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struct cgrp_cset_link *link;
struct css_set *cset;
lockdep_assert_held(&css_set_lock);
/* Advance to the next non-empty css_set */
do {
l = l->next;
if (l == it->cset_head) {
it->cset_pos = NULL;
if (it->ss) {
cset = container_of(l, struct css_set,
e_cset_node[it->ss->id]);
} else {
link = list_entry(l, struct cgrp_cset_link, cset_link);
cset = link->cset;
}
} while (!css_set_populated(cset));
it->task_pos = cset->mg_tasks.next;
it->tasks_head = &cset->tasks;
it->mg_tasks_head = &cset->mg_tasks;
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/*
* We don't keep css_sets locked across iteration steps and thus
* need to take steps to ensure that iteration can be resumed after
* the lock is re-acquired. Iteration is performed at two levels -
* css_sets and tasks in them.
*
* Once created, a css_set never leaves its cgroup lists, so a
* pinned css_set is guaranteed to stay put and we can resume
* iteration afterwards.
*
* Tasks may leave @cset across iteration steps. This is resolved
* by registering each iterator with the css_set currently being
* walked and making css_set_move_task() advance iterators whose
* next task is leaving.
*/
if (it->cur_cset) {
list_del(&it->iters_node);
put_css_set_locked(it->cur_cset);
}
get_css_set(cset);
it->cur_cset = cset;
list_add(&it->iters_node, &cset->task_iters);
static void css_task_iter_advance(struct css_task_iter *it)
{
struct list_head *l = it->task_pos;
lockdep_assert_held(&css_set_lock);
WARN_ON_ONCE(!l);
/*
* Advance iterator to find next entry. cset->tasks is consumed
* first and then ->mg_tasks. After ->mg_tasks, we move onto the
* next cset.
*/
l = l->next;
if (l == it->tasks_head)
l = it->mg_tasks_head->next;
if (l == it->mg_tasks_head)
css_task_iter_advance_css_set(it);
else
it->task_pos = l;
}
* css_task_iter_start - initiate task iteration
* @css: the css to walk tasks of
* @it: the task iterator to use
*
* Initiate iteration through the tasks of @css. The caller can call
* css_task_iter_next() to walk through the tasks until the function
* returns NULL. On completion of iteration, css_task_iter_end() must be
* called.
void css_task_iter_start(struct cgroup_subsys_state *css,
struct css_task_iter *it)
/* no one should try to iterate before mounting cgroups */
WARN_ON_ONCE(!use_task_css_set_links);
memset(it, 0, sizeof(*it));
spin_lock_irq(&css_set_lock);
it->ss = css->ss;
if (it->ss)
it->cset_pos = &css->cgroup->e_csets[css->ss->id];
else
it->cset_pos = &css->cgroup->cset_links;
css_task_iter_advance_css_set(it);
spin_unlock_irq(&css_set_lock);
* css_task_iter_next - return the next task for the iterator
* @it: the task iterator being iterated
*
* The "next" function for task iteration. @it should have been
* initialized via css_task_iter_start(). Returns NULL when the iteration
* reaches the end.
struct task_struct *css_task_iter_next(struct css_task_iter *it)
if (it->cur_task) {
put_task_struct(it->cur_task);
it->cur_task = NULL;
}
spin_lock_irq(&css_set_lock);
if (it->task_pos) {
it->cur_task = list_entry(it->task_pos, struct task_struct,
cg_list);
get_task_struct(it->cur_task);
css_task_iter_advance(it);
}
spin_unlock_irq(&css_set_lock);
return it->cur_task;
* css_task_iter_end - finish task iteration
* @it: the task iterator to finish
*
* Finish task iteration started by css_task_iter_start().
void css_task_iter_end(struct css_task_iter *it)
if (it->cur_cset) {
spin_lock_irq(&css_set_lock);
list_del(&it->iters_node);
put_css_set_locked(it->cur_cset);
spin_unlock_irq(&css_set_lock);
}
if (it->cur_task)
put_task_struct(it->cur_task);
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static void cgroup_procs_release(struct kernfs_open_file *of)
{
if (of->priv) {
css_task_iter_end(of->priv);
kfree(of->priv);
}
}
static void *cgroup_procs_next(struct seq_file *s, void *v, loff_t *pos)
{
struct kernfs_open_file *of = s->private;
struct css_task_iter *it = of->priv;
struct task_struct *task;
do {
task = css_task_iter_next(it);
} while (task && !thread_group_leader(task));
return task;
}
static void *cgroup_procs_start(struct seq_file *s, loff_t *pos)
{
struct kernfs_open_file *of = s->private;
struct cgroup *cgrp = seq_css(s)->cgroup;
struct css_task_iter *it = of->priv;
/*
* When a seq_file is seeked, it's always traversed sequentially
* from position 0, so we can simply keep iterating on !0 *pos.
*/
if (!it) {
if (WARN_ON_ONCE((*pos)++))
return ERR_PTR(-EINVAL);
it = kzalloc(sizeof(*it), GFP_KERNEL);
if (!it)
return ERR_PTR(-ENOMEM);
of->priv = it;
css_task_iter_start(&cgrp->self, it);
} else if (!(*pos)++) {
css_task_iter_end(it);
css_task_iter_start(&cgrp->self, it);
}
return cgroup_procs_next(s, NULL, NULL);
}
static int cgroup_procs_show(struct seq_file *s, void *v)
{
seq_printf(s, "%d\n", task_tgid_vnr(v));
return 0;
}
/* cgroup core interface files for the default hierarchy */
static struct cftype cgroup_dfl_base_files[] = {
.name = "cgroup.procs",
.file_offset = offsetof(struct cgroup, procs_file),
.release = cgroup_procs_release,
.seq_start = cgroup_procs_start,
.seq_next = cgroup_procs_next,
.seq_show = cgroup_procs_show,
.write = cgroup_procs_write,
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},
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{
.name = "cgroup.controllers",
.seq_show = cgroup_controllers_show,
},
{
.name = "cgroup.subtree_control",
.seq_show = cgroup_subtree_control_show,
.write = cgroup_subtree_control_write,
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},
.name = "cgroup.events",
.flags = CFTYPE_NOT_ON_ROOT,
.file_offset = offsetof(struct cgroup, events_file),
.seq_show = cgroup_events_show,
{ } /* terminate */
};
/*
* css destruction is four-stage process.
*
* 1. Destruction starts. Killing of the percpu_ref is initiated.
* Implemented in kill_css().
*
* 2. When the percpu_ref is confirmed to be visible as killed on all CPUs
* and thus css_tryget_online() is guaranteed to fail, the css can be
* offlined by invoking offline_css(). After offlining, the base ref is
* put. Implemented in css_killed_work_fn().
*
* 3. When the percpu_ref reaches zero, the only possible remaining
* accessors are inside RCU read sections. css_release() schedules the
* RCU callback.
*
* 4. After the grace period, the css can be freed. Implemented in
* css_free_work_fn().
*
* It is actually hairier because both step 2 and 4 require process context
* and thus involve punting to css->destroy_work adding two additional
* steps to the already complex sequence.
*/
static void css_free_work_fn(struct work_struct *work)
{
struct cgroup_subsys_state *css =
container_of(work, struct cgroup_subsys_state, destroy_work);
struct cgroup_subsys *ss = css->ss;
struct cgroup *cgrp = css->cgroup;
percpu_ref_exit(&css->refcnt);
struct cgroup_subsys_state *parent = css->parent;
int id = css->id;
ss->css_free(css);
cgroup_idr_remove(&ss->css_idr, id);
if (parent)
css_put(parent);
} else {
/* cgroup free path */
atomic_dec(&cgrp->root->nr_cgrps);
cgroup_pidlist_destroy_all(cgrp);
cancel_work_sync(&cgrp->release_agent_work);
/*
* We get a ref to the parent, and put the ref when
* this cgroup is being freed, so it's guaranteed
* that the parent won't be destroyed before its
* children.
*/
kernfs_put(cgrp->kn);
kfree(cgrp);
} else {
/*
* This is root cgroup's refcnt reaching zero,
* which indicates that the root should be
* released.
*/
cgroup_destroy_root(cgrp->root);
}
}
static void css_free_rcu_fn(struct rcu_head *rcu_head)
{
struct cgroup_subsys_state *css =
container_of(rcu_head, struct cgroup_subsys_state, rcu_head);
INIT_WORK(&css->destroy_work, css_free_work_fn);
queue_work(cgroup_destroy_wq, &css->destroy_work);
static void css_release_work_fn(struct work_struct *work)
{
struct cgroup_subsys_state *css =
container_of(work, struct cgroup_subsys_state, destroy_work);
struct cgroup_subsys *ss = css->ss;
struct cgroup *cgrp = css->cgroup;
mutex_lock(&cgroup_mutex);
css->flags |= CSS_RELEASED;
list_del_rcu(&css->sibling);
if (ss) {
/* css release path */
cgroup_idr_replace(&ss->css_idr, NULL, css->id);
if (ss->css_released)
ss->css_released(css);
} else {
/* cgroup release path */
trace_cgroup_release(cgrp);
cgroup_idr_remove(&cgrp->root->cgroup_idr, cgrp->id);
cgrp->id = -1;
/*
* There are two control paths which try to determine
* cgroup from dentry without going through kernfs -
* cgroupstats_build() and css_tryget_online_from_dir().
* Those are supported by RCU protecting clearing of
* cgrp->kn->priv backpointer.
*/
if (cgrp->kn)
RCU_INIT_POINTER(*(void __rcu __force **)&cgrp->kn->priv,
NULL);
mutex_unlock(&cgroup_mutex);
call_rcu(&css->rcu_head, css_free_rcu_fn);
}
static void css_release(struct percpu_ref *ref)
{
struct cgroup_subsys_state *css =
container_of(ref, struct cgroup_subsys_state, refcnt);
INIT_WORK(&css->destroy_work, css_release_work_fn);
queue_work(cgroup_destroy_wq, &css->destroy_work);
static void init_and_link_css(struct cgroup_subsys_state *css,
struct cgroup_subsys *ss, struct cgroup *cgrp)
lockdep_assert_held(&cgroup_mutex);
memset(css, 0, sizeof(*css));
css->cgroup = cgrp;
INIT_LIST_HEAD(&css->sibling);
INIT_LIST_HEAD(&css->children);
css->serial_nr = css_serial_nr_next++;
atomic_set(&css->online_cnt, 0);
if (cgroup_parent(cgrp)) {
css->parent = cgroup_css(cgroup_parent(cgrp), ss);
css_get(css->parent);
}
BUG_ON(cgroup_css(cgrp, ss));
/* invoke ->css_online() on a new CSS and mark it online if successful */
static int online_css(struct cgroup_subsys_state *css)
struct cgroup_subsys *ss = css->ss;
lockdep_assert_held(&cgroup_mutex);
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if (ss->css_online)
ret = ss->css_online(css);
css->flags |= CSS_ONLINE;
rcu_assign_pointer(css->cgroup->subsys[ss->id], css);
atomic_inc(&css->online_cnt);
if (css->parent)
atomic_inc(&css->parent->online_cnt);
/* if the CSS is online, invoke ->css_offline() on it and mark it offline */
static void offline_css(struct cgroup_subsys_state *css)
struct cgroup_subsys *ss = css->ss;
lockdep_assert_held(&cgroup_mutex);
if (!(css->flags & CSS_ONLINE))
return;
if (ss->css_reset)
ss->css_reset(css);
ss->css_offline(css);
css->flags &= ~CSS_ONLINE;
RCU_INIT_POINTER(css->cgroup->subsys[ss->id], NULL);
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wake_up_all(&css->cgroup->offline_waitq);
* css_create - create a cgroup_subsys_state
* @cgrp: the cgroup new css will be associated with
* @ss: the subsys of new css
*
* Create a new css associated with @cgrp - @ss pair. On success, the new
* css is online and installed in @cgrp. This function doesn't create the
* interface files. Returns 0 on success, -errno on failure.
static struct cgroup_subsys_state *css_create(struct cgroup *cgrp,
struct cgroup_subsys *ss)
struct cgroup_subsys_state *parent_css = cgroup_css(parent, ss);
struct cgroup_subsys_state *css;
int err;
lockdep_assert_held(&cgroup_mutex);
css = ss->css_alloc(parent_css);
if (!css)
css = ERR_PTR(-ENOMEM);
if (IS_ERR(css))
init_and_link_css(css, ss, cgrp);
err = percpu_ref_init(&css->refcnt, css_release, 0, GFP_KERNEL);
err = cgroup_idr_alloc(&ss->css_idr, NULL, 2, 0, GFP_KERNEL);
if (err < 0)
css->id = err;
/* @css is ready to be brought online now, make it visible */
list_add_tail_rcu(&css->sibling, &parent_css->children);
cgroup_idr_replace(&ss->css_idr, css, css->id);
err = online_css(css);
if (err)
goto err_list_del;
if (ss->broken_hierarchy && !ss->warned_broken_hierarchy &&
pr_warn("%s (%d) created nested cgroup for controller \"%s\" which has incomplete hierarchy support. Nested cgroups may change behavior in the future.\n",
current->comm, current->pid, ss->name);
if (!strcmp(ss->name, "memory"))
pr_warn("\"memory\" requires setting use_hierarchy to 1 on the root\n");
ss->warned_broken_hierarchy = true;
}
err_list_del:
list_del_rcu(&css->sibling);
call_rcu(&css->rcu_head, css_free_rcu_fn);
return ERR_PTR(err);
static struct cgroup *cgroup_create(struct cgroup *parent)
struct cgroup_root *root = parent->root;
struct cgroup *cgrp, *tcgrp;
int level = parent->level + 1;
/* allocate the cgroup and its ID, 0 is reserved for the root */
cgrp = kzalloc(sizeof(*cgrp) +
sizeof(cgrp->ancestor_ids[0]) * (level + 1), GFP_KERNEL);
if (!cgrp)
return ERR_PTR(-ENOMEM);
ret = percpu_ref_init(&cgrp->self.refcnt, css_release, 0, GFP_KERNEL);
if (ret)
goto out_free_cgrp;
/*
* Temporarily set the pointer to NULL, so idr_find() won't return
* a half-baked cgroup.
*/
cgrp->id = cgroup_idr_alloc(&root->cgroup_idr, NULL, 2, 0, GFP_KERNEL);
if (cgrp->id < 0) {
init_cgroup_housekeeping(cgrp);
cgrp->self.parent = &parent->self;
cgrp->level = level;
for (tcgrp = cgrp; tcgrp; tcgrp = cgroup_parent(tcgrp))
cgrp->ancestor_ids[tcgrp->level] = tcgrp->id;
if (notify_on_release(parent))
set_bit(CGRP_NOTIFY_ON_RELEASE, &cgrp->flags);
if (test_bit(CGRP_CPUSET_CLONE_CHILDREN, &parent->flags))
set_bit(CGRP_CPUSET_CLONE_CHILDREN, &cgrp->flags);
cgrp->self.serial_nr = css_serial_nr_next++;
/* allocation complete, commit to creation */
list_add_tail_rcu(&cgrp->self.sibling, &cgroup_parent(cgrp)->self.children);
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atomic_inc(&root->nr_cgrps);
/*
* @cgrp is now fully operational. If something fails after this
* point, it'll be released via the normal destruction path.
*/
cgroup_idr_replace(&root->cgroup_idr, cgrp, cgrp->id);
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/*
* On the default hierarchy, a child doesn't automatically inherit
* subtree_control from the parent. Each is configured manually.
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*/
if (!cgroup_on_dfl(cgrp))
cgrp->subtree_control = cgroup_control(cgrp);
if (parent)
cgroup_bpf_inherit(cgrp, parent);
cgroup_propagate_control(cgrp);
/* @cgrp doesn't have dir yet so the following will only create csses */
ret = cgroup_apply_control_enable(cgrp);
if (ret)
goto out_destroy;
return cgrp;
out_cancel_ref:
percpu_ref_exit(&cgrp->self.refcnt);
out_free_cgrp:
kfree(cgrp);
return ERR_PTR(ret);
out_destroy:
cgroup_destroy_locked(cgrp);
return ERR_PTR(ret);
}
static int cgroup_mkdir(struct kernfs_node *parent_kn, const char *name,
umode_t mode)
{
struct cgroup *parent, *cgrp;
struct kernfs_node *kn;
/* do not accept '\n' to prevent making /proc/<pid>/cgroup unparsable */
if (strchr(name, '\n'))
return -EINVAL;
parent = cgroup_kn_lock_live(parent_kn, false);
if (!parent)
return -ENODEV;
cgrp = cgroup_create(parent);
if (IS_ERR(cgrp)) {
ret = PTR_ERR(cgrp);
goto out_unlock;
}
/* create the directory */
kn = kernfs_create_dir(parent->kn, name, mode, cgrp);
if (IS_ERR(kn)) {
ret = PTR_ERR(kn);
goto out_destroy;
}
cgrp->kn = kn;
/*
* This extra ref will be put in cgroup_free_fn() and guarantees
* that @cgrp->kn is always accessible.
*/
kernfs_get(kn);
ret = cgroup_kn_set_ugid(kn);
if (ret)
goto out_destroy;
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ret = css_populate_dir(&cgrp->self);
if (ret)
goto out_destroy;
ret = cgroup_apply_control_enable(cgrp);
if (ret)
goto out_destroy;
trace_cgroup_mkdir(cgrp);
/* let's create and online css's */
out_destroy:
cgroup_destroy_locked(cgrp);
cgroup_kn_unlock(parent_kn);
/*
* This is called when the refcnt of a css is confirmed to be killed.
* css_tryget_online() is now guaranteed to fail. Tell the subsystem to
* initate destruction and put the css ref from kill_css().
*/
static void css_killed_work_fn(struct work_struct *work)
struct cgroup_subsys_state *css =
container_of(work, struct cgroup_subsys_state, destroy_work);
mutex_lock(&cgroup_mutex);
do {
offline_css(css);
css_put(css);
/* @css can't go away while we're holding cgroup_mutex */
css = css->parent;
} while (css && atomic_dec_and_test(&css->online_cnt));
mutex_unlock(&cgroup_mutex);
/* css kill confirmation processing requires process context, bounce */
static void css_killed_ref_fn(struct percpu_ref *ref)
{
struct cgroup_subsys_state *css =
container_of(ref, struct cgroup_subsys_state, refcnt);
if (atomic_dec_and_test(&css->online_cnt)) {
INIT_WORK(&css->destroy_work, css_killed_work_fn);
queue_work(cgroup_destroy_wq, &css->destroy_work);
}
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/**
* kill_css - destroy a css
* @css: css to destroy
*
* This function initiates destruction of @css by removing cgroup interface
* files and putting its base reference. ->css_offline() will be invoked
* asynchronously once css_tryget_online() is guaranteed to fail and when
* the reference count reaches zero, @css will be released.
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*/
static void kill_css(struct cgroup_subsys_state *css)
lockdep_assert_held(&cgroup_mutex);
/*
* This must happen before css is disassociated with its cgroup.
* See seq_css() for details.
*/
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css_clear_dir(css);
/*
* Killing would put the base ref, but we need to keep it alive
* until after ->css_offline().
*/
css_get(css);
/*
* cgroup core guarantees that, by the time ->css_offline() is
* invoked, no new css reference will be given out via
* css_tryget_online(). We can't simply call percpu_ref_kill() and
* proceed to offlining css's because percpu_ref_kill() doesn't
* guarantee that the ref is seen as killed on all CPUs on return.
*
* Use percpu_ref_kill_and_confirm() to get notifications as each
* css is confirmed to be seen as killed on all CPUs.
*/
percpu_ref_kill_and_confirm(&css->refcnt, css_killed_ref_fn);
}
/**
* cgroup_destroy_locked - the first stage of cgroup destruction
* @cgrp: cgroup to be destroyed
*
* css's make use of percpu refcnts whose killing latency shouldn't be
* exposed to userland and are RCU protected. Also, cgroup core needs to
* guarantee that css_tryget_online() won't succeed by the time
* ->css_offline() is invoked. To satisfy all the requirements,
* destruction is implemented in the following two steps.
*
* s1. Verify @cgrp can be destroyed and mark it dying. Remove all
* userland visible parts and start killing the percpu refcnts of
* css's. Set up so that the next stage will be kicked off once all
* the percpu refcnts are confirmed to be killed.
*
* s2. Invoke ->css_offline(), mark the cgroup dead and proceed with the
* rest of destruction. Once all cgroup references are gone, the
* cgroup is RCU-freed.
*
* This function implements s1. After this step, @cgrp is gone as far as
* the userland is concerned and a new cgroup with the same name may be
* created. As cgroup doesn't care about the names internally, this
* doesn't cause any problem.
*/
static int cgroup_destroy_locked(struct cgroup *cgrp)
__releases(&cgroup_mutex) __acquires(&cgroup_mutex)
struct cgrp_cset_link *link;
lockdep_assert_held(&cgroup_mutex);
/*
* Only migration can raise populated from zero and we're already
* holding cgroup_mutex.
*/
if (cgroup_is_populated(cgrp))
* Make sure there's no live children. We can't test emptiness of
* ->self.children as dead children linger on it while being
* drained; otherwise, "rmdir parent/child parent" may fail.
if (css_has_online_children(&cgrp->self))
* Mark @cgrp and the associated csets dead. The former prevents
* further task migration and child creation by disabling
* cgroup_lock_live_group(). The latter makes the csets ignored by
* the migration path.
cgrp->self.flags &= ~CSS_ONLINE;
spin_lock_irq(&css_set_lock);
list_for_each_entry(link, &cgrp->cset_links, cset_link)
link->cset->dead = true;
spin_unlock_irq(&css_set_lock);
/* initiate massacre of all css's */
for_each_css(css, ssid, cgrp)
kill_css(css);
* Remove @cgrp directory along with the base files. @cgrp has an
* extra ref on its kn.
kernfs_remove(cgrp->kn);
percpu_ref_kill(&cgrp->self.refcnt);
struct cgroup *cgrp;
cgrp = cgroup_kn_lock_live(kn, false);
if (!cgrp)
return 0;
ret = cgroup_destroy_locked(cgrp);
if (!ret)
trace_cgroup_rmdir(cgrp);
cgroup_kn_unlock(kn);
static struct kernfs_syscall_ops cgroup1_kf_syscall_ops = {
.remount_fs = cgroup1_remount,
.show_options = cgroup1_show_options,
.rename = cgroup1_rename,
.mkdir = cgroup_mkdir,
.rmdir = cgroup_rmdir,
.show_path = cgroup_show_path,
};
static struct kernfs_syscall_ops cgroup_kf_syscall_ops = {
.remount_fs = cgroup_remount,
.mkdir = cgroup_mkdir,
.rmdir = cgroup_rmdir,
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.show_path = cgroup_show_path,
static void __init cgroup_init_subsys(struct cgroup_subsys *ss, bool early)
{
struct cgroup_subsys_state *css;
pr_debug("Initializing cgroup subsys %s\n", ss->name);
mutex_lock(&cgroup_mutex);
idr_init(&ss->css_idr);
/* Create the root cgroup state for this subsystem */
ss->root = &cgrp_dfl_root;
css = ss->css_alloc(cgroup_css(&cgrp_dfl_root.cgrp, ss));
/* We don't handle early failures gracefully */
BUG_ON(IS_ERR(css));
init_and_link_css(css, ss, &cgrp_dfl_root.cgrp);
/*
* Root csses are never destroyed and we can't initialize
* percpu_ref during early init. Disable refcnting.
*/
css->flags |= CSS_NO_REF;
if (early) {
/* allocation can't be done safely during early init */
css->id = 1;
} else {
css->id = cgroup_idr_alloc(&ss->css_idr, css, 1, 2, GFP_KERNEL);
BUG_ON(css->id < 0);
}
/* Update the init_css_set to contain a subsys
* pointer to this state - since the subsystem is
* init_css_set is in the subsystem's root cgroup. */
init_css_set.subsys[ss->id] = css;
have_fork_callback |= (bool)ss->fork << ss->id;
have_exit_callback |= (bool)ss->exit << ss->id;
have_free_callback |= (bool)ss->free << ss->id;
have_canfork_callback |= (bool)ss->can_fork << ss->id;
/* At system boot, before all subsystems have been
* registered, no tasks have been forked, so we don't
* need to invoke fork callbacks here. */
BUG_ON(!list_empty(&init_task.tasks));
BUG_ON(online_css(css));
mutex_unlock(&cgroup_mutex);
}
* cgroup_init_early - cgroup initialization at system boot
*
* Initialize cgroups at system boot, and initialize any
* subsystems that request early init.
*/
int __init cgroup_init_early(void)
{
static struct cgroup_sb_opts __initdata opts;
init_cgroup_root(&cgrp_dfl_root, &opts);
cgrp_dfl_root.cgrp.self.flags |= CSS_NO_REF;
RCU_INIT_POINTER(init_task.cgroups, &init_css_set);
WARN(!ss->css_alloc || !ss->css_free || ss->name || ss->id,
"invalid cgroup_subsys %d:%s css_alloc=%p css_free=%p id:name=%d:%s\n",
i, cgroup_subsys_name[i], ss->css_alloc, ss->css_free,
WARN(strlen(cgroup_subsys_name[i]) > MAX_CGROUP_TYPE_NAMELEN,
"cgroup_subsys_name %s too long\n", cgroup_subsys_name[i]);
ss->name = cgroup_subsys_name[i];
if (!ss->legacy_name)
ss->legacy_name = cgroup_subsys_name[i];
if (ss->early_init)
cgroup_init_subsys(ss, true);
}
return 0;
}
static u16 cgroup_disable_mask __initdata;
* cgroup_init - cgroup initialization
*
* Register cgroup filesystem and /proc file, and initialize
* any subsystems that didn't request early init.
*/
int __init cgroup_init(void)
{
BUILD_BUG_ON(CGROUP_SUBSYS_COUNT > 16);
BUG_ON(percpu_init_rwsem(&cgroup_threadgroup_rwsem));
BUG_ON(cgroup_init_cftypes(NULL, cgroup_dfl_base_files));
BUG_ON(cgroup_init_cftypes(NULL, cgroup_legacy_base_files));
/*
* The latency of the synchronize_sched() is too high for cgroups,
* avoid it at the cost of forcing all readers into the slow path.
*/
rcu_sync_enter_start(&cgroup_threadgroup_rwsem.rss);
get_user_ns(init_cgroup_ns.user_ns);
/*
* Add init_css_set to the hash table so that dfl_root can link to
* it during init.
*/
hash_add(css_set_table, &init_css_set.hlist,
css_set_hash(init_css_set.subsys));
BUG_ON(cgroup_setup_root(&cgrp_dfl_root, 0));
if (ss->early_init) {
struct cgroup_subsys_state *css =
init_css_set.subsys[ss->id];
css->id = cgroup_idr_alloc(&ss->css_idr, css, 1, 2,
GFP_KERNEL);
BUG_ON(css->id < 0);
} else {
cgroup_init_subsys(ss, false);
}
list_add_tail(&init_css_set.e_cset_node[ssid],
&cgrp_dfl_root.cgrp.e_csets[ssid]);
* Setting dfl_root subsys_mask needs to consider the
* disabled flag and cftype registration needs kmalloc,
* both of which aren't available during early_init.
if (cgroup_disable_mask & (1 << ssid)) {
static_branch_disable(cgroup_subsys_enabled_key[ssid]);
printk(KERN_INFO "Disabling %s control group subsystem\n",
ss->name);
continue;
if (cgroup_ssid_no_v1(ssid))
printk(KERN_INFO "Disabling %s control group subsystem in v1 mounts\n",
ss->name);
cgrp_dfl_root.subsys_mask |= 1 << ss->id;
if (ss->implicit_on_dfl)
cgrp_dfl_implicit_ss_mask |= 1 << ss->id;
else if (!ss->dfl_cftypes)