cgroup_file *cfile = (void *)css + cft->file_offset;

		spin_lock_irq(&cgroup_file_kn_lock);
		spin_unlock_irq(&cgroup_file_kn_lock);
/**
 * cgroup_addrm_files - add or remove files to a cgroup directory
 * @css: the target css
 * @cgrp: the target cgroup (usually css->cgroup)
 * @cfts: array of cftypes to be added
 * @is_add: whether to add or remove
 *
 * Depending on @is_add, add or remove files defined by @cfts on @cgrp.
 * For removals, this function never fails.
static int cgroup_addrm_files(struct cgroup_subsys_state *css,
			      struct cgroup *cgrp, struct cftype cfts[],
	struct cftype *cft, *cft_end = NULL;
	lockdep_assert_held(&cgroup_mutex);
restart:
	for (cft = cfts; cft != cft_end && cft->name[0] != '\0'; cft++) {
		/* does cft->flags tell us to skip this file on @cgrp? */
		if ((cft->flags & __CFTYPE_ONLY_ON_DFL) && !cgroup_on_dfl(cgrp))
			continue;
		if ((cft->flags & __CFTYPE_NOT_ON_DFL) && cgroup_on_dfl(cgrp))
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		if ((cft->flags & CFTYPE_NOT_ON_ROOT) && !cgroup_parent(cgrp))
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		if ((cft->flags & CFTYPE_ONLY_ON_ROOT) && cgroup_parent(cgrp))
			ret = cgroup_add_file(css, cgrp, cft);
				pr_warn("%s: failed to add %s, err=%d\n",
					__func__, cft->name, ret);
				cft_end = cft;
				is_add = false;
				goto restart;
		} else {
			cgroup_rm_file(cgrp, cft);
static int cgroup_apply_cftypes(struct cftype *cfts, bool is_add)
	struct cgroup_subsys *ss = cfts[0].ss;
	struct cgroup *root = &ss->root->cgrp;
	lockdep_assert_held(&cgroup_mutex);

	/* add/rm files for all cgroups created before */
	css_for_each_descendant_pre(css, cgroup_css(root, ss)) {
		ret = cgroup_addrm_files(css, cgrp, cfts, is_add);

	if (is_add && !ret)
		kernfs_activate(root->kn);
static void cgroup_exit_cftypes(struct cftype *cfts)
	struct cftype *cft;
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	for (cft = cfts; cft->name[0] != '\0'; cft++) {
		/* free copy for custom atomic_write_len, see init_cftypes() */
		if (cft->max_write_len && cft->max_write_len != PAGE_SIZE)
			kfree(cft->kf_ops);
		cft->kf_ops = NULL;
		cft->ss = NULL;

		/* revert flags set by cgroup core while adding @cfts */
		cft->flags &= ~(__CFTYPE_ONLY_ON_DFL | __CFTYPE_NOT_ON_DFL);
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	}
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static int cgroup_init_cftypes(struct cgroup_subsys *ss, struct cftype *cfts)
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	for (cft = cfts; cft->name[0] != '\0'; cft++) {
		struct kernfs_ops *kf_ops;

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		WARN_ON(cft->ss || cft->kf_ops);

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		if (cft->seq_start)
			kf_ops = &cgroup_kf_ops;
		else
			kf_ops = &cgroup_kf_single_ops;

		/*
		 * Ugh... if @cft wants a custom max_write_len, we need to
		 * make a copy of kf_ops to set its atomic_write_len.
		 */
		if (cft->max_write_len && cft->max_write_len != PAGE_SIZE) {
			kf_ops = kmemdup(kf_ops, sizeof(*kf_ops), GFP_KERNEL);
			if (!kf_ops) {
				cgroup_exit_cftypes(cfts);
				return -ENOMEM;
			}
			kf_ops->atomic_write_len = cft->max_write_len;
		}
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		cft->kf_ops = kf_ops;
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	}
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	return 0;
static int cgroup_rm_cftypes_locked(struct cftype *cfts)
{
	lockdep_assert_held(&cgroup_mutex);

	if (!cfts || !cfts[0].ss)
		return -ENOENT;

	list_del(&cfts->node);
	cgroup_apply_cftypes(cfts, false);
	cgroup_exit_cftypes(cfts);
	return 0;
/**
 * cgroup_rm_cftypes - remove an array of cftypes from a subsystem
 * @cfts: zero-length name terminated array of cftypes
 *
 * Unregister @cfts.  Files described by @cfts are removed from all
 * existing cgroups and all future cgroups won't have them either.  This
 * function can be called anytime whether @cfts' subsys is attached or not.
 *
 * Returns 0 on successful unregistration, -ENOENT if @cfts is not
int cgroup_rm_cftypes(struct cftype *cfts)
	mutex_lock(&cgroup_mutex);
	ret = cgroup_rm_cftypes_locked(cfts);
	mutex_unlock(&cgroup_mutex);
/**
 * cgroup_add_cftypes - add an array of cftypes to a subsystem
 * @ss: target cgroup subsystem
 * @cfts: zero-length name terminated array of cftypes
 *
 * Register @cfts to @ss.  Files described by @cfts are created for all
 * existing cgroups to which @ss is attached and all future cgroups will
 * have them too.  This function can be called anytime whether @ss is
 * attached or not.
 *
 * Returns 0 on successful registration, -errno on failure.  Note that this
 * function currently returns 0 as long as @cfts registration is successful
 * even if some file creation attempts on existing cgroups fail.
 */
static int cgroup_add_cftypes(struct cgroup_subsys *ss, struct cftype *cfts)
	if (!cfts || cfts[0].name[0] == '\0')
		return 0;
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	ret = cgroup_init_cftypes(ss, cfts);
	if (ret)
		return ret;
	mutex_lock(&cgroup_mutex);
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	list_add_tail(&cfts->node, &ss->cfts);
	ret = cgroup_apply_cftypes(cfts, true);
		cgroup_rm_cftypes_locked(cfts);
	mutex_unlock(&cgroup_mutex);
/**
 * cgroup_add_dfl_cftypes - add an array of cftypes for default hierarchy
 * @ss: target cgroup subsystem
 * @cfts: zero-length name terminated array of cftypes
 *
 * Similar to cgroup_add_cftypes() but the added files are only used for
 * the default hierarchy.
 */
int cgroup_add_dfl_cftypes(struct cgroup_subsys *ss, struct cftype *cfts)
{
	struct cftype *cft;

	for (cft = cfts; cft && cft->name[0] != '\0'; cft++)
		cft->flags |= __CFTYPE_ONLY_ON_DFL;
	return cgroup_add_cftypes(ss, cfts);
}

/**
 * cgroup_add_legacy_cftypes - add an array of cftypes for legacy hierarchies
 * @ss: target cgroup subsystem
 * @cfts: zero-length name terminated array of cftypes
 *
 * Similar to cgroup_add_cftypes() but the added files are only used for
 * the legacy hierarchies.
 */
int cgroup_add_legacy_cftypes(struct cgroup_subsys *ss, struct cftype *cfts)
{
	for (cft = cfts; cft && cft->name[0] != '\0'; cft++)
		cft->flags |= __CFTYPE_NOT_ON_DFL;
/**
 * cgroup_file_notify - generate a file modified event for a cgroup_file
 * @cfile: target cgroup_file
 *
 * @cfile must have been obtained by setting cftype->file_offset.
 */
void cgroup_file_notify(struct cgroup_file *cfile)
{
	unsigned long flags;

	spin_lock_irqsave(&cgroup_file_kn_lock, flags);
	if (cfile->kn)
		kernfs_notify(cfile->kn);
	spin_unlock_irqrestore(&cgroup_file_kn_lock, flags);
}

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/**
 * cgroup_task_count - count the number of tasks in a cgroup.
 * @cgrp: the cgroup in question
 *
 * Return the number of tasks in the cgroup.
 */
static int cgroup_task_count(const struct cgroup *cgrp)
	struct cgrp_cset_link *link;
	list_for_each_entry(link, &cgrp->cset_links, cset_link)
		count += atomic_read(&link->cset->refcount);
	spin_unlock_bh(&css_set_lock);
 * css_next_child - find the next child of a given css
 * @pos: the current position (%NULL to initiate traversal)
 * @parent: css whose children to walk
 * This function returns the next child of @parent and should be called
 * under either cgroup_mutex or RCU read lock.  The only requirement is
 * that @parent and @pos are accessible.  The next sibling is guaranteed to
 * be returned regardless of their states.
 *
 * If a subsystem synchronizes ->css_online() and the start of iteration, a
 * css which finished ->css_online() is guaranteed to be visible in the
 * future iterations and will stay visible until the last reference is put.
 * A css which hasn't finished ->css_online() or already finished
 * ->css_offline() may show up during traversal.  It's each subsystem's
 * responsibility to synchronize against on/offlining.
struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos,
					   struct cgroup_subsys_state *parent)
	struct cgroup_subsys_state *next;
	cgroup_assert_mutex_or_rcu_locked();
	 * @pos could already have been unlinked from the sibling list.
	 * Once a cgroup is removed, its ->sibling.next is no longer
	 * updated when its next sibling changes.  CSS_RELEASED is set when
	 * @pos is taken off list, at which time its next pointer is valid,
	 * and, as releases are serialized, the one pointed to by the next
	 * pointer is guaranteed to not have started release yet.  This
	 * implies that if we observe !CSS_RELEASED on @pos in this RCU
	 * critical section, the one pointed to by its next pointer is
	 * guaranteed to not have finished its RCU grace period even if we
	 * have dropped rcu_read_lock() inbetween iterations.
	 * If @pos has CSS_RELEASED set, its next pointer can't be
	 * dereferenced; however, as each css is given a monotonically
	 * increasing unique serial number and always appended to the
	 * sibling list, the next one can be found by walking the parent's
	 * children until the first css with higher serial number than
	 * @pos's.  While this path can be slower, it happens iff iteration
	 * races against release and the race window is very small.
		next = list_entry_rcu(parent->children.next, struct cgroup_subsys_state, sibling);
	} else if (likely(!(pos->flags & CSS_RELEASED))) {
		next = list_entry_rcu(pos->sibling.next, struct cgroup_subsys_state, sibling);
		list_for_each_entry_rcu(next, &parent->children, sibling)
			if (next->serial_nr > pos->serial_nr)
				break;
	/*
	 * @next, if not pointing to the head, can be dereferenced and is
	 * the next sibling.
	if (&next->sibling != &parent->children)
		return next;
 * css_next_descendant_pre - find the next descendant for pre-order walk
 * @pos: the current position (%NULL to initiate traversal)
 * @root: css whose descendants to walk
 * To be used by css_for_each_descendant_pre().  Find the next descendant
 * to visit for pre-order traversal of @root's descendants.  @root is
 * included in the iteration and the first node to be visited.
 * While this function requires cgroup_mutex or RCU read locking, it
 * doesn't require the whole traversal to be contained in a single critical
 * section.  This function will return the correct next descendant as long
 * as both @pos and @root are accessible and @pos is a descendant of @root.
 *
 * If a subsystem synchronizes ->css_online() and the start of iteration, a
 * css which finished ->css_online() is guaranteed to be visible in the
 * future iterations and will stay visible until the last reference is put.
 * A css which hasn't finished ->css_online() or already finished
 * ->css_offline() may show up during traversal.  It's each subsystem's
 * responsibility to synchronize against on/offlining.
struct cgroup_subsys_state *
css_next_descendant_pre(struct cgroup_subsys_state *pos,
			struct cgroup_subsys_state *root)
	cgroup_assert_mutex_or_rcu_locked();

	/* visit the first child if exists */
	if (next)
		return next;

	/* no child, visit my or the closest ancestor's next sibling */
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		next = css_next_child(pos, pos->parent);
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		pos = pos->parent;
 * css_rightmost_descendant - return the rightmost descendant of a css
 * @pos: css of interest
 * Return the rightmost descendant of @pos.  If there's no descendant, @pos
 * is returned.  This can be used during pre-order traversal to skip
 * subtree of @pos.
 * While this function requires cgroup_mutex or RCU read locking, it
 * doesn't require the whole traversal to be contained in a single critical
 * section.  This function will return the correct rightmost descendant as
 * long as @pos is accessible.
struct cgroup_subsys_state *
css_rightmost_descendant(struct cgroup_subsys_state *pos)
	struct cgroup_subsys_state *last, *tmp;
	cgroup_assert_mutex_or_rcu_locked();

	do {
		last = pos;
		/* ->prev isn't RCU safe, walk ->next till the end */
		pos = NULL;
static struct cgroup_subsys_state *
css_leftmost_descendant(struct cgroup_subsys_state *pos)
 * css_next_descendant_post - find the next descendant for post-order walk
 * @pos: the current position (%NULL to initiate traversal)
 * @root: css whose descendants to walk
 * To be used by css_for_each_descendant_post().  Find the next descendant
 * to visit for post-order traversal of @root's descendants.  @root is
 * included in the iteration and the last node to be visited.
 * While this function requires cgroup_mutex or RCU read locking, it
 * doesn't require the whole traversal to be contained in a single critical
 * section.  This function will return the correct next descendant as long
 * as both @pos and @cgroup are accessible and @pos is a descendant of
 * @cgroup.
 *
 * If a subsystem synchronizes ->css_online() and the start of iteration, a
 * css which finished ->css_online() is guaranteed to be visible in the
 * future iterations and will stay visible until the last reference is put.
 * A css which hasn't finished ->css_online() or already finished
 * ->css_offline() may show up during traversal.  It's each subsystem's
 * responsibility to synchronize against on/offlining.
struct cgroup_subsys_state *
css_next_descendant_post(struct cgroup_subsys_state *pos,
			 struct cgroup_subsys_state *root)
	cgroup_assert_mutex_or_rcu_locked();
	/* if first iteration, visit leftmost descendant which may be @root */
	if (!pos)
		return css_leftmost_descendant(root);
	/* if we visited @root, we're done */
	if (pos == root)
		return NULL;

	/* if there's an unvisited sibling, visit its leftmost descendant */
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	next = css_next_child(pos, pos->parent);

	/* no sibling left, visit parent */
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	return pos->parent;
/**
 * css_has_online_children - does a css have online children
 * @css: the target css
 *
 * Returns %true if @css has any online children; otherwise, %false.  This
 * function can be called from any context but the caller is responsible
 * for synchronizing against on/offlining as necessary.
 */
bool css_has_online_children(struct cgroup_subsys_state *css)
	struct cgroup_subsys_state *child;
	bool ret = false;
		if (child->flags & CSS_ONLINE) {
 * css_task_iter_advance_css_set - advance a task itererator to the next css_set
 * @it: the iterator to advance
 *
 * Advance @it to the next css_set to walk.
static void css_task_iter_advance_css_set(struct css_task_iter *it)
	struct list_head *l = it->cset_pos;
	struct cgrp_cset_link *link;
	struct css_set *cset;

	lockdep_assert_held(&css_set_lock);
	/* Advance to the next non-empty css_set */
	do {
		l = l->next;
		if (l == it->cset_head) {
			it->cset_pos = NULL;
			it->task_pos = NULL;

		if (it->ss) {
			cset = container_of(l, struct css_set,
					    e_cset_node[it->ss->id]);
		} else {
			link = list_entry(l, struct cgrp_cset_link, cset_link);
			cset = link->cset;
		}
	} while (!css_set_populated(cset));
	it->cset_pos = l;
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	if (!list_empty(&cset->tasks))
		it->task_pos = cset->tasks.next;
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	else
		it->task_pos = cset->mg_tasks.next;

	it->tasks_head = &cset->tasks;
	it->mg_tasks_head = &cset->mg_tasks;

	/*
	 * We don't keep css_sets locked across iteration steps and thus
	 * need to take steps to ensure that iteration can be resumed after
	 * the lock is re-acquired.  Iteration is performed at two levels -
	 * css_sets and tasks in them.
	 *
	 * Once created, a css_set never leaves its cgroup lists, so a
	 * pinned css_set is guaranteed to stay put and we can resume
	 * iteration afterwards.
	 *
	 * Tasks may leave @cset across iteration steps.  This is resolved
	 * by registering each iterator with the css_set currently being
	 * walked and making css_set_move_task() advance iterators whose
	 * next task is leaving.
	 */
	if (it->cur_cset) {
		list_del(&it->iters_node);
		put_css_set_locked(it->cur_cset);
	}
	get_css_set(cset);
	it->cur_cset = cset;
	list_add(&it->iters_node, &cset->task_iters);
static void css_task_iter_advance(struct css_task_iter *it)
{
	struct list_head *l = it->task_pos;

	lockdep_assert_held(&css_set_lock);
	WARN_ON_ONCE(!l);

	/*
	 * Advance iterator to find next entry.  cset->tasks is consumed
	 * first and then ->mg_tasks.  After ->mg_tasks, we move onto the
	 * next cset.
	 */
	l = l->next;

	if (l == it->tasks_head)
		l = it->mg_tasks_head->next;

	if (l == it->mg_tasks_head)
		css_task_iter_advance_css_set(it);
	else
		it->task_pos = l;
}

 * css_task_iter_start - initiate task iteration
 * @css: the css to walk tasks of
 * @it: the task iterator to use
 *
 * Initiate iteration through the tasks of @css.  The caller can call
 * css_task_iter_next() to walk through the tasks until the function
 * returns NULL.  On completion of iteration, css_task_iter_end() must be
 * called.
void css_task_iter_start(struct cgroup_subsys_state *css,
			 struct css_task_iter *it)
	/* no one should try to iterate before mounting cgroups */
	WARN_ON_ONCE(!use_task_css_set_links);
	it->ss = css->ss;

	if (it->ss)
		it->cset_pos = &css->cgroup->e_csets[css->ss->id];
	else
		it->cset_pos = &css->cgroup->cset_links;

	it->cset_head = it->cset_pos;
	css_task_iter_advance_css_set(it);
	spin_unlock_bh(&css_set_lock);
 * css_task_iter_next - return the next task for the iterator
 * @it: the task iterator being iterated
 *
 * The "next" function for task iteration.  @it should have been
 * initialized via css_task_iter_start().  Returns NULL when the iteration
 * reaches the end.
struct task_struct *css_task_iter_next(struct css_task_iter *it)
		put_task_struct(it->cur_task);
	if (it->task_pos) {
		it->cur_task = list_entry(it->task_pos, struct task_struct,
					  cg_list);
		get_task_struct(it->cur_task);
		css_task_iter_advance(it);
	}
	spin_unlock_bh(&css_set_lock);
 * css_task_iter_end - finish task iteration
 * @it: the task iterator to finish
 *
 * Finish task iteration started by css_task_iter_start().
void css_task_iter_end(struct css_task_iter *it)