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Older
if (cft->write_u64) {
unsigned long long v;
ret = kstrtoull(buf, 0, &v);
if (!ret)
ret = cft->write_u64(css, cft, v);
} else if (cft->write_s64) {
long long v;
ret = kstrtoll(buf, 0, &v);
if (!ret)
ret = cft->write_s64(css, cft, v);
return ret ?: nbytes;
static void *cgroup_seqfile_start(struct seq_file *seq, loff_t *ppos)
static void *cgroup_seqfile_next(struct seq_file *seq, void *v, loff_t *ppos)
static void cgroup_seqfile_stop(struct seq_file *seq, void *v)
static int cgroup_seqfile_show(struct seq_file *m, void *arg)
struct cftype *cft = seq_cft(m);
struct cgroup_subsys_state *css = seq_css(m);
if (cft->seq_show)
return cft->seq_show(m, arg);
if (cft->read_u64)
seq_printf(m, "%llu\n", cft->read_u64(css, cft));
else if (cft->read_s64)
seq_printf(m, "%lld\n", cft->read_s64(css, cft));
else
return -EINVAL;
return 0;
static struct kernfs_ops cgroup_kf_single_ops = {
.atomic_write_len = PAGE_SIZE,
.write = cgroup_file_write,
.seq_show = cgroup_seqfile_show,
static struct kernfs_ops cgroup_kf_ops = {
.atomic_write_len = PAGE_SIZE,
.write = cgroup_file_write,
.seq_start = cgroup_seqfile_start,
.seq_next = cgroup_seqfile_next,
.seq_stop = cgroup_seqfile_stop,
.seq_show = cgroup_seqfile_show,
};
/*
* cgroup_rename - Only allow simple rename of directories in place.
*/
static int cgroup_rename(struct kernfs_node *kn, struct kernfs_node *new_parent,
const char *new_name_str)
/*
* This isn't a proper migration and its usefulness is very
* limited. Disallow on the default hierarchy.
if (cgroup_on_dfl(cgrp))
/*
* We're gonna grab cgroup_mutex which nests outside kernfs
* active_ref. kernfs_rename() doesn't require active_ref
* protection. Break them before grabbing cgroup_mutex.
*/
kernfs_break_active_protection(new_parent);
kernfs_break_active_protection(kn);
ret = kernfs_rename(kn, new_parent, new_name_str);
kernfs_unbreak_active_protection(kn);
kernfs_unbreak_active_protection(new_parent);
/* set uid and gid of cgroup dirs and files to that of the creator */
static int cgroup_kn_set_ugid(struct kernfs_node *kn)
{
struct iattr iattr = { .ia_valid = ATTR_UID | ATTR_GID,
.ia_uid = current_fsuid(),
.ia_gid = current_fsgid(), };
if (uid_eq(iattr.ia_uid, GLOBAL_ROOT_UID) &&
gid_eq(iattr.ia_gid, GLOBAL_ROOT_GID))
return 0;
return kernfs_setattr(kn, &iattr);
}
static int cgroup_add_file(struct cgroup *cgrp, struct cftype *cft)
struct kernfs_node *kn;
struct lock_class_key *key = NULL;
int ret;
#ifdef CONFIG_DEBUG_LOCK_ALLOC
key = &cft->lockdep_key;
#endif
kn = __kernfs_create_file(cgrp->kn, cgroup_file_name(cgrp, cft, name),
cgroup_file_mode(cft), 0, cft->kf_ops, cft,
if (IS_ERR(kn))
return PTR_ERR(kn);
ret = cgroup_kn_set_ugid(kn);
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if (ret) {
kernfs_remove(kn);
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return ret;
}
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if (cft->write == cgroup_procs_write)
cgrp->procs_kn = kn;
else if (cft->seq_show == cgroup_populated_show)
cgrp->populated_kn = kn;
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return 0;
/**
* cgroup_addrm_files - add or remove files to a cgroup directory
* @cgrp: the target cgroup
* @cfts: array of cftypes to be added
* @is_add: whether to add or remove
*
* Depending on @is_add, add or remove files defined by @cfts on @cgrp.
* For removals, this function never fails. If addition fails, this
* function doesn't remove files already added. The caller is responsible
* for cleaning up.
static int cgroup_addrm_files(struct cgroup *cgrp, struct cftype cfts[],
bool is_add)
lockdep_assert_held(&cgroup_mutex);
for (cft = cfts; cft->name[0] != '\0'; cft++) {
/* does cft->flags tell us to skip this file on @cgrp? */
if ((cft->flags & __CFTYPE_ONLY_ON_DFL) && !cgroup_on_dfl(cgrp))
if ((cft->flags & __CFTYPE_NOT_ON_DFL) && cgroup_on_dfl(cgrp))
if ((cft->flags & CFTYPE_NOT_ON_ROOT) && !cgroup_parent(cgrp))
if ((cft->flags & CFTYPE_ONLY_ON_ROOT) && cgroup_parent(cgrp))
ret = cgroup_add_file(cgrp, cft);
pr_warn("%s: failed to add %s, err=%d\n",
__func__, cft->name, ret);
} else {
cgroup_rm_file(cgrp, cft);
static int cgroup_apply_cftypes(struct cftype *cfts, bool is_add)
{
LIST_HEAD(pending);
struct cgroup_subsys *ss = cfts[0].ss;
struct cgroup *root = &ss->root->cgrp;
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struct cgroup_subsys_state *css;
lockdep_assert_held(&cgroup_mutex);
/* add/rm files for all cgroups created before */
css_for_each_descendant_pre(css, cgroup_css(root, ss)) {
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struct cgroup *cgrp = css->cgroup;
if (cgroup_is_dead(cgrp))
continue;
ret = cgroup_addrm_files(cgrp, cfts, is_add);
if (is_add && !ret)
kernfs_activate(root->kn);
static void cgroup_exit_cftypes(struct cftype *cfts)
for (cft = cfts; cft->name[0] != '\0'; cft++) {
/* free copy for custom atomic_write_len, see init_cftypes() */
if (cft->max_write_len && cft->max_write_len != PAGE_SIZE)
kfree(cft->kf_ops);
cft->kf_ops = NULL;
/* revert flags set by cgroup core while adding @cfts */
cft->flags &= ~(__CFTYPE_ONLY_ON_DFL | __CFTYPE_NOT_ON_DFL);
static int cgroup_init_cftypes(struct cgroup_subsys *ss, struct cftype *cfts)
{
struct cftype *cft;
for (cft = cfts; cft->name[0] != '\0'; cft++) {
struct kernfs_ops *kf_ops;
if (cft->seq_start)
kf_ops = &cgroup_kf_ops;
else
kf_ops = &cgroup_kf_single_ops;
/*
* Ugh... if @cft wants a custom max_write_len, we need to
* make a copy of kf_ops to set its atomic_write_len.
*/
if (cft->max_write_len && cft->max_write_len != PAGE_SIZE) {
kf_ops = kmemdup(kf_ops, sizeof(*kf_ops), GFP_KERNEL);
if (!kf_ops) {
cgroup_exit_cftypes(cfts);
return -ENOMEM;
}
kf_ops->atomic_write_len = cft->max_write_len;
}
static int cgroup_rm_cftypes_locked(struct cftype *cfts)
{
lockdep_assert_held(&cgroup_mutex);
if (!cfts || !cfts[0].ss)
return -ENOENT;
list_del(&cfts->node);
cgroup_apply_cftypes(cfts, false);
cgroup_exit_cftypes(cfts);
return 0;
/**
* cgroup_rm_cftypes - remove an array of cftypes from a subsystem
* @cfts: zero-length name terminated array of cftypes
*
* Unregister @cfts. Files described by @cfts are removed from all
* existing cgroups and all future cgroups won't have them either. This
* function can be called anytime whether @cfts' subsys is attached or not.
*
* Returns 0 on successful unregistration, -ENOENT if @cfts is not
int cgroup_rm_cftypes(struct cftype *cfts)
mutex_lock(&cgroup_mutex);
ret = cgroup_rm_cftypes_locked(cfts);
mutex_unlock(&cgroup_mutex);
/**
* cgroup_add_cftypes - add an array of cftypes to a subsystem
* @ss: target cgroup subsystem
* @cfts: zero-length name terminated array of cftypes
*
* Register @cfts to @ss. Files described by @cfts are created for all
* existing cgroups to which @ss is attached and all future cgroups will
* have them too. This function can be called anytime whether @ss is
* attached or not.
*
* Returns 0 on successful registration, -errno on failure. Note that this
* function currently returns 0 as long as @cfts registration is successful
* even if some file creation attempts on existing cgroups fail.
*/
static int cgroup_add_cftypes(struct cgroup_subsys *ss, struct cftype *cfts)
if (ss->disabled)
return 0;
if (!cfts || cfts[0].name[0] == '\0')
return 0;
ret = cgroup_init_cftypes(ss, cfts);
if (ret)
return ret;
mutex_lock(&cgroup_mutex);
ret = cgroup_apply_cftypes(cfts, true);
cgroup_rm_cftypes_locked(cfts);
mutex_unlock(&cgroup_mutex);
/**
* cgroup_add_dfl_cftypes - add an array of cftypes for default hierarchy
* @ss: target cgroup subsystem
* @cfts: zero-length name terminated array of cftypes
*
* Similar to cgroup_add_cftypes() but the added files are only used for
* the default hierarchy.
*/
int cgroup_add_dfl_cftypes(struct cgroup_subsys *ss, struct cftype *cfts)
{
struct cftype *cft;
for (cft = cfts; cft && cft->name[0] != '\0'; cft++)
cft->flags |= __CFTYPE_ONLY_ON_DFL;
return cgroup_add_cftypes(ss, cfts);
}
/**
* cgroup_add_legacy_cftypes - add an array of cftypes for legacy hierarchies
* @ss: target cgroup subsystem
* @cfts: zero-length name terminated array of cftypes
*
* Similar to cgroup_add_cftypes() but the added files are only used for
* the legacy hierarchies.
*/
int cgroup_add_legacy_cftypes(struct cgroup_subsys *ss, struct cftype *cfts)
{
struct cftype *cft;
/*
* If legacy_flies_on_dfl, we want to show the legacy files on the
* dfl hierarchy but iff the target subsystem hasn't been updated
* for the dfl hierarchy yet.
*/
if (!cgroup_legacy_files_on_dfl ||
ss->dfl_cftypes != ss->legacy_cftypes) {
for (cft = cfts; cft && cft->name[0] != '\0'; cft++)
cft->flags |= __CFTYPE_NOT_ON_DFL;
}
return cgroup_add_cftypes(ss, cfts);
}
/**
* cgroup_task_count - count the number of tasks in a cgroup.
* @cgrp: the cgroup in question
*
* Return the number of tasks in the cgroup.
*/
static int cgroup_task_count(const struct cgroup *cgrp)
struct cgrp_cset_link *link;
down_read(&css_set_rwsem);
list_for_each_entry(link, &cgrp->cset_links, cset_link)
count += atomic_read(&link->cset->refcount);
up_read(&css_set_rwsem);
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* css_next_child - find the next child of a given css
* @pos: the current position (%NULL to initiate traversal)
* @parent: css whose children to walk
* This function returns the next child of @parent and should be called
* under either cgroup_mutex or RCU read lock. The only requirement is
* that @parent and @pos are accessible. The next sibling is guaranteed to
* be returned regardless of their states.
*
* If a subsystem synchronizes ->css_online() and the start of iteration, a
* css which finished ->css_online() is guaranteed to be visible in the
* future iterations and will stay visible until the last reference is put.
* A css which hasn't finished ->css_online() or already finished
* ->css_offline() may show up during traversal. It's each subsystem's
* responsibility to synchronize against on/offlining.
struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos,
struct cgroup_subsys_state *parent)
struct cgroup_subsys_state *next;
* @pos could already have been unlinked from the sibling list.
* Once a cgroup is removed, its ->sibling.next is no longer
* updated when its next sibling changes. CSS_RELEASED is set when
* @pos is taken off list, at which time its next pointer is valid,
* and, as releases are serialized, the one pointed to by the next
* pointer is guaranteed to not have started release yet. This
* implies that if we observe !CSS_RELEASED on @pos in this RCU
* critical section, the one pointed to by its next pointer is
* guaranteed to not have finished its RCU grace period even if we
* have dropped rcu_read_lock() inbetween iterations.
* If @pos has CSS_RELEASED set, its next pointer can't be
* dereferenced; however, as each css is given a monotonically
* increasing unique serial number and always appended to the
* sibling list, the next one can be found by walking the parent's
* children until the first css with higher serial number than
* @pos's. While this path can be slower, it happens iff iteration
* races against release and the race window is very small.
next = list_entry_rcu(parent->children.next, struct cgroup_subsys_state, sibling);
} else if (likely(!(pos->flags & CSS_RELEASED))) {
next = list_entry_rcu(pos->sibling.next, struct cgroup_subsys_state, sibling);
list_for_each_entry_rcu(next, &parent->children, sibling)
if (next->serial_nr > pos->serial_nr)
break;
/*
* @next, if not pointing to the head, can be dereferenced and is
if (&next->sibling != &parent->children)
return next;
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* css_next_descendant_pre - find the next descendant for pre-order walk
* @pos: the current position (%NULL to initiate traversal)
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* @root: css whose descendants to walk
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* To be used by css_for_each_descendant_pre(). Find the next descendant
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* to visit for pre-order traversal of @root's descendants. @root is
* included in the iteration and the first node to be visited.
* While this function requires cgroup_mutex or RCU read locking, it
* doesn't require the whole traversal to be contained in a single critical
* section. This function will return the correct next descendant as long
* as both @pos and @root are accessible and @pos is a descendant of @root.
*
* If a subsystem synchronizes ->css_online() and the start of iteration, a
* css which finished ->css_online() is guaranteed to be visible in the
* future iterations and will stay visible until the last reference is put.
* A css which hasn't finished ->css_online() or already finished
* ->css_offline() may show up during traversal. It's each subsystem's
* responsibility to synchronize against on/offlining.
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struct cgroup_subsys_state *
css_next_descendant_pre(struct cgroup_subsys_state *pos,
struct cgroup_subsys_state *root)
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struct cgroup_subsys_state *next;
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/* if first iteration, visit @root */
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return root;
/* visit the first child if exists */
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next = css_next_child(NULL, pos);
if (next)
return next;
/* no child, visit my or the closest ancestor's next sibling */
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while (pos != root) {
return NULL;
}
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* css_rightmost_descendant - return the rightmost descendant of a css
* @pos: css of interest
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* Return the rightmost descendant of @pos. If there's no descendant, @pos
* is returned. This can be used during pre-order traversal to skip
* While this function requires cgroup_mutex or RCU read locking, it
* doesn't require the whole traversal to be contained in a single critical
* section. This function will return the correct rightmost descendant as
* long as @pos is accessible.
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struct cgroup_subsys_state *
css_rightmost_descendant(struct cgroup_subsys_state *pos)
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struct cgroup_subsys_state *last, *tmp;
do {
last = pos;
/* ->prev isn't RCU safe, walk ->next till the end */
pos = NULL;
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css_for_each_child(tmp, last)
pos = tmp;
} while (pos);
return last;
}
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static struct cgroup_subsys_state *
css_leftmost_descendant(struct cgroup_subsys_state *pos)
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struct cgroup_subsys_state *last;
do {
last = pos;
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pos = css_next_child(NULL, pos);
} while (pos);
return last;
}
/**
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* css_next_descendant_post - find the next descendant for post-order walk
* @pos: the current position (%NULL to initiate traversal)
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* @root: css whose descendants to walk
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* To be used by css_for_each_descendant_post(). Find the next descendant
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* to visit for post-order traversal of @root's descendants. @root is
* included in the iteration and the last node to be visited.
* While this function requires cgroup_mutex or RCU read locking, it
* doesn't require the whole traversal to be contained in a single critical
* section. This function will return the correct next descendant as long
* as both @pos and @cgroup are accessible and @pos is a descendant of
* @cgroup.
*
* If a subsystem synchronizes ->css_online() and the start of iteration, a
* css which finished ->css_online() is guaranteed to be visible in the
* future iterations and will stay visible until the last reference is put.
* A css which hasn't finished ->css_online() or already finished
* ->css_offline() may show up during traversal. It's each subsystem's
* responsibility to synchronize against on/offlining.
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struct cgroup_subsys_state *
css_next_descendant_post(struct cgroup_subsys_state *pos,
struct cgroup_subsys_state *root)
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struct cgroup_subsys_state *next;
/* if first iteration, visit leftmost descendant which may be @root */
if (!pos)
return css_leftmost_descendant(root);
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/* if we visited @root, we're done */
if (pos == root)
return NULL;
/* if there's an unvisited sibling, visit its leftmost descendant */
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return css_leftmost_descendant(next);
/* no sibling left, visit parent */
/**
* css_has_online_children - does a css have online children
* @css: the target css
*
* Returns %true if @css has any online children; otherwise, %false. This
* function can be called from any context but the caller is responsible
* for synchronizing against on/offlining as necessary.
*/
bool css_has_online_children(struct cgroup_subsys_state *css)
{
struct cgroup_subsys_state *child;
bool ret = false;
rcu_read_lock();
css_for_each_child(child, css) {
if (child->flags & CSS_ONLINE) {
ret = true;
break;
}
}
rcu_read_unlock();
return ret;
* css_advance_task_iter - advance a task itererator to the next css_set
* @it: the iterator to advance
*
* Advance @it to the next css_set to walk.
static void css_advance_task_iter(struct css_task_iter *it)
struct cgrp_cset_link *link;
struct css_set *cset;
/* Advance to the next non-empty css_set */
do {
l = l->next;
if (l == it->cset_head) {
it->cset_pos = NULL;
if (it->ss) {
cset = container_of(l, struct css_set,
e_cset_node[it->ss->id]);
} else {
link = list_entry(l, struct cgrp_cset_link, cset_link);
cset = link->cset;
}
} while (list_empty(&cset->tasks) && list_empty(&cset->mg_tasks));
it->task_pos = cset->mg_tasks.next;
it->tasks_head = &cset->tasks;
it->mg_tasks_head = &cset->mg_tasks;
* css_task_iter_start - initiate task iteration
* @css: the css to walk tasks of
* @it: the task iterator to use
*
* Initiate iteration through the tasks of @css. The caller can call
* css_task_iter_next() to walk through the tasks until the function
* returns NULL. On completion of iteration, css_task_iter_end() must be
* called.
*
* Note that this function acquires a lock which is released when the
* iteration finishes. The caller can't sleep while iteration is in
* progress.
*/
void css_task_iter_start(struct cgroup_subsys_state *css,
struct css_task_iter *it)
__acquires(css_set_rwsem)
/* no one should try to iterate before mounting cgroups */
WARN_ON_ONCE(!use_task_css_set_links);
down_read(&css_set_rwsem);
it->ss = css->ss;
if (it->ss)
it->cset_pos = &css->cgroup->e_csets[css->ss->id];
else
it->cset_pos = &css->cgroup->cset_links;
css_advance_task_iter(it);
* css_task_iter_next - return the next task for the iterator
* @it: the task iterator being iterated
*
* The "next" function for task iteration. @it should have been
* initialized via css_task_iter_start(). Returns NULL when the iteration
* reaches the end.
struct task_struct *css_task_iter_next(struct css_task_iter *it)
{
struct task_struct *res;
/* If the iterator cg is NULL, we have no tasks */
return NULL;
res = list_entry(l, struct task_struct, cg_list);
/*
* Advance iterator to find next entry. cset->tasks is consumed
* first and then ->mg_tasks. After ->mg_tasks, we move onto the
* next cset.
*/
if (l == it->tasks_head)
l = it->mg_tasks_head->next;
css_advance_task_iter(it);
return res;
}
* css_task_iter_end - finish task iteration
* @it: the task iterator to finish
*
* Finish task iteration started by css_task_iter_start().
void css_task_iter_end(struct css_task_iter *it)
__releases(css_set_rwsem)
up_read(&css_set_rwsem);
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* cgroup_trasnsfer_tasks - move tasks from one cgroup to another
* @to: cgroup to which the tasks will be moved
* @from: cgroup in which the tasks currently reside
* Locking rules between cgroup_post_fork() and the migration path
* guarantee that, if a task is forking while being migrated, the new child
* is guaranteed to be either visible in the source cgroup after the
* parent's migration is complete or put into the target cgroup. No task
* can slip out of migration through forking.
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int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from)
LIST_HEAD(preloaded_csets);
struct cgrp_cset_link *link;
struct css_task_iter it;
struct task_struct *task;
mutex_lock(&cgroup_mutex);
/* all tasks in @from are being moved, all csets are source */
down_read(&css_set_rwsem);
list_for_each_entry(link, &from->cset_links, cset_link)
cgroup_migrate_add_src(link->cset, to, &preloaded_csets);
up_read(&css_set_rwsem);
ret = cgroup_migrate_prepare_dst(to, &preloaded_csets);
if (ret)
goto out_err;
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/*
* Migrate tasks one-by-one until @form is empty. This fails iff
* ->can_attach() fails.
*/
do {
css_task_iter_start(&from->self, &it);
task = css_task_iter_next(&it);
if (task)
get_task_struct(task);
css_task_iter_end(&it);
if (task) {
ret = cgroup_migrate(to, task, false);
put_task_struct(task);
}
} while (task && !ret);
out_err:
cgroup_migrate_finish(&preloaded_csets);
return ret;
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}
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* Stuff for reading the 'tasks'/'procs' files.
*
* Reading this file can return large amounts of data if a cgroup has
* *lots* of attached tasks. So it may need several calls to read(),
* but we cannot guarantee that the information we produce is correct
* unless we produce it entirely atomically.
*
*/
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/* which pidlist file are we talking about? */
enum cgroup_filetype {
CGROUP_FILE_PROCS,
CGROUP_FILE_TASKS,
};
/*
* A pidlist is a list of pids that virtually represents the contents of one
* of the cgroup files ("procs" or "tasks"). We keep a list of such pidlists,
* a pair (one each for procs, tasks) for each pid namespace that's relevant
* to the cgroup.
*/
struct cgroup_pidlist {
/*
* used to find which pidlist is wanted. doesn't change as long as
* this particular list stays in the list.
*/
struct { enum cgroup_filetype type; struct pid_namespace *ns; } key;
/* array of xids */
pid_t *list;
/* how many elements the above list has */
int length;
/* each of these stored in a list by its cgroup */
struct list_head links;
/* pointer to the cgroup we belong to, for list removal purposes */
struct cgroup *owner;
/* for delayed destruction */
struct delayed_work destroy_dwork;
/*
* The following two functions "fix" the issue where there are more pids
* than kmalloc will give memory for; in such cases, we use vmalloc/vfree.
* TODO: replace with a kernel-wide solution to this problem
*/
#define PIDLIST_TOO_LARGE(c) ((c) * sizeof(pid_t) > (PAGE_SIZE * 2))
static void *pidlist_allocate(int count)
{
if (PIDLIST_TOO_LARGE(count))
return vmalloc(count * sizeof(pid_t));
else
return kmalloc(count * sizeof(pid_t), GFP_KERNEL);
}
static void pidlist_free(void *p)
{
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/*
* Used to destroy all pidlists lingering waiting for destroy timer. None
* should be left afterwards.
*/
static void cgroup_pidlist_destroy_all(struct cgroup *cgrp)
{
struct cgroup_pidlist *l, *tmp_l;
mutex_lock(&cgrp->pidlist_mutex);
list_for_each_entry_safe(l, tmp_l, &cgrp->pidlists, links)
mod_delayed_work(cgroup_pidlist_destroy_wq, &l->destroy_dwork, 0);
mutex_unlock(&cgrp->pidlist_mutex);
flush_workqueue(cgroup_pidlist_destroy_wq);
BUG_ON(!list_empty(&cgrp->pidlists));
}
static void cgroup_pidlist_destroy_work_fn(struct work_struct *work)
{
struct delayed_work *dwork = to_delayed_work(work);
struct cgroup_pidlist *l = container_of(dwork, struct cgroup_pidlist,
destroy_dwork);
struct cgroup_pidlist *tofree = NULL;
mutex_lock(&l->owner->pidlist_mutex);
/*
* Destroy iff we didn't get queued again. The state won't change
* as destroy_dwork can only be queued while locked.
if (!delayed_work_pending(dwork)) {
list_del(&l->links);
pidlist_free(l->list);
put_pid_ns(l->key.ns);
tofree = l;
}
mutex_unlock(&l->owner->pidlist_mutex);
kfree(tofree);
}
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* pidlist_uniq - given a kmalloc()ed list, strip out all duplicate entries
* Returns the number of unique elements.
static int pidlist_uniq(pid_t *list, int length)
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int src, dest = 1;
/*
* we presume the 0th element is unique, so i starts at 1. trivial
* edge cases first; no work needs to be done for either
*/
if (length == 0 || length == 1)
return length;
/* src and dest walk down the list; dest counts unique elements */
for (src = 1; src < length; src++) {
/* find next unique element */
while (list[src] == list[src-1]) {
src++;
if (src == length)
goto after;
}
/* dest always points to where the next unique element goes */
list[dest] = list[src];
dest++;
}
after:
return dest;
}
/*
* The two pid files - task and cgroup.procs - guaranteed that the result
* is sorted, which forced this whole pidlist fiasco. As pid order is
* different per namespace, each namespace needs differently sorted list,
* making it impossible to use, for example, single rbtree of member tasks
* sorted by task pointer. As pidlists can be fairly large, allocating one
* per open file is dangerous, so cgroup had to implement shared pool of
* pidlists keyed by cgroup and namespace.
*
* All this extra complexity was caused by the original implementation
* committing to an entirely unnecessary property. In the long term, we
* want to do away with it. Explicitly scramble sort order if on the
* default hierarchy so that no such expectation exists in the new
* interface.
*
* Scrambling is done by swapping every two consecutive bits, which is
* non-identity one-to-one mapping which disturbs sort order sufficiently.
*/
static pid_t pid_fry(pid_t pid)
{
unsigned a = pid & 0x55555555;
unsigned b = pid & 0xAAAAAAAA;
return (a << 1) | (b >> 1);
}
static pid_t cgroup_pid_fry(struct cgroup *cgrp, pid_t pid)
{
if (cgroup_on_dfl(cgrp))
return pid_fry(pid);
else
return pid;
}
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static int cmppid(const void *a, const void *b)
{
return *(pid_t *)a - *(pid_t *)b;
}
static int fried_cmppid(const void *a, const void *b)
{
return pid_fry(*(pid_t *)a) - pid_fry(*(pid_t *)b);
}
static struct cgroup_pidlist *cgroup_pidlist_find(struct cgroup *cgrp,
enum cgroup_filetype type)
{
struct cgroup_pidlist *l;
/* don't need task_nsproxy() if we're looking at ourself */
struct pid_namespace *ns = task_active_pid_ns(current);
lockdep_assert_held(&cgrp->pidlist_mutex);
list_for_each_entry(l, &cgrp->pidlists, links)
if (l->key.type == type && l->key.ns == ns)
return l;
return NULL;
}
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/*
* find the appropriate pidlist for our purpose (given procs vs tasks)
* returns with the lock on that pidlist already held, and takes care
* of the use count, or returns NULL with no locks held if we're out of